
- The Divine Invocation boost effect for you will be deleted.
- The skill icon will now become disabled once your use count reaches 0.
- It will now increase all your skills' Atk. (+40% at Level 10)
ㄴ +3% per level, until only up to Level 20.
- Its Physical/Magical/Independent Atk. and STR/INT bonuses will no longer be applied to you.
- The skill icon will now become disabled once your use count reaches 0.
- Its casting animation will now activate Super Armor. (Not applied inside the Area)
- Aura range will be increased. (700 px → 900 px)
- Barrier range will be increased. (750 px → 900 px)
- It will now immediately activate Super Armor. (Not applied inside the Area)
- Its STR/INT bonuses will no longer be applied to you.
- It will now immediately activate Super Armor.
- The Party Member Selection Area tooltip will be added, and the area will be broadened. (1200 px → 1800 px)
- It will now immediately activate Super Armor.
- It will now immediately equip you with the Hammer when cased.
- Holy Power duration at 1 Faith buff will be increased. (0.2 sec. → 0.5 sec.)
- Holy Power duration at 2 Faith buff will be increased. (0.4 sec. → 0.7 sec.)
- Slow Heal and Divine Flash will now cover the same range as noted in their tooltip.
- Now Ascension's multi-hit explosion attack will always be properly concentrated on the targets within range.
- Now certain skills' Atk. bonus will be properly applied to Holy Ghost Mace and Jupiter's additional Skill Atk.
- Returning to the Apocalypse room will no longer abnormally activate skill effects.
- Using Divine Invocation after entering dungeon will no longer cast an abnormally lasting Super Armor effect.
- Revenge of Light will no longer cause Damage Report errors to party members when cast on them.