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Priest (M)

Crusader (M)

Blades of Purity

  • Atk. will be increased by 7.7%.

 

Revenge of Light

  • Atk. will be increased by 8%.
  • Now Thunderbolt will only activate when targets are on the same map as you, and the appropriate tooltips will be added.

 

Spear of Victory

  • Atk. will be increased by 5.1%.

 

Crashing Cross

  • Atk. will be increased by 8.1%.

 

Deflection Wall

  • Atk. will be increased by 8.2%.

 

Flash Sphere

  • Atk. will be increased by 5%.

 

Flash Shrapnel

  • Atk. will be increased by 5%.

 

Haptism

  • Atk. will be increased by 7.4%.

 

Hammer of Repentance

  • Atk. will be increased by 9.7%.

 

Righteous Judgment

  • Atk. will be increased by 9.8%.

 

Miracle Splitter

  • Atk. will be increased by 8.1%.

 

Doom Spear

  • Atk. will be increased by 8.2%.

 

Fountain of Life

  • Cooldown application and use count deduction timing will be changed. (When casting the skill → When casting the buff) (Disabled inside the Arena)
  • During party play, you can use the Jump key to cancel this skill when the Party Selection window appears.
  • A Casting Speed Increase Rate option will be added. (+14.4% at Lv. 38) (Disabled inside the Arena)

 

Apocalypse

  • Atk. will be increased by 8.5%.
  • Learning Ascension will now apply the buff at the maximum Holy Power stacks.

 

Divine Flash

  • Atk. will be increased by 5.1%.
  • It will no longer increase damage on counter hit.

 

Holy Sanctuary

  • Atk. will be increased by 8.4%.

 

Thunder Hammer: Jupiter

  • Atk. for Basic attack, Holy Shock's light pillar and shockwave attack, and Holy Lightning will be decreased by 10%

 

Ascension

  • The punishment Atk. will be increased by 8.7%.
  • Skill option tooltips will be revised. (Faith Buff Duration → Max Faith Buff Duration)

 

Holy Rage: Astrape

  • Atk. will be increased by 8.5%.

 

Final Judgment

  • Atk. will be increased by 9.2%.
  • Learning Ascension and casting Apocalypse will now apply the buff at the maximum Holy Power stacks.

 

 

 

Avenger

Basic/Dash/Jump Attacks

  • Atk. will be increased by 6%.

 

Furious Grab

  • Atk. will be increased by 6%.

 

Painful Rapture

  • It will now also decrease Demonize cooldown.

 

Devil Strike

  • Atk. will be increased by 6%.

 

Shadow Render

  • Atk. will be increased by 6%.

 

Thunder Mine

  • Atk. will be increased by 6.1%.

 

Metamorphosis

  • Ground/Dash/aerial Basic Atk. will be increased by 6%.

 

Spin Cutter

  • Atk. will be increased by 6.4%.

 

Thorn of Protection

  • Atk. will be increased by 6.5%.

 

Spinning Deformation

  • Atk. will be increased by 6.3%.

 

Devil's Fist

  • Atk. will be increased by 7.3%.

 

Ripper

  • Atk. will be increased by 7%.
  • Cooldown will be decreased by 5 sec. (30 → 25 sec.)

 

Dark Authority

  • Atk. will be increased by 7.3%.
  • Additional damage-related features will be changed.
    - Before: Hold down the skill key to consume Demon Gauge and inflict additional damage.
    - After: Auto-consumes Demon Gauge, if available, to inflict additional damage.

 

Demonize

  • Ground/Dash/aerial Basic Atk. will be increased by 6.8%.
  • Dark Slasher Atk. will be increased by 6.8%.
  • Transformation Atk. during Metamorphosis and Demonize will be increased by 6.8%.
  • Cooldown will be decreased by 55 sec. (200 → 145 sec.)
  • Down and Sit motions will be added.
  • Reaching 0 HP during Demonize will now cause instant death.
  • If you resurrect with the help of a Buffer during Demonize, the Demonize duration will be retained.
  • The Super Armor Destruction effect that's displayed upon Demonize expiration will no longer be visible.

 

Execution

  • Atk. will be increased by 7%.

 

Second Coming of Evil (New)

  • A new skill that can be learned at Character Lv. 50 and Demonize Lv. 1.
  • Has a separate cooldown, which is not affected by cooldown reduction effects.
  • Now, Demonize will display a new UI to show the availability of Second Coming of Evil.
  • Passive available to activate

  • Passive not available to activate

  • If your HP reaches 0 during Demonize, you'll return to your human form and regain HP and MP

 

Pandemonium

  • Atk. will be increased by 7.4%.

 

Disaster

  • Atk. will be increased by 6.3%.

 

Dark Howling

  • Atk. will be increased by 8.3%.
  • The Additional Battle Cry feature will be changed.
    - Before: Hold down the skill key to consume Demon Gauge and shout.
    - After: Auto-consumes Demon Gauge, if available, to shout.
  • The Additional Battle Cry tooltip will be revised.

 

Smite of Destruction

  • Atk. will be increased by 8.5%.
  • The Additional Dark Flame Attack feature will be changed.
    - Before: Hold down the skill key to consume Demon Gauge and deliver an additional dark flame attack.
    - After: Auto-consumes Demon Gauge, if available, to deliver an additional dark flame attack.

 

Unholy Fury

  • Atk. will be increased by 6.8%.

 

Dire Stream

  • Atk. will be increased by 7.1%.
  • The Skill Key Atk. Bonus feature will be changed.
    - Before: Hold down the skill key to consume Demon Gauge and increase Atk.
    - After: Auto-consumes Demon Gauge, if available, to increase Atk.

 

Destructive Gospel

  • tk. will be increased by 9.7%.

 

 

 

Monk

Basic Attack

  • Atk. will be increased by 8%.

 

Lucky Straight Punch

  • Atk. will be increased by 8%.

 

Second Uppercut

  • Atk. will be increased by 8%.

 

Ducking Straight Punch

  • Atk. will be increased by 8%.

 

Ducking Uppercut

  • Atk. will be increased by 8%.

 

Ducking Body Blow

  • Atk. will be increased by 8%.

 

Divine Crush

  • Atk. will be increased by 8.1%.

 

Exquisite Combo

  • Atk. will be increased by 8.1%.

 

Sidewind

  • Atk. will be increased by 8.1%.

 

Chopping Hammer

  • Atk. will be increased by 8.1%.

 

Machine Gun Jab

  • Atk. will be increased by 8.1%.

 

Corkscrew Blow

  • Atk. will be increased by 8%.

 

Heavenly Combo

  • Atk. will be increased by 8.1%.
  • The 1st and 2nd attacks' Attack Speed will be increased.
  • The timing of the screen shake effect will be changed.

 

Hurricane 'n' Roll

  • Atk. will be increased by 8.1%.

 

Big Bang Punch

  • Atk. will be increased by 8.1%.

 

Gatling Punch

  • Atk. will be increased by 8%.

 

Demolition Punch

  • Atk. will be increased by 8.1%.

 

Nuclear Punch

  • Atk. will be increased by 7.9%.

 

Atomic Chopper

  • Atk. will be increased by 8.1%.

 

Wrath of God

  • Atk. will be increased by 8.1%.

 

Furious Judgment

  • Atk. will be increased by 7%.
    - The downward shock wave Atk. and finishing hook Atk. will be increased by 7%.
    - The multi-hit count will be decreased. (20 → 15)
       - Because of this multi-hit count update, Atk. will be adjusted.

 

Justice Execution: Lemidios Constellation

  • Atk. will be increased by 8%.

 

 

 

Exorcist

Lurking Dragon

  • Now, incoming damage will also be decreased during Super Armor by skills.
  • Physical Exorcist
    - Incoming damage -20%
  • Magical Exorcist
    - Incoming damage -25%

 

Holy Amulet

  • Atk. will be increased by 19.4%.

 

Phoenix Hammer

  • Atk. will be increased by 20.8%.

 

Tornado Kick

  • Atk. will be increased by 19.4%.

 

Rising Emblem

  • Atk. will be increased by 19.9%.

 

Floor Smasher

  • Atk. will be increased by 19.8%.
  • Now, Super Armor will be applied to all your motions during the skill.

 

Piercing the Darkness

  • Atk. will be increased by 19.4%.

 

Red Phoenix Amulet

  • Atk. will be increased by 20.3%.

 

Star in the Sky

  • Atk. will be increased by 19.9%.

 

White Tiger

  • Atk. will be increased by 19.3%.

 

Crucifix Wind

  • Atk. will be increased by 17.8%.

 

Chaos Hammer

  • The Y-axis range of the multi-hit attack, which varied based on the equipped weapon type, will be unified.
    - Unified to the Battle Axe range.
  • Atk. will be increased by 19.6%.
  • Chaos Hammer's Physical Weapon Atk. will now have a shock wave range.

 

Lightning Amulet

  • Atk. will be increased by 19.3%.

 

Spinning Cross

  • Atk. will be increased by 25.6%.

 

Shikigami Legion

  • Atk. will be increased by 20.4%.

 

Atomic Smash

  • Atk. will be increased by 20.4%.
  • Now, the spinning attack will also pull Super Armor enemies.

 

Blue Dragon Hammer

  • Atk. will be increased by 19.9%.

 

Exorcise Amulet

  • Atk. will be increased by 19.9%.
  • The pre-casting delay before the amulets are scattered will be reduced.
  • You can now move immediately after the amulets are scattered.
  • The amulets will now appear more closely to your body.
  • The amulets' flight distance and speed will be increased.
  • Now, the amulets will also hit objects.

 

Dragon Quake

  • Atk. will be increased by 21.3%.
  • Skill process will be factored to take Attack Speed into account.

 

Unrelenting Seven

  • Atk. will be increased by 19.8%.
  • The delays in Steps 1 through 6 will be decreased.

 

Pentagram

  • Atk. will be increased by 24%.

 

Draconic Sanctum

  • Attack has increased by 20%.

 

Shikigami Blitz: Concert

  • Atk. will be increased by 19.8%.
  • Skill cast speed is increased.

 

Nature's Five: Quintuple Reprisal

  • Atk. will be increased by 19.4%.
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