- Shooting Atk. will be increased by 8% for Hitmen.
- Slash Atk. will be increased by 6.3%.
- Shock wave Atk. will be increased by 6%.
- Downward slash Atk. will be increased by 6.5%.
- Upward slash Atk. will be increased by 6.6%.
- Atk. will be increased by 5.1%.
- Attacks will no longer move Super Armor enemies on hit.
- Atk. will be increased by 9.1%.
- Stabbing Atk. will be increased by 4.3%.
- Finishing lateral slash Atk. will be increased by 5.6%.
- Finishing shooting Atk. will be increased by 8.4%.
- Upward slash Atk. will be increased by 10.3%.
- Shooting Atk. will be increased by 10.2%.
- Downward slash Atk. will be increased by 10.4%.
- Atk. will be increased by 9.2%.
- Atk. will be increased by 5.7%.
- Attacks will no longer move Super Armor enemies on hit.
- Seasoned Specialist's Movement Speed bonus will be transferred to Battle Command.
- BG Fire Tool's Attack Speed bonus will be transferred to Battle Command.
ㄴ Attack Speed bonus will be changed from 10% to 15%.
- It will now increase your Casting Speed and your party's Attack/Movement/Casting Speeds.
ㄴ The bonus amount is fixed to 15% across all levels.
- Upward slash Atk. will be increased by 12.1%.
- Spinning katana Atk. will be increased by 10.2%.
- Shooting Atk. will be increased by 14.5%.
- Attacks will no longer move Super Armor enemies on hit.
- Atk. will be increased by 10%.
- It will now be affected by your Attack Speed, and its animation delay will be adjusted.
- Atk. will be increased by 7%.
- Atk. will be increased by 12%.
- Attacks will no longer move Super Armor enemies on hit.
- Stabbing Atk. will be increased by 7.3%.
- Shooting Atk. will be increased by 7.4%.
- Shooting Atk. will be increased by 8.6%.
- Spinning slash Atk. will be increased by 8.5%.
- Finishing downward slash Atk. will be increased by 10.5%.
- Attacks will no longer move Super Armor enemies on hit.
- Moving shot Atk. will be increased by 5.4%.
- On-the-spot AoE shooting Atk. will be increased by 5.4%.
- Rear shooting Atk. will be increased by 5.5%.
- Atk. will be increased by 6.2%.
- Atk. will be increased by 11.6%.
- Odachis will now decrease cooldown by 5% for all skills except for the 1st/2nd Awakening ones.
- Certain skills, if canceled midway, will no longer cause their illusions to linger.
- Dead Six's shot count will no longer abnormally increase on Grabbable enemies.
- Tactical Offensive will no longer apply the incorrect hit count at above a certain amount of Attack Speed during the multi-attack phase.
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