- Atk. will be increased by 18%.
- Basic Atk. will be increased by 24.9%.
- Spearhead Atk. will be increased by 5%.
- Atk. will be increased by 26.4%.
- Atk. will be increased by 7.4%.
- Atk. bonus will be updated.
ㄴ Physical Weapon Atk. Bonus: 25% → 20% at Level 20
ㄴ Same bonus per level as before
- Basic Atk. will be increased by 20.5%.
- Spearhead Atk. will be increased by 7.4%.
- Atk. will be increased by 9.8%.
- A new Passive skill that can be learned at Level 25.
- Awakens to his latent ability, Mirage, increasing Atk. for Basic attacks and all the Skirmisher skills, including Quick Punto, Paratrooper, and Surround Break.
- Mastered at Level 10, and max-leveled at Level 20. Increases Skill Atk. by 15% when mastered.
- Bonus per Level: 1%.
- Atk. will be increased by 9.2%.
- Atk. will be increased by 11.8%.
- Atk. will be increased by 12.3%.
- Atk. will be increased by 11%.
- Pressure point-stabbing natural-decreasing Atk. will be deleted.
- Melee attacks and pressure point-stabbing attacks will no longer stack.
- Because of this update, the skill's damage and tooltip information will be adjusted.
- Atk. bonus will be updated.
ㄴ Atk. Bonus at Level 16
ㄴ Swirling Spear Atk.: +38% → +32.5%
ㄴ Ground Seeker Atk.: +37.5% → +32%
ㄴ Rising Lance Atk.: +37% → +31.5%
ㄴ Surround Break Atk.: +40.5% → +35%
ㄴ Basic and other skills' Atk.: +35.5% → +30%
ㄴ Same bonus per level as before
- Level 3 effect will be changed.
ㄴ Before: 20% of the Rising Lancer damage is added to throwing javelin damage.
ㄴ After: Javelin Atk. +10%
- Atk. bonus will be updated.
ㄴ Atk. Bonus at Level 7
ㄴ Swirling Spear, Ground Seeker, and Rising Lance: +37% → +31%
ㄴ Quick Punto and Double Punto: +37% → +31%
ㄴ Ground Normal Attacks: +37% → +31%
ㄴ Non-Mirage Trait Skill Atk.: +36% → +30%
ㄴ Same bonus per level as before
- Basic Atk. will be increased by 21.9%.
- Spearhead Atk. will be increased by 7.4%.
- Atk. will be increased by 13%.
- Atk. will be increased by 7.2%.
- Your character will no longer advance during the finishing attack.
ㄴ It will, as before, if you press the Forward key.
- Mirage Stance will no longer randomly play its sound effects twice.
- Mist Flare will no longer display a higher combo count than the actual hit count when used at close range.
- Mesocyclone
ㄴ Being attacked during the skill will now always properly stop pulling enemies.
ㄴ Using Mirage Stance will no longer randomly apply the wrong hit count.
ㄴ Using Mirage Stance will now always properly cancel the mirage.
- Casting Swirling Spear while Confused will no longer abnormally activate Mirage Stance.
ㄴ Using Mirage Stance during Crescent Strike will no longer randomly apply the wrong hit count.
- Using Mirage Stance while attacking will no longer randomly cause Damage Report errors.
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