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Crusader

 

  • New Active: Holy Ghost Mace
     - Mastered at Lv. 20 and maxed out at Lv. 30 (Learning SP: 20) 
     - Increases the Crusader's skill Atk., Attack/Movement/Casting Speeds, and Hit Rate.
     - Has the following Passive effects.
      a) Disables Wisdom Blessing, Divine Invocation, Dawn Blessing, Strike, Spiritual Sacrifice, and Fountain of Life. 
      b) Makes Aura of Conviction increase your skill Atk.
      c) Adds unique Atk. to Divine Flash. 
     - Has the following Active effects.
      a) All Attack skills can be canceled.
      b) Changes Normal attacks to unique 3-hit attacks.
      c) Active skills can be used in the middle of Normal attacks. 
      d) Giant Weapon Launcher and Phoenix Hammer use a mace to attack.
      e) Spear of Victory Super-holds enemies in Super Armor mode. (Not related to Spear of Victory Upgrade)
      f) Instantly equips Thunder Hammer: Jupiter. (Additionally activates all skill Atk. increase and skill effect change options.)
      g) Apocalypse instantly activates its finishing attack, and increases its own Atk. and Attack Speed. 
      h) Increases Holy Sanctuary Atk. at the cost of its pentacle creation count.
      i) Deletes Divine Punishment's holy power-concentrating process, and makes the skill deliver a set number of multi attacks (Punishment) before the finishing attack.
      j) Divine Flash cannot be used on party members. Its explosion size increases.
     - Disables the Enemy Elemental Resistance Reduction options of Blades of Purity and Thunder Hammer: Jupiter.
     - Increases skill Atk. for all skills. (+40% when mastered)
       - Thunder Hammer: Jupiter now lasts for an indefinite time in Holy Ghost Mace mode.

 

  • New Active: Haptism
     - Available to learn at Lv. 35 (Learning SP: 30) 
     - Mastered at Lv. 50 and maxed out at Lv. 60
     - Drops light columns around you, and then pulls surrounding enemies for a finishing attack.

 

  • New TP: Haptism Upgrade
     - Haptism Atk. +10% per level

 

  • New Active: Miracle Splitter
     - Available to learn at Lv. 60 (Learning SP: 60) 
     - Mastered at Lv. 30 and maxed out at Lv. 40
     - Summons holy energy and charges at enemies, pushing them away, and then finishes them with a drastic upward blow.

 

  • New Active: Doom Spear
     - Available to learn at Lv. 70 (Learning SP: 70)
     - Mastered at Lv. 30 and maxed out at Lv. 40 
     - Shoots a spear into the air, knocking surrounding enemies backward. The spear explodes as it lands, launching enemies in the air.

 

  • Crashing Cross
     - Buff stack count changed (2 → 1)
     - Skill Atk. increase changed to 20%
     - Skill Atk. type changed to Independent
     - Skill Atk. increased (+107% at Character Lv. 90)

 

  • Blades of Purity
     - Skill's lower attack decision reinforced
     - Skill Atk. type changed to Independent
     - Skill Atk. increased (+44% at Character Lv. 90)

 

  • Spear of Victory
     - Now Super-holds Normal/Super Armor enemies when charged during Holy Ghost Mace.
      a) Spear of Victory TP does not affect this option.
     - Skill Atk. type changed to Independent
     - Skill Atk. increased (+52% when full charged at Character Lv. 90)

 

  • Deflection Wall
     - Pre-casting delay slightly decreased
     - The deflection wall now attacks enemies in its path without knocking them down.
      a) Also it no longer attacks the same enemies twice when it's first created and while moving.
     - Skill Atk. increased (+102% at Character Lv. 90)

 

  • Pressure Wall (Active)
     - Skill deleted

 

  • New Passive: Pressure Wall
     - Available to learn at Lv. 30 (Learning SP: 10)
     - Requisite Skill: Deflection Wall (After learning this skill, you can use the On/Off mode in the Learned Skill window to selectively activate Deflection Wall or Pressure Wall.)
     - Pressure Wall has a certain percentage of Deflection Wall's skill Atk.

 

  • Hammer of Repentance
     - Adds Super Armor when cast.
     - Skill Atk. increased (+64% at Character Lv. 90)

 

  • Flash Sphere
     - You can now use the Forward key with this skill to adjust the sphere summoning location.
     - Skill Atk. changed
      a) +263% for each hit during the multi-attack phase (at Character Lv. 90)
      b) Explosion Atk. +25% (at Character Lv. 90)

 

  • Flash Shrapnel (Active)
     - Skill deleted

 

  • New Passive: Flash Shrapnel
     - Available to learn at Lv. 35 (Learning SP: 10)
     - Requisite Skill: Flash Sphere
       - After learning this skill, you can use the On/Off mode in the Learned Skill window to selectively activate Flash Sphere or Flash Shrapnel.
     - Pressure Shrapnel has a certain percentage of Flash Sphere's skill Atk.

 

  • Righteous Judgment
     - Casting Speed increased
     - Casting range increased
     - Now adds Super Armor when cast.
     - Skill Atk. increased (+70% for perfect hits at Character Lv. 90)

 

  • Aura of Conviction
     - Holy Ghost Mace changes its Party Buff aura, so it increases your skill Atk. instead.
      a) Skill Atk. +32 while equipped with Holy Ghost Mace at Character Lv. 90

 

  • Apocalypse
     - Holy Ghost Mace makes this skill instantly activate its finishing attack.
     - Now adds Super Armor when cast.
     - Skill Atk. increased (+198% at Character Lv. 90)

 

  • Holy Sanctuary
     - Holy Ghost Mace increases this skill's Atk. at the cost of its pentacle creation count.
     - Skill Atk. increased (+130% at Character Lv. 90)

 

  • Divine Flash
     - Holy Ghost Mace adds unique Atk. to this skill.
     - Holy Ghost Mace increases this skill's explosion size at the cost of its ability to cast Divine Flash.

 

  • Thunder Hammer: Jupiter
     - Holy Ghost Mace immediately equips you with Jupiter.
     - Its Atk. increase for all skills now increases according to Holy Ghost Mace's skill Atk. increase.
     - Holy Ghost Mace's ability to modify the Crusader skills is retained during Jupiter mode.
     - Skill Atk. increase +36% at Character Lv. 90
        - Slightly increases Attack Speed for ground Normal attacks.
        - Its Normal attack Atk. increases according to Holy Ghost Mace's skill Atk. increase.
        - No longer decreases max Light Resistance Reduction stacks.
        - Now affected by equipment stats in real time

 

  • Ascension 
     - Holy Ghost Mace deletes this skill's holy power-concentrating process, and makes the skill deliver a set number of multi attacks (Punishment) before the finishing attack.
     - Skill Atk. increased
      a) Multi-attack (Punishment) Atk.: 73% (at Character Lv. 90)
      b) Finishing Atk.: 160% (at Character Lv. 90)

 

  • Revenge of Light
     - Now a Real-time Buff skill

 

  • Grace of God
       - Its stat increase for certain Self Buff skills changed (+50% → +10%)

 

  • Divine Invocation
       - No longer requires Clear Cube Fragments.

 

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