Basic attack key input method changed (applied to all the Gunner classes)
- The Gunner classes can now use a pre-input option for their Basic attacks.
- An additional key input during Basic attacks guarantees success in shooting the next bullet.
Attack implementation rules changed
- All the Male Spitfire's Advanced skills now have their Atk. calculated in percentage terms.
Silver Bullet
- Spitfire effects deleted
New Active: Magazine Drum
- Increases Atk. and shot count for ground Basic attacks.
Dual Flicker
- Additional shots for its Basic attack phase now increase shot count, but create a 100% chance of being fired.
- Other options merged with skill Atk. option
Special Forces Black Roses
- Now concentrates fire onto a designated area for a short duration.
G-38ARG Reactive Grenade
- Now a Lv. 80 skill
- Its last explosion is now affected by the current Overcharge element.
- Now adds Super Armor when cast.
- Clear Cube cost changed. (3 → 5)
Danger Close
- Now available to learn at Lv. 75
- Now an Active skill that concentrates fire onto a designated area for a short duration.
- The shelling attack is now affected by the current Overcharge element.
- Now adds Super Armor when cast.
- Clear Cube cost changed. (5 → 3)
Bullet Burster
- Skill deleted
Super Nova
- Now Holds Grab-immune enemies.
Spitfire Leather Armor Mastery
- Now also increases Magical Critical.
Firearm Mastery
- Musket Mastery and Bowgun Mastery have been merged into this skill.
- Increases Attack Speed/loading speed for Muskets and Bowguns. Decreases skill cooldown after Advancement. Increases Bowguns' precision and aerial fire recoil.
Booster Bullet
- Enables to convert the Advanced Spitfire skills.
- Previously Bullet Mastery
Imbued Arsenal
- Skill deleted
New Active: Overcharge
- Available to learn at Lv. 15
- Adds elemental/bonus damage to Basic/Skill attacks. Increases Abnormal Status Atk.
Elemental Bullet
- Previously Freezing Bullet
- Imbues bullets with the current Overcharge element, causing Abnormal Status effects and decreasing elemental resistances and Def.
- Cannot be used in conjunction with Piercing Bullet and Burst Bomb.
Piercing Bullet
- Previously Armor-piercing Bullet
- Increases Piercing Strength, range, and bullet speed for Basic attacks, and intensifies additional bullet damage by Overcharge.
- Cannot be used in conjunction with Elemental Bullet and Burst Bomb.
Burst Bomb
- Previously Blazing Bullet
- Causes an elemental explosion upon connecting its target, inflicting damage on targets within its range in the direction that you are facing.
- Follows the current Overcharge element. Its explosion Atk. includes an intensified amount of the bonus bullet damage added by Overcharge.
- Cannot be used in conjunction with Elemental Bullet and Burst Bomb.
Cross Fire
- Previously Crossmore
- Its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
- Affected by the current Overcharge element
Buster Shot
- Now its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
- Affected by the current Overcharge element.
Napalm
- Can no longer be charged.
- Now its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
- Affected by the current Overcharge element.
Pistol Carbine
- Previously Flying C4
- Momentarily fires a volley of bullets at a front area.
- Its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
G-14 Buster
- Grenade-loading process deleted
- Now has maximum load count and loading cooldown.
- Landing cooldown deleted
G-35L Flash Bang
- Grenade-loading process deleted
- Now has maximum load count and loading cooldown.
- Landing cooldown deleted
- No longer Shocks enemies.
- Now causes Special Shock to enemies.
a) Special Shock: Increases its target's chance of receiving Critical damage and Critical damage amount.
G-18C Freeze Grenade
- Grenade-loading process deleted
- Now has maximum load count and loading cooldown.
- Landing cooldown deleted
G-61 Gravity Grenade
- Previously M-61 Mine
- A Grenade skill that pulls targets within its range to one point
Lock-on Support
- Previously Neil the Sniper
- Throws a signal grenade at a target within a set range, marking it for support fire.
New Passive: Grenade Mastery
- Available to learn at Lv. 20
- Increases Grenade skill Atk.
Grenade Upgrade
- G-14 Buster Upgrade, G-35L Flash Bang Upgrade, and G-18C Freeze Grenade Upgrade have been merged into this skill.
M18 Claymore
- Previously Flash Mine
- A mine that Stuns enemies in front and knocks them backward.
C4
- Previously C4 Remote Control
- Throws an explosive disc at the front area, just like Flying C4 used to, attaching 1 explosive to a target within its range.
a) The explosives decrease Attack/Movement Speeds.
Spitfire equipment options have been updated according to this Spitfire Skill update.