- Fire
- Fire class skill Atk. change rate increased (115% → 145% at Lv. 30)
- Ice
- Fire class skill Atk. change rate increased (114% → 145% at Lv. 27)
- Ice Plate Upgrade
- TP mastery level extended (3 → 5)
- Protection
- Protection class skill Atk. change rate added (145% at Lv. 21)
- Flame Hurricane
- Atk. +2%
- Wind
- Wind class skill Atk. change rate increased (109% → 145% at Lv. 17)
- Mutation
- Max gauge limit changed (289 → 178 at Lv. 14)
- Gauge recovery time decreased (75 sec. → 45 sec. at Lv. 14)
- Gauge gain per gauge level adjusted (3 → 2 at Lv. 14)
- Class skill Atk. change rate increased (141% → 180% at Lv. 14)
- Class skill Atk. increase per level increased (+1% → +2%)
- Reenactment
- Max gauge limit changed (280 → 147 at Lv. 11)
- Gauge recovery time decreased (60 sec. → 31.5 sec. at Lv. 11)
- Gauge gain per gauge level adjusted (3 → 2 at Lv. 11)
- Class skill Atk. change rate increased (142% → 180% at Lv. 11)
- Class skill Atk. increase per level increased (+1% → +2%)
- Gauge gain per gauge level adjusted (3 → 2 at Lv. 7)
- Class skill Atk. change rate increased (141% → 180% at Lv. 7)
- Class skill Atk. increase per level increased (+1% → +2%)
- Max gauge limit changed (118 → 64 at Lv. 7)
- Gauge recovery time decreased (100 sec. → 54 sec. at Lv. 11) (added)
- Distortion
- Max gauge limit changed (109 → 108 at Lv. 4)
- Gauge gain per gauge level adjusted (3 → 2 at Lv. 4)
- Class skill Atk. change rate increased (141% → 180% at Lv. 4)
- Class skill Atk. increase per level increased (+1% → +2%)
- Creation
- Max gauge limit changed (105 → 102 at Lv. 2)
- Gauge gain per gauge level adjusted (3 → 2 at Lv. 2)
- Class skill Atk. change rate increased (141% → 180% at Lv. 2)
- Class skill Atk. increase per level increased (+1% → +2% at Lv. 2)
- Creative Space
- Atk. +17%