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Item Updates

Talisman

Destroyer

  • The Exterminate and Capella's Stigma: Exterminate Talisman options will be changed.
Before After
[Destroyer]
Throws a dark orb after the spirit swords.
- Dark orb Atk.: 225% of explosion Atk.
Cooldown -16%
[Destroyer]
After the spirit swords, a dark orb appears from the center and explodes.
- Dark orb Atk.: 225% of explosion Atk.
Cooldown -16%
Spirit sword explosion hit count +100%
Multi-hit interval -50%
Spirit sword explosion Atk. -50%
Dark orb additional Atk. change rate +759%

Spirit sword explosion hit count +100%
Multi-hit interval -50%
Spirit sword explosion Atk. -50%
Dark orb additional Atk. change rate +759%

 

Spiral Press

  • The Capella's Stigma: Spiral Smash Talisman options will be changed.
Before After
[Spiral Press]
Follows the strongest of all enemies and strikes the ground with the condensed power of the storm, causing an explosion.
Skill can't be activated if there is no enemy within detection range.
Multi-hit Physical Atk. deleted
Explosion Physical Atk. +78%
[Spiral Press]
Follows the strongest of all enemies and strikes the ground with the condensed power of the storm, causing an explosion.
Skill can't be activated if there is no enemy within detection range.
Multi-hit Physical Atk. deleted
Additional aerial abilities
Explosion Physical Atk. +78%
Additional explosion Physical Atk. +40%
Additional tracking range +25%
Additional explosion Physical Atk. +40%
Additional tracking range +25%

 

Spinning Deformation

  • The Death Claw Deformation and Capella's Stigma: Death Claw Deformation Talisman options will be changed.
Before After
[Spinning Deformation]
When turning into a demon, crosses his arms where he stands, slashing the space in front of him and attacking enemies in it.
Hold down the skill key and charge the skill to slash a broader space more powerfully at the cost of 80 Demon gauge.
· Atk. +15% and x-axis attack range +20%
[Spinning Deformation]
When turning into a demon, crosses his arms where he stands, slashing the space in front of him and attacking enemies in it.
Consume 80 Demon Gauge to slash a broader space more powerfully.
· Atk. +15% and x-axis attack range +20%
· Additional Talisman Effects
Size +20%
Additional Atk. +19% when charged
· Additional Talisman Effects
Size +20%
Additional Atk. +19% when charged

 

Devil's Fist

  • The Nightmare Seed and Capella's Stigma: Nightmare Seed Talisman options will be changed.
Before After
[Devil's Fist]
Hold down the skill key to consume 100 Demon gauge and transfer dark flames from the explosion to enemies caught in it, Holding them with damage for 1 sec.
· Dark flame total Atk.: 10% of Devil's Fist Atk.
Explosion size +10%
Cooldown -10%
[Devil's Fist]
Consume 100 Demon Gauge and transfer dark flames from the explosion to enemies caught in it, Holding them with damage for 1 sec.
· Dark flame total Atk.: 10% of Devil's Fist Atk.
Explosion size +10%
Cooldown -10%
· Additional Talisman Effects
Explosion Atk. +27%
Additional cooldown -5%
· Additional Talisman Effects
Explosion Atk. +27%
Additional cooldown -5%

 

Dark Authority

  • The Overpowering Finale and Capella's Stigma: Overpowering Finale Talisman options will be changed.
Before After
[Dark Authority]
Charge Mode Demon Gauge cost +60
Demon Gauge's additional explosion damage increase rate +45%
[Dark Authority]
Demon Gauge cost +60
Demon Gauge's additional explosion damage increase rate +45%
· Additional Talisman Effects
Atk. +11%
Cooldown -10%
Demon Gauge +50 on hit
· Additional Talisman Effects
Atk. +11%
Cooldown -10%
Demon Gauge +50 on hit

 

Dark Howling

  • The Capella's Stigma: Malevolent Scream Talisman tooltip will be improved.
Before After
[Dark Howling]
Cast in Demonized mode to let out a bloodcurdling shout once, inflicting damage. Additional damage at the cost of Demon gauge.
· Bloodcurdling shout hit count: 1
· Bloodcurdling shout Atk. is the same as Dark Howling's.
Atk. +16%
Can't be Demonized during Dark Howling
[Dark Howling]
Cast in Demonized mode to let out a bloodcurdling shout once, inflicting damage. Inflicts additional damage at the cost of Demon Gauge. Consumes the max Demon Gauge set for the skill.
· Bloodcurdling shout hit count: 1
· Bloodcurdling shout Atk. is the same as Dark Howling's.
Atk. +16%
Can't be Demonized during Dark Howling.
· Additional Talisman Effects
Additional Atk. +13%
Cooldown -14%
Demon Gauge +60 on hit, regardless of the monster grade
· Additional Talisman Effects
Additional Atk. +13%
Cooldown -14%
Demon Gauge +60 on hit, regardless of the monster grade

 

Smite of Destruction

  • The Capella's Stigma: Unstoppable Rage Talisman options will be changed.
Before After
[Smite of Destruction]
Detects enemies in front and charges at them, and generates the shock wave of darkness around him.
· Detects 800 px to the front.
Atk. +11%
[Smite of Destruction]
Detects enemies in front and charges at them, and generates the shock wave of darkness around him.
· Detects 800 px to the front.
Atk. +11%.
· Additional Talisman Effects
Additional Atk. +24%
Charging attack range +10%
Dark shock wave attack range +10%
· Additional Talisman Effects
Additional Atk. +24%
Forward following distance +100 px
Dark shock wave attack range +10%

 

Bleeding Blades

  • The Rampaging Queen and Capella's Stigma: Rampaging Queen Talisman options will be changed.
Before After
[Bleeding Blades]
Multi-hit count +100%
Multi-hit Atk. -44%
Cooldown -10%
[Bleeding Blades]
Can be charged up to twice for use.
· Charged once every 10 sec.
Multi-hit attack duration -30%
Multi-hit count -30%
Finishing attack deleted
Multi-hit Atk. -6%
· Additional Talisman Effects
Range +20%
Finishing Atk. +125%
· Additional Talisman Effects
Bleeding Blades can be canceled into the Soaring Blade skills during their post-casting delay.
Range +20%
Multi-hit Atk. +16%

 

Deadly Approach

  • The Intact Talisman [Deadly Approach] and Stigmatic Talisman [Deadly Approach] options will be changed.
Before After
- -
Atk. +10%
Cooldown -10%
Cancel-use doesn't consume Stylish stacks.
· Can't be used when you have 0 Stylish stacks.
Atk. +10%
Cooldown -10%
The turning Cancel-casting doesn't cost Stylish stacks.
· Can't be used when you have 0 Stylish stacks.

 

  • The Prey Hunt and Capella's Stigma: Prey Hunt Talisman options will be changed.
Before After
[Deadly Approach]
Auto-casts Western Fire upon landing.
· Auto Western Fire Atk.: 17% of overall Deadly Approach Atk.
Does not consume Stylish stacks when cancel-used.
· Can't be used at 0 Stylish stacks
[Deadly Approach]
After landing, cast a different skill with Stylish Cancel to turn as you cast it.
Atk. +16%
· Additional Talisman Effects
The auto Western Fire replenishes 1 Stylish stack on hit.
Additional Auto Western Fire Atk. +14%
Cooldown -10%
· Additional Talisman Effects
The turning Cancel-casting doesn't cost Stylish stacks.
· Can't be used when you have 0 Stylish stacks.
Additional Atk. +14%
Cooldown -10%

 

Fast Draw

  • The Capella's Stigma: Dual Reactions Talisman options will be changed.
Before After
[Fast Draw]
Revolver switch count -1
· The 3rd attack fires 2 revolvers at the same time.
Total Atk. +15%
[Fast Draw]
Revolver switch count -1
Bullet Atk. +53%
· Additional Talisman Effects
3rd dual revolvers Atk. +37%
Always has max speed and max hits
· Fixed max hits
· Multi-hit deleted
· Additional Talisman Effects
Highest speed and max hits at all times
· Max hits fixed
· Multi-attack deleted
Additional bullet Atk. +28%

 

  • Fast Draw's skill animation and graphic/sound effects will be changed when used with the Capella's Stigma: Dual Reactions Talisman.

 

Direct Feedback

  • The Emotion Killer and Capella's Stigma: Emotion Killer Talisman options will be changed.
Before After
[Direct Feedback]
Now, scans all enemies within sight and fires at all of them.
Makes you Invincible for its duration.
Atk. +14%
[Direct Feedback]
Significantly increased range to detect enemies, with a separate range applied
· Forward detection distance: 700 px
· Backward detection distance: 700 px
· Detection width: 250 px
· Detection height: 300 px
Makes you Invincible during the skill.
Atk. +14%
· Additional Talisman Effects
Skill cooldown -5%
Additional Atk. +17%
· Additional Talisman Effects
Skill cooldown -5%
Additional Atk. +17%

 

AT-SO Walker

  • The Stigmatic Talisman [AT-SO Walker] options will be changed.
Before After
- -
· Additional Talisman Effects
Now, the Walker runs forward and self-destructs after its duration.
· Self-destruction Atk.: 560% of auto-firing Atk.    
· Additional Talisman Effects
Now, the Walker runs forward and self-destructs after its duration.
· Self-destruction Atk.: 1,120% of auto-firing Atk.

 

  • The Risky Toy and Capella's Stigma: Risky Toy Talisman options will be changed.
Before After
[AT-SO Walker]
Walker duration +10 sec.
Additional Walker mount effects
· Max mount count +1
· In mounted mode, deletes the usable skills' casting motion, enabling instant casting.
· Movement Speed +20%
· Dashing now drags enemies in your path along with you.
[AT-SO Walker]
Walker duration +30 sec.
Additional Walker mount effects
· Max mount count +3
· In mounted mode, deletes the usable skills' casting motion, enabling instant casting.
· Movement Speed +20%
· Dashing now drags enemies in your path along with you.
· Additional Talisman Effects
Now, the Walker runs forward and self-destructs after its duration.
· Self-destruction Atk.: 560% of auto-firing Atk.    
· Additional Talisman Effects
Now, the Walker runs forward and self-destructs after its duration.
· Self-destruction Atk.: 1,120% of auto-firing Atk.

 

Death Hawk

  • The Spinning Top Hawk and Capella's Stigma: Spinning Top Hawk Talisman options will be changed.
Before After
[Death Hawk]
The Hawk can be hit while it's paused.
Hitting the Hawk increases its duration +6%. (Up to +30%)
[Death Hawk]
Hawk duration +30%
Death Hawk size +15%
Death Hawk Upgrade increases the pulling range +15%
· Additional Talisman Effects
Throwing count -1
· Starts throwing the Hawk after its first return.
Multi-hit interval -20%
Death Hawk size +25%
Death Hawk Upgrade increases pulling range +25%
2nd Hawk Atk. +20%
Use Bloodsport skills to auto re-throw the Hawk.
· Consumes 1 Stylish stack.
· Marilyn Rose, Topspin Kick, Needle Sobat, Chain Snatch, Sonic Spike, Bloody Spike, when throwing Kill Point, Chain Divider, Ruination Area, and Crimson Garden
· Additional Talisman Effects
Throwing count -1
· Starts throwing the Hawk after its first return.
Multi-hit Interval -20%
Additional Death Hawk size +10%
Death Hawk Upgrade additionally increases pulling range +10%
2nd Hawk Atk. +20%
Use Bloodsport skills to auto re-throw the Hawk.
· Consumes 1 Stylish stack.
· Marilyn Rose, Topspin Kick, Needle Sobat, Chain Snatch, Sonic Spike, Bloody Spike, when throwing Kill Point, Chain Divider, Ruination Area, and Crimson Garden

 

Energy Shield

  • The Energy Release: Swift and Capella's Stigma: Energy Release: Swift Talisman tooltips will be revised.
Before After
[Energy Shield]
Shoots the energy shield.
Energy shield projectile attack range +20%
[Energy Shield]
Shoots the energy shield.
Energy shield range +20%
· Additional Talisman Effects
Energy shield projectile size +30%
Atk. +22%
· Additional Talisman Effects
Additional Energy Shield range +30%
Atk. +22%

 

Dark Lunacy

  • The Capella's Stigma: Black Moon's Lunacy Talisman options will be changed.
Before After
[Dark Lunacy]
Using Dark Lunacy twice makes Louise cast Dark Lightning.
Dark Lightning Atk.: 110% of total guided moonlight Atk.
Dark Lunacy ends as soon as Dark Lightning is cast.
[Dark Lunacy]
Using Dark Lunacy twice makes Louise cast Dark Lightning.
Dark Lightning Atk.: 110% of total guided moonlight Atk.
· Additional Talisman Effects
Cooldown -12%
Additional Dark Lightning Atk. +92%
· Additional Talisman Effects
Cooldown -12%
Additional Dark Lightning Atk. +92%

 

Exotic Rampant

  • The Capella's Stigma: Ghost Raid Talisman options will be changed.
Before After
[Exotic Rampant]
Cast this skill during the following skills to have your clone cast it for you.
· Skills: Breaking Rush and Sonic Assault
Exotic Rampant cast by clones don't add Hit End Points,
but deliver an Hit End attack based on the highest Contact Points.
[Exotic Rampant]
Cast this skill during the following skills to have your clone cast it for you.
· Skills: Breaking Rush, Chain Saw, Sonic Assault, and Distribution
Exotic Rampant cast by clones don't add Hit End Points,
but deliver an Hit End attack based on the highest Contact Points.
· Additional Talisman Effects
Cooldown -11%
Atk. +17%
· Additional Talisman Effects
Cooldown -11%
Atk. +17%

 

Rolling Vulcan

  • The Intact Talisman [Rolling Vulcan] and Stigmatic Talisman [Rolling Vulcan] options will be changed.
Before After
- -
· Additional Talisman Effects
Refiring time reduction rate -30%
Bullet size +25%
Shot concentration rate +25%
Atk. +12%
· Additional Talisman Effects
Refiring time reduction rate -30%
Atk. +12%

 

  • The Rapid Spear Vulcan and Capella's Stigma: Rapid Spear Vulcan Talisman options will be changed.
Before After
[Rolling Vulcan]
Refiring time -20%
Max shot count +1
Atk. -20%.
[Rolling Vulcan]
Refiring time -20%
Max shot count +1
Atk. -20%
· Additional Talisman Effects
Additional refiring time reduction rate -30%
Additional Atk. increase rate +11%
Bullet size +25%
Shot concentration rate +25%
· Additional Talisman Effects
Additional refiring time reduction rate -30%
Additional Atk. increase rate +11%

 

  • The Burst Fury Talismans will be changed to the Brutal Crusher Talismans to replace the deleted skill.
  • Intact Talisman [Burst Fury] and Stigmatic Talisman [Burst Fury] will be changed to Intact Talisman [Brutal Crusher] and Stigmatic Talisman [Brutal Crusher].
Before
Stigmatic Talisman [Burst Fury]
After
Stigmatic Talisman [Brutal Crusher]
[Burst Fury]
- Additional Talisman Effects
Multi-hit interval -20%
Max Blood release duration -20%
Atk. +15%
[Brutal Crusher]
- Additional Talisman Effects
Cooldown -10%
Atk. +8%

 

  • The Bloody Vortex and Capella's Stigma: Bloody Vortex Talismans will be changed to the Insane Brutality and Capella's Stigma: Insane Brutality Talismans.
Before
Capella's Stigma: Bloody Vortex
After
Capella's Stigma: Insane Brutality
[Burst Fury]
Pulls surrounding enemies to the center.
Multi-hit interval -20%
Max Blood release duration -20%
Cooldown -5%
Atk. +6%
[Brutal Crusher]
Reduced explosion size and 2 additional explosions
- Multi-hit count +80%
- Multi-hit Atk. -34%
· Additional Talisman Effects
Additional multi-hit interval reduction rate +20%
Additional max Blood release duration reduction rate +20%
Additional Atk. increase rate +19%
· Additional Talisman Effects
Cooldown -10%
Additional multi-hit Atk. +7%

 

Blood Boom

  • The Capella's Stigma: Seething Bloody Desire Talisman options will be changed.
Before After
[Blood Boom]
Min HP requirement +5%
Consumes 5% more HP to concentrate more Blood into a bigger Blood mass and create additional effects.
· Blood explosion range +20%
· Atk. +14%    
[Blood Boom]
Consumes 1% more HP to concentrate more Blood into a bigger Blood mass and create additional effects.
· Blood explosion range +20%
· Atk. +14%
· Additional Talisman Effects
The Blood explosion absorbs Blood from targets that it hits, restoring your HP.
· HP +10% per target (up to 2 targets)
Additional Atk. increase rate +23%
· Additional Talisman Effects
The Blood explosion absorbs Blood from targets that it hits, restoring your HP.
· HP +10% per target (up to 2 targets)
Additional Atk. increase rate +23%

 

Torbellino

  • The Capella's Stigma: Extreme Sonic Boom Talisman options will be changed.
Before After
- -
· Additional Talisman Effects
Can be used in midair.
Can be canceled into Joint Smash after it hits.
Can be used during Cyclone Suplex's finishing motion.
Atk. +19%
· Additional Talisman Effects
Dashes to the strongest enemy within a range ahead.
- Skills can't be used if there's no enemy within the detected range.
Atk. +19%

 

Nen Master (F) - Nen Implosion

  • The Capella's Stigma: Illusive Implosion Talisman's skill process will be improved.
  • Nen Implosion will now decrease 2 clones' pre-attack delay.

 

Mechanic (F)

  • The Ultimate Gale Force and Capella's Stigma: Ultimate Gale Force Talismans will now enable you to move the targeting mark farther away.

 

Asura

  • The Wave Chain and Capella's Stigma: Wave Chain Talismans will no longer extend the Wave circle duration.

 

 

 

Rune

  • The Ancient Library Rune [High-voltage Bullet Maxwell] options will be changed.
    • Increases magnetic field range → Increases bullet and magnetic field range

 

  • The Ancient Library Rune [Infernal Road] options will be updated.
    • Increases fire pillar size → Increases attack range

 

  • The Ancient Library Rune [Frosty Snow Cone] options will be updated.
    • Increases ice shrapnel attack range/finishing explosion range → Increases attack range

 

Healing Wind

  • The Cracked/Discolored/Vivid/Ornate Terra Cotta Rune [Healing Wind] options will be changed.
Before After
[Healing Wind]
HP healing amounts +1/2/3/4%
[Healing Wind]
HP healing amounts +1/2/3/4%
MP healing amounts +1/2/3/4%

 

  • The Cracked/Discolored/Vivid/Ornate Circle Mage Rune [Healing Wind] options will be changed.
Before After
[Healing Wind]
HP healing amounts -1/2/3/4%
Skill cooldown -3/4/6/7%
[Healing Wind]
HP healing amounts -1/2/3/4%
Skill cooldown -1/2/3/4%
Skill cooldown -3/4/6/7%

 

  • The Cracked/Discolored/Vivid/Ornate Circle Mage Rune [Healing Wind] options will be changed.
Before After
[Healing Wind]
HP healing amounts +2/3/5/6%
Skill cooldown +1/2/3/4%
[Healing Wind]
HP healing amounts +2/3/5/6%
MP healing amounts +2/3/5/6%
Skill cooldown +1/2/3/4%

 

  • The Burst Fury Runes will be changed to the Brutal Crusher Runes to replace the deleted skill.
  • The new Blood Scratch and Cruel Engagement Runes will be added.

 

  • The Ancient Library Rune [Piercing Horn] options will be changed.
    - Increases spirit sword length → Increases attack range

 

 

 

Others

  • Some option tooltips for the Lv. 105 Epic Weapons of Culmination - Dark Templar will be revised.
Options Before After
Option 3 Liberate - Buckshot decreases certain skills' remaining cooldown -1% for every 2 spirits consumed. Liberate - Buckshot decreases certain skills' remaining cooldown -1% for every 2 spirits consumed. (Vespers effect not applied)

 

  • Some option tooltips for the Lv. 105 Epic Weapons of Culmination - Striker (M) will be revised.
Options Before After
Option 4 Additional Skill Atk. +2% for Muscle Shift-canceled skills Muscle Shift cancels additionally increase Muscle Shift's Basic/Skill Atk. bonus +2% for 30 sec. (Max Stacks: 1)

 

  • Some option tooltips for the Lv. 105 Epic Weapons of Culmination - Exorcist will be revised.
Options Before After
Option 1 Casting Atomic Smash while dashing now sends you forward.
Atomic Smash now also pulls Super Armor enemies.
White Tiger orb size rate +50%
Casting Atomic Smash while dashing now sends you forward.
White Tiger orb size rate +50%

 

  • The options of Lv. 105 Epic Weapons of Culmination - Blade Master options will be changed as follows.
Before After
Telekinetic Swords doesn't end after the finishing attack. (Only up to 1 finishing attack can be activated for its duration.)
The Attack skills that are affected by Basic Training increase Telekinetic Swords duration +0.5 sec. (The total bonus per attack can't exceed Telekinetic Swords' max duration.)
Telekinetic Swords' piercing swords are now activated by all Advanced skills except for Awakening ones.
Telekinetic Swords piercing sword shots +1    Telekinetic Swords duration + 20 sec.
The Attack skills that are affected by Basic Training increase Telekinetic Swords duration +0.5 sec. (The total bonus per attack can't exceed Telekinetic Swords' max duration.)
Telekinetic Swords piercing sword-retrieving time decreased
Telekinetic Swords piercing sword shots +1
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