
- Atk. will be increased by 16%.
- Atk. will be increased by 16.2%.
- Atk. will be increased by 12.6%.
- Separate cooldown will be applied during the Backstep phase. (0.4 sec.)
ㄴ Separate from the Arena cooldown.
- Atk. will be increased by 12.9%.
- Atk. will be increased by 10.4%.
- Stack recovery time will be decreased. (4 sec. → 3 sec.)
- Atk. will be increased by 5.2%.
- Atk. will be increased by 6.5%.
- It will now immediately activate Super Armor.
- It will now be affected by your Attack Speed.
- Atk. will be increased by 11.5%.
- Atk. will be increased by 5.9%.
- Atk. will be increased by 7.7%.
- Atk. will be increased by 9.7%.
- Downward slash Atk. will be increased by 10.2%.
- Shock wave Atk. will be increased by 10%.
- It will now immediately activate Super Armor.
- Atk. will be increased by 10.1%.
- It will now immediately activate Super Armor.
- Atk. will be increased by 5%.
- Atk. will be increased by 11.9%.
- Using Smash with Backstep during party play will no longer randomly lose hit count.
- Demonic Lance Mastery will now always properly take effect, even if you become Invincible after hit by monsters.
- Burst Slash will no longer randomly cause your character to float in the air.