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Gunner (M)

Ranger (M)

Rising Shot

  • Atk. will be increased by 9%.

 

Dust Shot

  • Atk. will be increased by 9%.(The Blitz's Atk. excluded)
  • Attack range rate will be added to the Range Info.
    - The Blitz is not affected by this change.

 

Windmill

  • Atk. will be increased by 9%.
  • Attack range rate will be added to the Range Info.

 

Mach Kick

  • Atk. will be increased by 9.3%.
  • Attack range rate will be added to the Range Info.

 

Headshot

  • Atk. will be increased by 5.9%.

 

Air Raid

  • Atk. will be increased by 8.9%.

 

Triple Tap

  • Atk. will be increased by 5.8%.

 

Wild Shot

  • Atk. will be increased by 5.2%.

 

Moving Shot

  • Atk. will be increased by 9.7%.

 

Multi Headshot

  • Atk. will be increased by 5%.
  • Now, direction key inputs will always be recognized correctly.

 

Death Hawk

  • Atk. will be increased by 9.6%.

 

Sudden Death

  • The Physical Critical Chance-related features will be changed.
    - Before: Increases Physical Critical Chance against the marked targets.
    - After: Increases your Physical Critical Chance if a marked target is present.
       - Even if the marked enemies disappear from your vicinity, the buff will now persist for some time.
  • The mark duration will be changed. (60 sec. → Unlimited)

 

Scud Genocide

  • Atk. will be increased by 7.6%.

 

Deadly Approach

  • Atk. will be increased by 9%.

 

Suppressive Fire

  • Atk. will be increased by 8.2%.

 

Fast Draw

  • Atk. will be increased by 8.6%.

 

Wipe Out

  • Atk. will be increased by 9%.
  • MP cost will be decreased.

 

Seventh Flow

  • Atk. will be increased by 5%.

 

Acceleration Trigger

  • Atk. will be increased by 9%.

 

 Death Crisis

  • Atk. will be increased by 9%.

 

 

 

Launcher (M)

M-137 Gatling Gun

  • Atk. will be increased by 5.7%.

 

BBQ

  • Atk. will be increased by 5.5%.

 

M-3 Flamethrower

  • Atk. will be increased by 5.6%.

 

Cannonball

  • Atk. will be increased by 5.5%.

 

Steyr AMR

  • Atk. will be increased by 5.5%.

 

Laser Rifle

  • Atk. will be increased by 5.7%.

 

Flame Pillar

  • Atk. will be increased by 5.5%.

 

FM-31 Grenade Launcher

  • Atk. will be increased by 5.5%.

 

FM-92 Stinger

  • Atk. will be increased by 5.9%.

 

Quantum Bomb

  • Atk. will be increased by 6%.

 

X-1 Extruder

  • Atk. will be increased by 5.5%.

 

Plasma Booster

  • Atk. will be increased by 5.7%.

 

FM-92 SW Stinger

  • Atk. will be increased by 6%.

 

Seismic Wave

  • Atk. will be increased by 5.7%.

 

MSC-7

  • Atk. will be increased by 6%.

 

MLDRS-95

  • Atk. will be increased by 5.5%.

 

 

 

Spitfire (M)

Elemental Bullet

  • Atk. will be increased by 7.2%.

 

G-14 Buster

  • Atk. will be increased by 7.3%.

 

M18 Claymore

  • Atk. will be increased by 7.2%.

 

Cross Fire

  • Atk. will be increased by 7.1%.

 

G-35L Flash Bang

  • Atk. will be increased by 7.3%.

 

Burst Bomb

  • Atk. will be increased by 7.2%.

 

Piercing Bullet

  • Atk. will be increased by 7.2%.

 

G-18C Freeze Grenade

  • Atk. will be increased by 7.5%.

 

Buster Shot

  • Atk. will be increased by 7.6%.

 

C4

  • Atk. will be increased by 7.5%.

 

Napalm

  • Atk. will be increased by 9.6%.

 

Returning Sniper

  • Atk. will be increased by 10.1%.

 

Special Forces "Black Roses"

  • Atk. will be increased by 9.7%.

 

G-61 Gravity Grenade

  • Atk. will be increased by 9.4%.

 

High-voltage Bullet Maxwell

  • Atk. will be increased by 9.7%.

 

Danger Close

  • Atk. will be increased by 9.4%.

 

G-38ARG Reactive Grenade

  •  Atk. will be increased by 9.8%.

 

Super Nova

  • Atk. will be increased by 9.9%.

 

Eternal Busters

  • Atk. will be increased by 9.3%.

 

Wasteland Storm

  • Atk. will be increased by 9.6%.

 

 

 

Blitz

Alteration

  • Basic Atk. will be increased by 11.5%.
  • Dash Atk. will be increased by 11.3%.
  • Jump Atk. will be increased by 11.1%.
  • Self-destruction Atk. upon death will be increased by 11.3%.

 

Boost: Suppress

  • Atk. will be increased by 10.8%.

 

Aimed Shot

  • Atk. will be increased by 10.8%.

 

Burst Bomb

  • Atk. will be increased by 10.7%.

 

Bash Stock

  • Atk. will be increased by 11.1%.

 

Modified Dust Shot

  • Attack range rate will be added to the Range Info.

 

Boost: Body Bunker

  • Atk. will be increased by 10.8%.

 

Neodymium Fuse

  • Atk. will be increased by 8.6%.

 

Triple Gunshot

  • Atk. will be increased by 10.4%.

 

Boost: Breach Down

  • Atk. will be increased by 8.6%.

 

Macpiece

  • Atk. will be increased by 9.9%.

 

Scotch Tactics

  • Atk. will be increased by 8.9%.

 

Direct Feedback

  • Atk. will be increased by 9.4%.
  • A tooltip will be added regarding the maximum number of enemies that can be detected.

 

Retrofit

  • Arc Discharge Atk. will be increased by 11.1%.

 

Arc Discharge

  • The pre-input function will be improved.
    - Before: Pre-input available at full Arc Energy
    - After: Pre-input available anytime, regardless of the Arc Energy amount

 

Boost: Death Field

  • Atk. will be increased by 11.2%.

 

Boost: Dynamite Kick

  • Atk. will be increased by 11.5%.

 

Fortress Blitz

  • Atk. will be increased by 10.3%.

 

AT-SO Walker

  • The Walker's auto-firing Atk. will be increased by 11.1%.
  • The Walker duration will be increased. (20 sec. → 30 sec.)
  • The max mount count will be increased. (2 → 3)
  • You can now mount the Walker during the post-casting delay of most Advanced skills. A Cancel effect will also be added.
  • You can now cast Advanced skills during the post-casting delay after dismounting from the Walker. A Cancel Spectrum will also be added.
  • When you summon the Walker, a new UI will appear to show the available mount count.

 

Raytheon Crete

  • Atk. will be increased by 10.3%.

 

Boost: Equalis-MR

  • Atk. will be increased by 11.1%.

 

Boost: Sonic Collision

  • Atk. will be increased by 9.3%.

 

 Boost: Final Resort

  • Atk. will be increased by 11.2%.
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