- Physical Atk. and Defense-ignoring Atk. bonuses increased (+11.8% → +26% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. increase growth rate per level increased (+0.4% → +1%)
- Flash, if used in the middle of Draw Sword, shoots spirit swords one more time.
- Increases Atk. for skills used in the middle of Draw Sword. (+26% → +30% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. bonuses increased (+11.8% → +26% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. increase growth rate per level increased (+0.4% → +1%)
- Dual Casting now increases skill Atk. per level. (+0.5% per level)
- Dual Casting now increases skill Atk. (+15% at Lv. 26)
- Magic Sword Medley cooldown reduction increased (+55% → +70% at Lv. 26)
** Magic Sword Medley Cooldown Reduction per Level
Level |
Reduction (%) |
---|---|
Lv. 1 |
34 |
... |
... |
Lv. 26 |
70 |
Lv. 27 |
71 |
Lv. 28 |
73 |
Lv. 29 |
74 |
Lv. 30 |
76 |
Lv. 31 |
77 |
Lv. 32 |
79 |
Lv. 33 |
80 |
Lv. 34 |
82 |
Lv. 35 |
83 |
Lv. 36 |
85 |
Lv. 37 |
86 |
Lv. 38 |
87 |
Lv. 39 |
88 |
Lv. 40 |
89 |
- Physical Atk. and Defense-ignoring Atk. bonuses increased (+11.8% → +27% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. increase growth rate per level increased (+0.4% → +1%)
- Increases Crescent's full-charge Atk. boost. (+20% at Lv. 26)
- Increases Swift Demon Slash's charge duration increase. (+20% at Lv. 26)
- Increases Swift Demon Slash's finishing Atk. boost. (+50% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. bonuses increased (+11.8% → +27% at Lv. 26)
- Physical Atk. and Defense-ignoring Atk. increase growth rate per level increased (+0.4% → +1%)
- Arcane Sword Blast's sword creation and explosion range -43%
- No longer increases Arcane Sword Blast's explosion and shock wave Atk., but its skill Atk. (+27% → +33% at Lv. 26)
- Increases Tossing Slash's shock wave Atk. boost. (+27% → +33% at Lv. 26)
- Increases Illusion Sword's shock wave Atk. boost. (+27% → +33% at Lv. 26)
- Shock waves no longer decrease elemental resistances.
- Shock waves now increase skill Atk. for 30 seconds. (+31% at Lv. 26)
- Shock wave Atk. for Mountain Press, Tossing Slash, Illusion Sword, and Arcane Sword Blast has changed from fixed damage to Physical (%) damage.
- No longer increases Illusion Sword's attack count by 1.
- Now increases skill Atk. to the maximum limit upon stacking 1 time. (+30% at Lv. 15)
- Skill Atk. increase per level increased (+1% → +1.5%)
- Atk. +33%
- Atk. +13%
- Atk. +74%
- Atk. +66%
- Atk. +113%
- Attack count +1
- Atk. +77%
- Atk. +73%
- Atk. +53%
- Atk. +57%
- Slashing Physical Atk. is merged with spirit sword Physical Atk.
- No longer causes an attack count error upon performing the downward slash.
- The type of the soaring swords during the explosion phase has changed from Individual Attack Box to Combined Attack Box.
- Because of the Combined Attack Box update, this skill's total Atk. has been re-balanced based on 19 hits. (Atk. -17%)
- Now increases the number of soaring swords by 10% of its Atk. per level.
a) This skill's basic attack count has increased, so it can deliver more than the average attacks at TP Level 5 without the Soaring Sword bonus.
- Slashing Atk. +15%
- Lv. 1 finishing Atk. +260%
- Lv. 2 finishing Atk. +186%
- Lv. 3 finishing Atk. +66%
- Atk. +61%
- Atk. +13%
- Atk. +30%
- Increases Physical/Defense-ignoring Physical Atk. boost.
- Short Sword: +35.4% → +42.9% at Lv. 6
- Katana: +35.4% → +42.9% at Lv. 6
- Zanbato: +28% → +40% at Lv. 6
- Bludgeon: +30.5% → +43.6% at Lv. 6
- Atk. +11%
- Atk. +45%
- Atk. +69%
- The sword appearance change upon elemental change can now be toggled on/off.
: Turn off the effect in the Learned Skill list, and the power of the current magic sword is absorbed into your sword and resets your attack range to the sword's original range.
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