By using this Neople’s site, you agree to our use of cookies. Click here for more information

Berserker

  • Mountainous Wheel
    - Downward strike Atk. will be decreased by 51.5%.
    - Shock wave Atk. will be increased by 52.9%.
     
  • Bloodlust
    - Absorbing Atk. will be increased by 9%.
    - Releasing Atk. will be increased by 12.2%.
    - Additional Atk. against Bleeding enemies will be increased by 12.2%.
    - Now concentrates and discharges blood if you grab a Grab-immune enemy.
     
  • Raging Fury
    - Shock wave Atk. will be increased by 12.7%.
    - Blood pillar Atk. will be decreased by 7.2%.
    - Hit count will be increased. (8 → 10)
    - Attack range will be increased.
    - Launching Strength will be decreased.
    - The time gap between the shock wave and the blood pillar will be decreased.
     
  • Raging Fury Upgrade
    - TP cost at Level 1 will be decreased. (4 → 2)
    - Hit count will no longer be increased at Level 1.
     
  • Thirst
    - Overall delay will be decreased.
    - Its Skill Atk. Bonus effect will now last for its duration.
    - The Strength bonus from certain equipment will now be applied in real time.
     
  • Bloody Twister
    - Atk. will be increased by 19.3%.
    - Attack range will be increased.
    - Can now be used in the middle of Basic attacks.
     
  • Enrage (New Active Skill)
    - This is a new Level 35 Active skill.
    - Your character strikes the ground with its weapon, launching enemies, slashes at them with two weapons, and then tears into enemies by crossing the weapons.
     
  • Blood Sword
    - Attack range will be increased.
    - The Blood Sword Explosion effect will be changed.
     
  • Outrage Break
    - Atk. will be increased by 18.6%.
    - Now your character will jump more quickly.
    - The delay after the downward strike will be decreased.
    - The downward strike will now shoot earth shrapnel more quickly.
    - Can now be used in the middle of Basic attacks.
     
  • Blood Memory
    - Bleeding enemies will now temporarily increase Independent Atk., Hit Rate, and Physical Critical Chance.
     
  • Extreme Overkill
    - The finishing attack's animation effect will be renewed.
    ㄴ The moment you strike the ground with your blood sword, blood explodes, Holding enemies on hit.
    ㄴ Blood shoots up from the ground, inflicting multi-hit damage.
    - Because of this renewal, the skill's Atk. will be readjusted.
    - Can now be used in the middle of Basic attacks.
     
  • Blood Ruin
    - This skill will be deleted.
     
  • Blood Snatch (New Active Skill)
    - This is a new Level 60 Active skill.
    - Grabs an enemy in front, hopping and spinning with it, and then slams it onto the ground, inflicting damage.
    - Use with the Forward key to charge before you grab an enemy.
     
  • Burst Fury
    - Atk. will be increased by 14%.
    - Attack range will be increased.
    - The time gap between the shock wave and the blood pillar will be decreased.
     
  • Blood Boom
    - Atk. will be increased by 16.7%.
    - Can now be used in the middle of Basic attacks.
     
  • Blood Riven
    - Atk. will be increased by 10.1%.
    - Can now be used in the middle of Basic attacks.
     
  • Chronicle Options Update
    * Infinite Onslaught
    ㄴ 9-piece Set effect deleted: Thirst Atk. increase rate +50% against Bleeding enemies
    ㄴ 9-piece Set effect added: Raging Fury Atk. +40%

    * Arterial Spray
    ㄴ 6-piece Set effect deleted: Blood Ruin multi-hit count +1 upon eruption, energy-absorbing multi-hit count +2 at full Thirst, and energy-absorbing multi-hit interval -50%
    ㄴ 6-piece Set effect added: Blood Snatch Atk. +30% and cooldown -25%
    ㄴ 9-piece Set effect deleted: Blood Ruin cooldown -15%%,  multi-hit count +2 and hit interval -50% when erupting, multi-hit count +2 when Thirst is Max-charged, and Clear Cube Fragment cost +1
    ㄴ 9-piece Set effect added: Blood Snatch Atk. +40% and cooldown -20%

    * Brutal Madman
    ㄴ 6-piece Set effect deleted: Thirst Atk. increase rate +30% against Bleeding enemies
    ㄴ 6-piece Set effect added: Raging Fury Atk. +25%
     
  • Bug Fixes
    - Gore Cross: Additional attacks are no longer randomly disabled at high Attack Speed.
    - Frenzy: The Atk. bonus by Gore Cross is now properly displayed on its tooltip.

 

Update History Top
Close