Rarity | Description | |||||||
---|---|---|---|---|---|---|---|---|
Lv. 105 Common Equipment | Normal Common equipment. | |||||||
Lv. 105 Uncommon Equipment | Normal Uncommon equipment. | |||||||
Lv. 105 Rare Equipment | Magic-sealed equipment. Unlike the existing Rare equipment, it has separate damage (Damage Value) and Buffer-only options (Buff Power). Doesn't offer Set options. Can be found in dungeons. Only exists in Tradable form. |
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Lv. 105 Unique Equipment | Offers enough damage to be useful until you find Lv. 105 Epic equipment. Doesn't offer Set options. Can be found in dungeons or from Selection Boxes sold at the Shop. Only exists in Untradable form. |
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Lv. 105 Legendary Equipment | Creates an equal chance for its options to be added to it when obtained. Their performance is the same as Lv. 105 Custom Option Epic equipment's. Doesn't offer Set options. Can be found in dungeons. Can be traded and resealed. Option levels exist. Can only be used as material for the Option Growth/Transfer systems. Can't be used for Option Level transfers. |
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Lv. 105 Epic Equipment (Fixed Option Epic) |
Its options become fixed when it's obtained. Doesn't offer Set options. Can be found in dungeons or from Selection Boxes sold at the Shop. Only exists in Untradable form. Can be retexturized. Option levels exist. Its options can be grown through the Option Growth/Option Level Transfer systems. Can be used as material for the same systems. Can't be used for Option transfers. Includes the Aspect-Devoured weapons and the weapons of Culmination. |
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Lv. 105 Epic Equipment (Custom Option Epic) |
Creates an equal chance for its options to be added to it when obtained. Doesn't offer Set options or weapons. Can be found in dungeons. Only exists in Untradable form. Can be retexturized. Option levels exist. Its options can be grown through the Option Growth/Option Level Transfer systems. Can be used as material for the same systems. 1 option can be changed through the Option Transfer system. |
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Dark Fragmented Equipment (Lv. 100 Unique) |
Equipment with the Fragmented Abyss equipment's advanced convertible options. Shares the Set options with the Fragmented Abyss equipment. Can be found in dungeons. Can be traded, but only before equipped. Can't be resealed, engraved, or inherited. |
Type | Lv. 100 Equipment | Lv. 105 Equipment | Details | |||||
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Damage Options | · Additional Damage · Critical Damage · Bonus Damage · All Atk. · STR/INT Bonus (%) · Physical/Magical/Independent Atk. (%) · Continuous Damage |
Damage Value |
|
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Buffer-Only Options | · Lv. 30 Buff Skills' STR/INT Bonus · Lv. 30 Buff Skills' Physical/Magical/Independent Atk. Bonus · Lv. 50 Active Skills' STR/INT Bonus · Grace of Protection VIT/SPR Bonus · Revelation: Aria/Puppeteer INT Bonus |
Buff Power |
|
Card Name | Tradability | Rarity | Parts | Stats (Max-upgraded) | ||||
---|---|---|---|---|---|---|---|---|
Angel of Chaos Luciferre Card |
Tradable (1 time) |
Unique | Weapon, Top, Bottom | VIT +100 (Buffer-only Solo Play option) Independent Atk. +70 INT +40 |
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Archangel Michael Card |
Weapon, Top, Bottom | SPR +100 (Buffer-only Solo Play option) Independent Atk. +70 INT +40 |
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Drachen Angst Zero Card |
Head/Shoulder | INT +25 Magical Critical Chance +6% |
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Drachenjäger Card |
Head/Shoulder | STR +25 Physical Critical Chance +6% |
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Drachen Angst Card |
Belt, Shoes | INT +35 Magical Critical Chance +3% |
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Eternal Flame Captain Stark Card |
Head/Shoulder | Skill Atk. +1% Physical Atk. +30 Magic Atk. +30 Independent Atk. +30 Physical Critical Chance +5% Magical Critical Chance +5% |
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King Destroyer Card |
Head/Shoulder, Belt, Shoes | STR +100 | ||||||
Revived Gold Clown Card |
Weapon | All Elemental Damages +13 | ||||||
Tomboy Becky Card |
Head/Shoulder, Belt, Shoes | INT +100 (Buffer-only Solo Play option) Magical Critical Chance +7% |
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Kalbarri of Light Card |
Belt, Shoes | STR +35 Physical Critical Chance +3% |
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Pure Paidion Card |
Weapon | Fire Damage +15 Light Damage +15 |
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Monster of Light Python Card |
Weapon | Light Damage +15 Shadow Damage +15 |
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Volt MX3 Card |
Weapon | Fire Damage +15 Water Damage +15 |
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Mad Rike Card |
Weapon | Water Damage +15 Shadow Damage +15 |
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Queen Destroyer Card |
Legendary | Necklace, Bracelet, Ring | Fire Damage +35 Light Damage +35 |
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Abyss Walker Card |
Necklace, Bracelet, Ring | Water Damage +35 Shadow Damage +35 |
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Unstable Rifts Card |
Necklace, Bracelet, Ring | All Elemental Damages +33 |
Card/Bead Name | Adventurer Fame (Before) | Adventurer Fame (After) | |||
---|---|---|---|---|---|
Leste, Sirocco Devoid of Thought | Before Upgrade Adventurer Fame: 106 Upgraded Once Adventurer Fame: 106 Max-upgraded Adventurer Fame: 130 |
Before Upgrade Adventurer Fame: 106 Upgraded Once Adventurer Fame: 130 Max-upgraded Adventurer Fame: 147 |
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Leveche, Sirocco Devoid of Self | |||||
Assassin in the Fog | |||||
Roxy |
If using equipment with identical options | If using equipment with a few shared options | ||||||
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Both items are Fixed Option Epic and have the identical options. Therefore, all their option levels and EXP can be fully combined. |
In this case, the target and material items are different and share only one option: HP 460.2 per min. It doesn't matter if this shared option is in a different location. (Example: HP 460.2 per min is the target item's Option 4 and the material's Option 3.) The shared option's level and EXP can be fully combined, but the other 3 options (Options 1, 2 and 3 shown above) |
Lv. 100 Epic Equipment Part | Conditions | ||||
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Weapon | · Immaterial or Dragontongue Essence added · Max option-converted |
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Bottom, Ring, Sub Equipment | · Sirocco Epic Equipment Fusion and max option-converted | ||||
Head/Shoulder, Belt, Shoes, Necklace, Magic Stone | · Ozma Epic Equipment Fusion |
Condition | Option Match | 4 | 3 | 2 | 1 | 0 | ||
---|---|---|---|---|---|---|---|---|
If one of the registered equipment option level is 21 or higher | Golden Beryl | 50 | 40 | 30 | 20 | 10 | ||
Gold | 50,000 | |||||||
Power Essence | 1 | |||||||
If one of the registered equipment option level 20 or below | Golden Beryl | 10 | 8 | 6 | 4 | 2 | ||
Gold | 25,000 | |||||||
Power Essence | 1 |
- Some Lv. 100 Epic equipments used as Option Growth System material equials to Option Match count 4.
First-time Option Transfer | Second-time Option Transfer | ||||||
---|---|---|---|---|---|---|---|
Because the target equipment never had an option transferred to it before, you can select any option among the 4 for the transfer. | Because the target equipment already had an option transferred to it before, you can only select that option for another transfer. |
Equipment with No Option Transfer History | Equipment with an Option Transfer History | ||||||
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All the 4 options have the left arrow mark activated, meaning they're ready to receive a transfer. | Option 1 has received a transfer. Only its arrow is activated. |
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