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  • The following items' options have been updated.
Item Options
Bloodied Scar Old
  • Vallacre the Slaughterer increases Critical damage +22% for 150 seconds. (This option is canceled when the item is unequipped. *Multiple Critical Bonus does not stack. Only the highest value of bonus applies. [Applicable with only Critical Damage])
  • Vallacre the Slaughterer duration -25%
  • Attacking Bleeding enemies increases INT +10 for 20 seconds. (Cooldown: 2 sec. Max Stacks: 5)
New
  • Vallacre the Slaughterer increases Critical damage +22% for its duration. (This option is canceled when the item is unequipped. Critical bonus options do not stack with one another; only the highest value is applied at a time.)
  • Vallacre the Slaughterer MP cost + 10%
  • Attacking Bleeding enemies increases INT +10 for 20 seconds. (Cooldown: 2 sec. Max Stacks: 5)
Floo's Determination Old
  • Gunner (M)
    - Eagle Eye skill level +2

 

  • Gunner (F)
    - Eagle Eye skill level +2

 

Eagle Eye increases STR +250 and Physical Critical Chance +25% for 30 seconds.

Flame Pillar attacks create a 5% chance of firing Floo's Soul Scream.

New
  • Gunner (M)
    - Eagle Eye skill level +2

 

  • Gunner (F)
    - Eagle Eye skill level +2

 

Eagle Eye increases STR +250 and Physical Critical Chance +25% for 30 seconds. (Max Stacks: 1)

Flame Pillar attacks create a 5% chance of firing Floo's Soul Scream.

Crystal Twinkle Magic Shot Old
  • Teana Transformation skill level +2
  • Pole Mastery skill level +5
  • Attack Speed +5%
  • Teana Transformation is cast without consuming Chasers.
  • Teana Transformation cooldown - 30%
New
  • Teana Transformation skill level +2
  • Pole Mastery skill level +5
  • Battle Groove skill level +1
  • Attack Speed +5%
  • Teana Transformation cooldown - 30%
Air Bending Fist Old
  • Fighter (F)
    - Tiger Flash: Nen Creature of Light skill level +3
    - Khai skill level +2
    - Stimulating Breath skill level +2

 

  • Fighter (M)
    - Tiger Flash: Nen Creature of Light skill level +3
    - Spiral Nen: Stone skill level +2
    - Stimulating Breath skill level +2
    - Attack Speed + 5%

 

Tiger Flash: Nen Creature of Light increases Attack Speed +20% for its duration.

Fighter (F): Tiger Flash: Nen Creature of Light duration +10 seconds

Fighter (M): Tiger Flash: Nen Creature of Light Atk. +20%

New
  • Fighter (F)
    - Tiger Flash: Nen Creature of Light skill level +3
    - Khai skill level +2
    - Stimulating Breath skill level +2

 

  • Fighter (M)
    - Tiger Flash: Nen Creature of Light skill level +3
    - Spiral Nen: Stone skill level +2
    - Stimulating Breath skill level +2

 

Attack Speed + 5%

Tiger Flash: Nen Creature of Light increases Attack Speed +20% for its duration. (Max Stacks: 1)

Fighter (F): Tiger Flash: Nen Creature of Light MP cost - 15%

Fighter (M): Tiger Flash: Nen Creature of Light Atk. +20%

 

  • Magic Cataclysm and Mana Vortex Sets' options have been updated.
Item Name Options
Magic Cataclysm Old Attacks create a 5% chance of tripling Basic Training's Attack bonus for 10 seconds. (Cooldown: 10 sec.)
New Basic Training Attack bonus +150%, Attack Speed: 12%, Casting Speed: 15%, Movement Speed: 5%, and (all classes) Level 30-45 skill level +2
Mana Vortex Old

[5-piece Set Effect]

- Physical Critical Chance + 10%
- Magical Critical Chance + 10%
- Skill MP cost + 15%
- Bonus Attack Damage + 25%
- Resets skills with 30 or shorter cooldown every 10 seconds. (Lv. 45 or below)
- Attack/Casting Speeds +10% every 20 combos (Up to 100 combos. Cooldown: 10 sec.)

New

[5-piece Set Effect]

- Physical Critical Chance + 10%
- Magical Critical Chance + 10%
- Skill MP cost + 15%
- Bonus Attack Damage + 25%
- Resets skills with 30 or shorter cooldown every 10 seconds. (Lv. 45 or below)
- Attack/Casting Speeds +10% every 20 combos (Up to 100 combos. Cooldown: 10 sec.)
- Basic Training Attack bonus + 20%

 

  • Item options have been updated according to the character buff skill update.

Item Name

Options

Machinist's Fury

Old

Robotics duration -90 sec.

Robotics STR/INT increases +40%

Mech Drop Atk. +30%

EZ-8 Time Bomb explosion range ratio +20%

EZ-8 Time Bomb Atk. +20%

EZ-10 Time Bomb explosion range ratio +20%

EZ-10 Counterattack Land Runners +2

Transformable G-1 Corona Atk. +25%

Transformable G-2 Rolling Thunder Atk. +25%

Transformable G-3 Raptor Atk. +25%

New

Robotics MP cost +30%

Robotics STR/INT/Atk. increases +40%

Mech Drop Atk. +30%

EZ-8 Time Bomb explosion range ratio +20%

EZ-8 Time Bomb Atk. +20%

EZ-10 Time Bomb explosion range ratio +20%

EZ-10 Counterattack Land Runners +2

Transformable G-1 Corona Atk. +25%

Transformable G-2 Rolling Thunder Atk. +25%

Transformable G-3 Raptor Atk. +25%

Kurgiv's Gold Necklace

Old

Robotics creates a 25% chance of increasing its STR/INT increases +30% at the cost of 1 Gold Cube Fragment. (Cooldown: 120 sec.)

RX-78 Land Runner Atk. +20%

EZ-8 Time Bomb Atk. 10%

Air Bomb Mech: Tempester Atk. +10%

Air Bomb Mech: Gale Force Atk. +10%

Mech Drop Atk. +10%

EZ-10 Counterattack Atk. +10%

New

Robotics creates a 25% chance of increasing its STR/INT/Atk. increases +30% at the cost of 1 Gold Cube Fragment. (Cooldown: 120 sec.)

RX-78 Land Runner Atk. +20%

EZ-8 Time Bomb Atk. 10%

Air Bomb Mech: Tempester Atk. +10%

Air Bomb Mech: Gale Force Atk. +10%

Mech Drop Atk. +10%

EZ-10 Counterattack Atk. +10% 

Vilai Guerrilla Machine Gun

Old

Gunner (M)

EZ-8 Time Bomb skill level +3

Mech Drop skill level +3

 

Gunner (F)

EZ-8 Time Bomb skill level +3

Mech Drop skill level +3

 

Casting creates a 20% chance of casting Bombardment around you at the cost of 2 Clear Cube Fragments. (Cooldown: 5 sec.)

Damage from enemy attacks creates a 20% chance of casting Bombardment around you at the cost of 2 Clear Cube Fragments. (Cooldown: 5 seconds)

Robotics increases Fire/Light Damage +20 for 20 seconds. (This option is canceled when this item is unequipped.)

New

Gunner (M)

EZ-8 Time Bomb skill level +3

Mech Drop skill level +3

 

Gunner (F)

EZ-8 Time Bomb skill level +3

Mech Drop skill level +3

 

Casting creates a 20% chance of casting Bombardment around you at the cost of 2 Clear Cube Fragments. (Cooldown: 5 sec.)

Damage from enemy attacks creates a 20% chance of casting Bombardment around you at the cost of 2 Clear Cube Fragments. (Cooldown: 5 seconds)

Robotics increases Fire/Light Damage +20 for its buff duration. (Max Stack: 1. This option is canceled when this item is unequipped.)

Captain Trooper's Super Cannon

Old

Gunner (M)

Heavy Firearm Mastery skill level +3

 

Gunner (F)

Heavy Firearm Mastery skill level +3

 

Eagle Eye increases Heavy Firearm Atk. +10%

Eagle Eye duration -90 sec.

FM-31 Grenade Launcher Atk. + 25%

FM-92 Stinger Atk. +20%, bomb count +1, and max hit count +1

FM-92 mk2 Lancer Atk. +20%, bomb count +1, and max hit count +1. Quantum Bomb Atk. +22%

FM-31 Grenade Launcher, FM-92 Stinger, FM-92 mk2 Lancer, and Quantum Bomb cast Super Armor for 1 second.

New

Gunner (M)

Heavy Firearm Mastery skill level +3

 

Gunner (F)

Heavy Firearm Mastery skill level +3

 

Eagle Eye increases Heavy Firearm Atk. +10%

Eagle Eye MP cost + 30%

FM-31 Grenade Launcher Atk. + 25%

FM-92 Stinger Atk. +20%, bomb count +1, and max hit count +1

FM-92 mk2 Lancer Atk. +20%, bomb count +1, and max hit count +1. Quantum Bomb Atk. +22%

FM-31 Grenade Launcher, FM-92 Stinger, FM-92 mk2 Lancer, and Quantum Bomb cast Super Armor for 1 second.

Demon Slave

Old

Slayer (M)

Derange skill level +2

 

Knight

Overwhelm skill level +2

Physical Atk. + 30

Derange duration + 10 sec.

Overwhelm Defense reduction duration + 2 sec.

New

Slayer (M)

Derange skill level +2

 

Knight

Overwhelm skill level +2

Physical Atk. + 30

Derange MP cost - 15%

Overwhelm Defense reduction duration + 2 sec.

Shrieking Queen of Pain

Old

Secret Sword Art skill level + 2

Qigong -Yang skill level + 5

Attack Speed + 10%

Overdrive and Quintuple Strength let Queen of Pain possess you for 40 seconds.

Dark Knights attack with a 10% chance of inviting Queen of Pain into their bodies for 40 seconds.

Queen of Pain Possession Effects (Max Stacks: 1)

- Attack/Movement Speeds +20% and Physical Atk. +15%

- (For Dark Knights) Attack/Movement Speeds +20% and Physical Atk. +15%

- Attacks create a 3% chance of casting Shrieking Queen of Pain. (All these options are canceled when the item is unequipped.)

New

Secret Sword Art skill level + 2

Qigong -Yang skill level + 5

Attack Speed + 10%

Overdrive and Quintuple Strength let Queen of Pain possess you for their buff durations.

Dark Knights attack with a 10% chance of inviting Queen of Pain into their bodies for 60 seconds.

Queen of Pain Possession Effects (Max Stacks: 1)

- Attack/Movement Speeds +20% and Physical Atk. +15%

- (For Dark Knights) Attack/Movement Speeds +20% and Physical Atk. +15%

- Attacks create a 3% chance of casting Shrieking Queen of Pain. (All these options are canceled when the item is unequipped.)

Localist Magic

Old

Showtime duration + 6 sec.

Showtime cooldown reduction + 5%

Mana Explosion duration + 5 sec.

Mana Explosion skill Attack bonus + 3%

New

Showtime duration + 6 sec.

Showtime cooldown reduction + 5%

Mana Explosion skill MP cost - 5%

Mana Explosion skill Attack bonus + 3%

Keep the Pole

Old

Chaser Generator duration + 10 sec.

During the Chaser Generator buff, attacks create a 10% chance of summoning big Chasers.

Sky Assault damage + 20%

New

Chaser Generator MP cost - 10%

During the Chaser Generator buff, attacks create a 10% chance of summoning big Chasers.

Sky Assault damage + 20%

Mecha Tau's Mechanical Spine

Old

Chaser Generator duration + 20 sec.

Neutral Chaser Atk. + 18%

Light Chaser Atk. + 18%

Water Chaser Atk. + 18%

Fire Chaser Atk. + 18%

Shadow Chaser Atk. + 18%

Chasers hit and decrease their targets' Magical Def. (Disabled in the Anton Raid and Awakening Anton dungeons.)

Neutral Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Water Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Light Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Light Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Fire Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Shadow Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

New

Chaser Generator MP cost - 20%

Neutral Chaser Atk. + 18%

Light Chaser Atk. + 18%

Water Chaser Atk. + 18%

Fire Chaser Atk. + 18%

Shadow Chaser Atk. + 18%

Chasers hit and decrease their targets' Magical Def. (Disabled in the Anton Raid and Awakening Anton dungeons.)

Neutral Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Water Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Light Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Light Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Fire Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Shadow Chaser hits with a 20% chance of decreasing its target's Magical Def. -6% for 5 seconds.

Shadow Totem

Old

Fire Attribute

Shadow Clone duration + 4 sec.

Shadow Core increases Physical Weapon Atk. +20% at the cost of 7% Movement Speed for 24 seconds.

New

Fire Attribute

Shadow Clone MP cost - 5%

Shadow Core increases Physical Weapon Atk. +20% at the cost of 7% Movement Speed for 24 seconds.

 

  • Chronicle and other items' options have been updated according to the character skill update.

Item Name

Options

Scream of Split Mana

Old

Elemental Burn skill level +3

Mana Explosion skill level +3

Elemental Burn INT increase + 20%

Mana Explosion Atk. increase + 20%

New

Elemental Burn skill level +3

Mana Explosion skill level +3

Elemental Burn INT/Atk. increases + 20%

Mana Explosion Atk. increase + 20%

Hitsumetsu

Old

Shadow Technique Magical Def. reduction +3% and max stacks -50%
Ninpo: Switch throwing kunai count +1. Explosive Amulet Magical Atk. +40% and cooldown -20%

New

Shadow Technique Stage 1 afterimages/A Cycle of Six attack damage increase +10%
Shadow Technique Stage 2 afterimages/A Cycle of Six attack damage increase +10%
Shadow Technique Assassination Target Stage 3 afterimages/A Cycle of Six attack damage increase +10%

Ninpo: Switch throwing kunai count +1. Explosive Amulet Magical Atk. +40% and cooldown -20%

 

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