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Demon Slayer

* Basic Attack

- Atk. will be increased by 12.1%.

 

* Cross Slash

- Atk. will be increased by 31.1%.

 

* Soaring Blades - Draw

- Atk. will be increased by 14.5%.

 

* Soaring Blades - Thrash

- Atk. will be increased by 12.8%.

 

* Soaring Blades - Impale

- Atk. will be increased by 18.7%.

 

* Blade Retraction

- Atk. will be increased by 13.6%.

 

* Wild Thrash

- Atk. will be increased by 11.7%.

 

* Freed Blade

- Atk. will be increased by 13.3%.

 

* Bleeding Blades

- Its max multi-hit count for the multi-attack phase will be fixed to 14.

 

* Sanguine Choreography

- Cooldown will be decreased. (40 sec. → 30 sec.)
- Now up to 5 clones will stick to Normal monsters. (Disabled in the Arena)

 

* Sword Demon Strike

- Atk. will be increased by 9.7%.
- Its Ground version's attacking motions will now be affected by your Attack Speed.

 

* Gloom Sword: Giga Blade

- Atk. will be increased by 10.3%.

 

* Usurper Phnom

- Atk. will be increased by 13.6%.

 

* Sanguinem Gladio

- Atk. will be increased by 11.9%.

 

* Majin's Swordsmanship

- Its Skill Atk. bonus will now also be applied to Cross Slash.
- Bleeding Blades: Illusions' max multi-hit count will be fixed to 10.

 

* Gloom Sword: Giga Slash

- Atk. will be increased by 18.2%.

 

* Inhumane Doctrine: Extremity

- Atk. will be increased by 12%.

 

* Transgression Sword: Ragnarok

- Atk. will be increased by 16.7%.
- It will now be cast where you stand.
  ㄴ The animation and camera POV will be updated accordingly.

 

* Bug Fixes

- Bleeding Blades will no longer randomly cause the unending attack process.
- Gloom Sword: Giga Blade's Kelkus explosion attack will no longer be abnormally affected by the number of target monsters.

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