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New: Quick Rebound |
A common skill, Quick Rebound, added |
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Fire |
- Learning SP decreased (20→15)
- Range restriction added
- Now you can only summon meteors and flames within the circle around your character.
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Ice |
- Learning SP adjusted (25→20)
- Range restriction added
- Now you can only summon Wind Storm and Ice Plate within the circle around your character.
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Interference |
- Now mastered at Level 1
- Interference gauge recovery speed changed (15 sec. → 10 sec.)
- Learning SP decreased (30→25)
- Range restriction added
- Now you can only use Wooden Trap and Draw within the circle around your character.
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Draw |
Learning SP decreased (100→30) |
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Protection |
Learning SP decreased (35→30) |
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Wind |
- Learning SP adjusted (40→35)
- Range restriction added
- Now you can only summon Wind Storm within the circle around your character.
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Meteor Drop |
Meteor dropping speed increased |
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Ice Plate |
Attack +30% |
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Wood Fence |
- Skill name changed (Wooden Fence → Wooden Trap)
- Now mastered at Level 1
- Gauge point cost changed (10 → 100)
- Left-click and select an area to create a trapping area in which enemies are Held.
- Left-click to select an area. → A trapping area is created.
- Drag on the ground to minimize/maximize the trapping area.
- Enemies that set foot in the trapping area are Held by vines for a set period.
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Flame Hurricane |
- Attack +202%
- The skill's overall Casting Time reduction and increase per level have been set to 3 seconds. ([Lv. 29] Casting Time: 4.8 sec. → 3 sec.)
- Now enables you to move while casting it without having to learn the TP skill.
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Flame Hurricane Upgrade |
- TP skill level extended (3 → 5)
- No longer enables you to move while casting Flame Hurricane.
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Ice Shield |
- This defensive skill has been significantly improved to compensate the removal of Invincibility, which could make things too difficult for the character.
- Damage absorption range expanded
- You can now move in and out of the damage absorption range.
- Now protects allies within the damage absorption range.
- Now pushes away enemies within its range with damage.
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Wind Press |
- Attack +126%
- Now casts Super Armor instead of Invincibility while cast.
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Wind Storm |
Attack +268% |
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Wind Storm Upgrade |
- TP skill level extended (3 → 5)
- Attack bonus per level increased (8% → 10%)
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