
- Atk. will be increased by 20.8%.
- Atk. will be increased by 84%.
- Atk. will be increased by 77.5%.
- Atk. will be increased by 11.2%.
- Atk. will be increased by 13%.
- Atk. will be increased by 21%.
- This skill will now start cooling down as soon as its process is completed.
- Traveling distance at Level 1 will be increased. (1.5 sec. → 2 sec.)
- Traveling duration bonus per level will be increased. (0.5 sec. → 0.25 sec.)
- This skill will now always increase Basic/Skill Atk. in addition to the bonus by Spirit stacks.
ㄴ The same bonus as before is applied at Level 1 and per level.
- The Atk. buff duration added after Spirit consumption will be deleted.
- This skill will be deleted.
- Atk. will be increased by 20.3%.
- This skill will no longer enable the multi-hit Magic attack.
- Its effects will be updated according to this change.
ㄴ TP cost will be updated. ( 4→ 2)
ㄴ Mastery/max levels will be updated.
ㄴ Mastery Level: 1 → 5
ㄴ Max Level: 3 → 7
ㄴ Atk. at Level 1: +10%
- Atk. will be increased by 21.3%.
- Atk. will be increased by 6.3%.
- Atk. will be increased by 9.1%.
- Atk. will be increased by 17.9%.
- Atk. will be increased by 34%.
- This skill's process will now be affected by your Attack Speed.
- Atk. will be increased by 20.4%.
- The dark globe confining enemies will no longer be affected by your Effect Opacity settings.
- Atk. will be increased by 10.6%.
- Level 6 option will be changed.
ㄴ INT bonus → Doomsday Atk. +10%
- The finishing attack's short Hold decision will be deleted.
- Liberate - Madness's Spirit cost reduction terms will be updated.
ㄴ Quorum reduction → Percentage reduction
ㄴ Reduction at Level 1: 30%
ㄴ Additional Reduction at Level 2: 2%
- Atk. will be increased by 14.8%.
- Atk. will be increased by 20.9%.
- Atk. will be increased by 11.7%.
- Atk. will be increased by 16.4%.
- Atk. will be increased by 19.7%.
- Repeatedly hitting the skill key will now expedite this skill's process.
- This skill will now Hold enemies after your transformation and until the end of the finishing attack.
- Its flash effect will now be affected by your Opacity settings.
- Doomsday will now properly apply Invincibility during its finishing attack.
- Liberate - Madness will no longer function abnormally at a certain amount of Attack Speed.