
- Attacks will no longer move Super Armor enemies on hit.
- Atk. will be increased by 15.1%.
- Atk. will be increased by 14.1%.
- Aerial shooting Atk. will be increased by 6.3%.
- Charging attack Atk. will be increased by 13.5%.
- Downward strike Atk. will be increased by 18.4%.
- The created magic spear's Atk. will be increased by 18.4%.
- The created magic spear's x and y-axis attack range will be increased.
- Atk. will be increased by 12.2%.
- Swinging and pushing Atk. will be increased by 11.7%.
- Rising Atk. will be increased by 11.8%.
- Atk. will be increased by 10.4%.
- Atk. will be increased by 5.2%.
- Atk. will be increased by 15.6%.
- Atk. will be increased by 6.6%.
- Atk. will be increased by 15%.
- The grinder spear's Atk. will be increased by 5.1%.
- Explosion Atk. will be increased by 5.6%.
- On-the-spot multi-hit Atk. will be increased by 5.4%.
- Advancing multi-hit Atk. will be increased by 6.2%.
- Explosion Atk. will be increased by 5.1%.
- Stabbing Atk. will be increased by 10.4%.
- Explosion Atk. will be increased by 5.5%.
- The charge lance will now track enemies before it skewers Held enemies.
- The Damage Report will no longer display Servant Lance Atk. for Servant Lance: Assault.
- Head Penetration will no longer randomly skip the falling attack.
- Servant Lance: Engager will now include the missing information (it can't be used during Head Penetration) in the tooltip.
- Servant Lance: Engager can now always be properly used during Dash attacks.