Apply Poison |
- Buff convenience improvement
- Cooldown: 5 sec.
- Duration: Indefinite
- MP cost adjusted
- Now continuously consumes MP while in effect.
- Attack - 20%
- Learning SP decreased (20→10)
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Double Throw |
- Brick Buster no longer activates the tooltip that increases its fragment attack range.
- Now increases Block Bomb's explosion size.
- Poisonous Explosive Hook now activates a tooltip that increases its explosion size.
- Learning SP decreased (20→10)
- Buff convenience improvement
- Cooldown: 5 sec.
- Duration: Indefinite
- MP cost adjusted
- Now continuously consumes MP while in effect.
- An icon is added to show real-time effects.
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Heaven's Net |
- Now can be used in the middle of Basic attacks.
- SP cost decreased (30→15)
- Attacks enemies without pulling them when cast with the Down key.
- Its tooltip now displays its Immobility duration up to one decimal point.
- Immobility duration increased (+1 sec. at Lv. 1. +2 sect. at Lv. 26. Disabled in the Arena)
- No longer requires Clear Cube Fragments.
- Max damage intensification stacks changed to 1.
- Pre-casting delay and cooldown decreased. Duration increased.
- Immobility duration: 9.4 sec. and cooldown: 17 sec. at Lv. 1
- Immobility duration: 14.4 sec. and cooldown: 12.5 sec. at Lv. 26
- Disabled in the Arena
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Deadly Blood |
- Now increases Movement Speed.
- Attack/Movement Speed Bonus
- +4% at Lv. 1, 0.5% every level
- +10% Attack/Movement Speeds at Lv. 13
- Disabled in the Arena
- Now also affects Hidden Stinger's Poison Attack.
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Raging Vulcan |
- Learning SP decreased (Lv. 1: 30, Lv. 2+: 15 → 10)
- Apply Poison is now activated properly when Raging Vulcan is used against Grab-immune enemies.
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Raging Vulcan Upgrade (TP) |
- Additional Mount Attack against Grab-immune enemies increased
- Bonus Attack +100% against Grab-immune enemies every level
- Total 1,500% Attack against Grab-immune enemies at Lv. 5
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Art of Poisons |
- No longer increases STR/INT or decreases Defense.
- Now increases skill damage. (+14% at Lv. 1, +2% every level afterward)
- Skill Attack +20% at Lv. 4
- Now increases its Poison level and the following skill's Bleeding/Burn/Slow levels.
- Hidden Stinger, Explosive Hook, Poison Explosive Hook, Explosive Poison, and Compact Explosive Poison
- Now converts the following skills.
- Ground Kick, Poison Mist, Poison Explosive Hook, Block Bomb, Explosive Poison, Compact Explosive Poison, Disease Queen - Poison Mine, and Snake Stance
- Skill's application rules changed (Instead of attacking Poisoned enemies, now if attacks Poison enemies)
- Buff duration changed (5 sec. → 10 sec.)
- Buff application: real time
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Overstrain |
STR-INT and Physical - Magical Critical Chance conversion rate changed (85%→100%) |
Tiger Chain Strike |
- Poison Mine and Explosive Poison now also can be used in the middle of this skill's Dash attack.
- Snake Stance now increases Attack for skills that are used in the middle of the additional attack of Tiger Chain Strike (Tiger's Roar).
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Explosive Hook |
- Explosion Attack + 15%
- This skill (and Poison Explosive Hook) continues to take effect, even if its hook kills an enemy that can be Grabbed, to perform its explosion sequence.
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Explosive Hook Upgrade (TP) |
If this skill (and Poison Explosive Hook) is recast while an enemy that can be Grabbed is being lifted, it now immediately detonates the enemy. |
Hidden Stinger |
Physical/Bleeding Attack + 39%
Poison Attack + 317% |
Hidden Stinger Upgrade (TP) |
Poison Attack +10% every level |
Brick Buster |
- Graphically, the brick fragments no longer scatter wider than their actual range.
- Dungeon Attack +70% and Arena Attack +15%
- Back attacks no longer increase Attack.
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Mount |
Attack - 25% |
Ground Kick |
- Default Attack + 40%
- Attack bonus against Building enemies decreased (45%→20%)
- Pre-casting delay decreased (Disabled in the Arena) |
Ground Kick Upgrade (TP) |
No longer increases Attack against Building enemies. |
Venom Mine |
- Attack - 20%
- Its Attack bonus for attacking enemies in Abnormal Status modes is now also applied to shock waves for attacking such enemies.
- Now the C key can be used to cancel this skill while it's in effect. (Disabled in the Arena)
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Poison Mist |
- An additional graphic effect at the end of its duration (The purple mist gradually turns red.)
- Now adds the Apply Poison effects upon explosion.
- Now casts Super Armor at the beginning.
- Attack + 20%
- Skill level is applied now in real time instead of at the beginning.
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Poison Mist, Poison Mine |
Can be used in the middle of Backstep. |
Poisonous Explosive Hook |
- Hooks' Magic Attack/Fixed Attack +100%
- Explosion's Magic Attack/Fixed Attack +170%
- The Hook motion now casts Super Armor.
- Poison Attack + 100%
- Attack attribute changed from Shadow to Neutral
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Block Bomb |
- Now affected by Attack Speed
- Attack + 20%
- Pre-casting delay decreased
- Leaping distance now varies depending on the direction key you use.
- Down (↓) or Back (←) to leap while standing still
- Forward (→) to leap farther
- The brick attack's Attack tooltip now displays properly.
|
Explosive Poison |
- Kicking damage attribute changed to Physical
- Attack + 24%
- Now causes Burn.
- Now casts Super Armor at the beginning.
- Now makes you Invincible while Grabbing enemies.
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Disease Queen - Poison Mine |
- Now can be used also during jumps.
- Delay after the downward strike and detonation phase and post-casting delay decreased
- The downward strike and detonation phase now casts Invincibility instead of Super Armor.
- Magic Explosion Attack + 20%
- Poison Mine explosion count tooltip updated (4 →5)
- Midair explosion delay decreased
|
Snake Stance |
- Now increases Attack for Poison Mist and Disease Queen - Poison Mine when they are cast in midair.
- An effect is added to indicate the activation of the Attack bonus.
- Recoil decreased
- Explosion Attack attribute changed to Physical
- The snakes last for 10 seconds now, but they no longer inflict damage.
- Attack bonus for canceling skills increased ([Lv. 1] 10% → 15%. The rest remains the same.)
- Now can be used in the middle of another skill immediately without pre-casting delay or the shock wave that is released upon unlocking the combat technique.
- Duration increased (45 sec. → 50 sec.)
- Cooldown decreased (70 sec. → 60 sec.)
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New Skill: Compact Explosive Poison (Character Level 80 Skill) |
- An advanced version of Explosion Poison. Changes Explosion Poison, which attacks multiple enemies, to Compact Explosion Poison that inflicts great damage on a smaller group of enemies.
- Kicking Attack +50% and explosion/Poison Attack +40%
- The kicking attack is applied only to the Grabbed target. The explosion/Poison/Burn attacks are applied to the target and surrounding enemies.
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Taunt |
Now can be used in the middle of another skill without pre-casting delay while Snake Stance is in effect. |