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Skirmisher

* Basic Attack

- Atk. will be increased by 18%.

 

* Quick Punto

- Basic Atk. will be increased by 24.9%.
- Spearhead Atk. will be increased by 5%.

 

* Surround Break

- Atk. will be increased by 26.4%.

 

* Swirling Spear

- Atk. will be increased by 7.4%.

 

* Long Lance Mastery

- Atk. bonus will be updated.
    ㄴ Physical Weapon Atk. Bonus: 25% → 20% at Level 20
    ㄴ Same bonus per level as before

 

* Twin Punto

- Basic Atk. will be increased by 20.5%.
- Spearhead Atk. will be increased by 7.4%.

 

* Ground Seeker

- Atk. will be increased by 9.8%.

 

* Mirage Boost (New Skill)

- A new Passive skill that can be learned at Level 25.
- Awakens to his latent ability, Mirage, increasing Atk. for Basic attacks and all the Skirmisher skills, including Quick Punto, Paratrooper, and Surround Break.
- Mastered at Level 10, and max-leveled at Level 20. Increases Skill Atk. by 15% when mastered.
- Bonus per Level: 1%.

 

* Axial Vortex

- Atk. will be increased by 9.2%.

 

* Chain Wave Lance

- Atk. will be increased by 11.8%.

 

* Sky Piercer

- Atk. will be increased by 12.3%.

 

* Mesocyclone

- Atk. will be increased by 11%.

 

* Vital Strike

- Pressure point-stabbing natural-decreasing Atk. will be deleted.
- Melee attacks and pressure point-stabbing attacks will no longer stack.
- Because of this update, the skill's damage and tooltip information will be adjusted.

 

* Mirage Stream

- Atk. bonus will be updated.
    ㄴ Atk. Bonus at Level 16
    ㄴ Swirling Spear Atk.: +38% → +32.5%
    ㄴ Ground Seeker Atk.: +37.5% → +32%
    ㄴ Rising Lance Atk.: +37% → +31.5%
    ㄴ Surround Break Atk.: +40.5% → +35%
    ㄴ Basic and other skills' Atk.: +35.5% → +30%
    ㄴ Same bonus per level as before

 

* Aura Javelin

- Level 3 effect will be changed.
    ㄴ Before: 20% of the Rising Lancer damage is added to throwing javelin damage.
    ㄴ After: Javelin Atk. +10%

 

* Formless Lance Technique

- Atk. bonus will be updated.
    ㄴ Atk. Bonus at Level 7
    ㄴ Swirling Spear, Ground Seeker, and Rising Lance: +37% → +31%
    ㄴ Quick Punto and Double Punto: +37% → +31%
    ㄴ Ground Normal Attacks: +37% → +31%
    ㄴ Non-Mirage Trait Skill Atk.: +36% → +30%
    ㄴ Same bonus per level as before

 

* Quadruple Drive

- Basic Atk. will be increased by 21.9%.
- Spearhead Atk. will be increased by 7.4%.

 

* Mist Flare

- Atk. will be increased by 13%.

 

* Lethal Flurry

- Atk. will be increased by 7.2%.
- Your character will no longer advance during the finishing attack.
    ㄴ It will, as before, if you press the Forward key.

 

* Bug Fixes

- Mirage Stance will no longer randomly play its sound effects twice.
- Mist Flare will no longer display a higher combo count than the actual hit count when used at close range.
- Mesocyclone
    ㄴ Being attacked during the skill will now always properly stop pulling enemies.
    ㄴ Using Mirage Stance will no longer randomly apply the wrong hit count.
    ㄴ Using Mirage Stance will now always properly cancel the mirage.
- Casting Swirling Spear while Confused will no longer abnormally activate Mirage Stance.
    ㄴ Using Mirage Stance during Crescent Strike will no longer randomly apply the wrong hit count.
- Using Mirage Stance while attacking will no longer randomly cause Damage Report errors.

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