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Dark Templar

* Basic Attack

- Atk. will be increased by 20.8%.

 

* Castigation

- Atk. will be increased by 84%.

 

* Demonic Slash

- Atk. will be increased by 77.5%.

 

* Shadow Lancer

- Atk. will be increased by 11.2%.

 

* Shadow Binding

- Atk. will be increased by 13%.

 

* Shadow Harvest

- Atk. will be increased by 21%.

 

* Shadow Hiding

- This skill will now start cooling down as soon as its process is completed.
- Traveling distance at Level 1 will be increased. (1.5 sec. → 2 sec.)
- Traveling duration bonus per level will be increased. (0.5 sec. → 0.25 sec.)

 

* Evolve

- This skill will now always increase Basic/Skill Atk. in addition to the bonus by Spirit stacks.
  ㄴ The same bonus as before is applied at Level 1 and per level.
- The Atk. buff duration added after Spirit consumption will be deleted.

 

* Evolve Upgrade (TP)

- This skill will be deleted.

 

* Scaffold

- Atk. will be increased by 20.3%.

 

* Scaffold Upgrade (TP)

- This skill will no longer enable the multi-hit Magic attack.
- Its effects will be updated according to this change.
  ㄴ TP cost will be updated. ( 4→ 2)
  ㄴ Mastery/max levels will be updated.
  ㄴ Mastery Level: 1 → 5
  ㄴ Max Level: 3 → 7
  ㄴ Atk. at Level 1: +10%

 

* Soul Drain

- Atk. will be increased by 21.3%.

 

* Liberate - Buckshot

- Atk. will be increased by 6.3%.

 

* Shadow Clone

- Atk. will be increased by 9.1%.

 

* Black Mirror

- Atk. will be increased by 17.9%.

 

* Liberate - Madness

- Atk. will be increased by 34%.
- This skill's process will now be affected by your Attack Speed.

 

* Deadly Cape

- Atk. will be increased by 20.4%.
- The dark globe confining enemies will no longer be affected by your Effect Opacity settings.

 

* Doomsday

- Atk. will be increased by 10.6%.
- Level 6 option will be changed.
  ㄴ INT bonus → Doomsday Atk. +10%
- The finishing attack's short Hold decision will be deleted.

 

* Vespers

- Liberate - Madness's Spirit cost reduction terms will be updated.
  ㄴ Quorum reduction → Percentage reduction
  ㄴ Reduction at Level 1: 30%
  ㄴ Additional Reduction at Level 2: 2%

 

* Starfall

- Atk. will be increased by 14.8%.

 

* Immolation

- Atk. will be increased by 20.9%.

 

* Deus Ex-ray

- Atk. will be increased by 11.7%.

 

* Judgment

- Atk. will be increased by 16.4%.

 

* Punishment

- Atk. will be increased by 19.7%.
- Repeatedly hitting the skill key will now expedite this skill's process.
- This skill will now Hold enemies after your transformation and until the end of the finishing attack.
- Its flash effect will now be affected by your Opacity settings.

 

* Bug Fixes

- Doomsday will now properly apply Invincibility during its finishing attack.
- Liberate - Madness will no longer function abnormally at a certain amount of Attack Speed.

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