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Monsters in the Ancient Dark Elf Ruins have been weakened.
- Annihilator Unit Strikers no longer teleport or cast Super Armor.
- Annihilator Unit Supporters' skill cooldown and multi-hit interval have increased.
- Ancient Guardians' self-destructive damage has been deleted and all their speeds (Casting Speed, Movement Speed, etc.) have decreased.
- Ghoul Kawishes' Movement Speed has decreased.
- Dark Elf Female Follower Spirits no longer cast Super Armor.
- Loose Defenders' delay has increased and a casting bar appears when they use skills.
- Annihilator Captain Contrawars' teleport incurs a longer cooldown, and their Tail Hit and Explosion skills are more difficult to chain together now.
- Puppet monsters' HP and Nen Guard HP have decreased.
The Ancient Dark Elf Ruins dungeon's map structure has been updated.
- The damaging red smoke in the Mad Celebrant map of the Maze dungeon is now generated slowly after player characters enter the map.
- Activating Gruff's Servants and the smoke-dissipating devices in the Center of the Shrine now requires a certain amount of HP instead of a number of attacks.
- The Pentacle map in the Center of the Shrine now generates fewer monsters with lower HP.
- Certain Normal monsters in the normal maps of the Maze dungeon have been relocated.
Graphic effects have been added to the Ancient Dark Elf Ruins Dungeon Selection screen.
- All the dungeons in the Ancient Dark Elf Ruins are displayed, and different effects appear in the dungeon slots depending on their accessibility.
You can now check your progression toward satisfying the entry conditions of each Ancient Dark Elf Ruins difficulty level.
- New icons have been added to the dungeon slots to help you check your progression toward satisfying all the entry conditions on the current difficulty level.
- The current entry condition is displayed in white.
- Conditions that have not yet been completed are grayed out.
Gorgon's head can now be found from a broader range in the Maze dungeon of the Ancient Dark Elf Ruins.
- If you fail to find Gorgon's head for a set period, then Gorgon is now summoned again.