
- Repeatedly hitting the skill key will no longer activate Aimed Detonation.
- The Aimed Detonation crosshairs can no longer go outside the map.
- Atk. will be increased by 17.8%.
- It will now also increase Magical Critical Chance, depending on its level.
ㄴ +0.5% per level, +10% at Level 10
- Its explosion at the end of its duration will no longer damage enemies.
ㄴ This deleted explosion Atk. will be added to the bullet Atk.
- Atk. will be increased by 28.8%.
- Cooldown will be decreased. (40 → 35 sec.)
- Atk. will be increased by 18.6%.
- Its explosion at the end of its duration will no longer damage enemies.
- Atk. will be increased by 7.6%.
- Its explosion at the end of its duration will no longer damage enemies.
- Skill Atk. bonus per level will be changed. (+1.5% per level)
- Atk. will be increased by 5%.
- Cooldown will be increased. (140 sec. → 145 sec.)
- Level 6 effect will be changed.
ㄴ Before: INT bonus for currently summoned robots
ㄴ After: Gaebolg Punch Atk. +10%
- Atk. will be increased by 21.8%.
- Casting time will be decreased. (0.5 sec. → 0.3 sec.)
- Bullet Atk. will be increased by 20.4%.
- Laser Atk. will be increased by 17%.
- Its explosion at the end of its duration will no longer damage enemies.
- Atk. will be increased by 14.3%.
- Atk. will be increased by 17.6%.
- Hit count per marching step will be decreased. (6 → 3)
- Marching Atk. will be increased by 129.9%.
- Explosion hit count will be decreased. (12 → 9)
- Explosion Atk. will be increased by 53.1%.
- EZ-10 Time Bomb's tooltip errors will be corrected.
- Hell March will no longer randomly apply a lower hit count.
- Aimed Detonation will no longer randomly freeze the target mark.