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Spitfire

 

  • Basic attack key input method changed (applied to all the Gunner classes)
     - The Gunner classes can now use a pre-input option for their Basic attacks.
     - An additional key input during Basic attacks guarantees success in shooting the next bullet.

 

  • Attack implementation rules changed
     - All the Male Spitfire's Advanced skills now have their Atk. calculated in percentage terms.

 

  • Silver Bullet
     - Spitfire effects deleted

 

  • New Active: Magazine Drum
     - Increases Atk. and shot count for ground Basic attacks.

 

  • Dual Flicker
     - Additional shots for its Basic attack phase now increase shot count, but create a 100% chance of being fired.
     - Other options merged with skill Atk. option

 

  • Special Forces Black Roses
     - Now concentrates fire onto a designated area for a short duration.

 

  • G-38ARG Reactive Grenade
     - Now a Lv. 80 skill 
     - Its last explosion is now affected by the current Overcharge element.
     - Now adds Super Armor when cast.
       - Clear Cube cost changed. (3 → 5)

 

  • Danger Close
     - Now available to learn at Lv. 75 
     - Now an Active skill that concentrates fire onto a designated area for a short duration.
     - The shelling attack is now affected by the current Overcharge element.
     - Now adds Super Armor when cast.
       - Clear Cube cost changed. (5 → 3)

 

  • Bullet Burster
     - Skill deleted

 

  • Super Nova
     - Now Holds Grab-immune enemies.

 

  • Spitfire Leather Armor Mastery
     - Now also increases Magical Critical.

 

  • Firearm Mastery
     - Musket Mastery and Bowgun Mastery have been merged into this skill.
     - Increases Attack Speed/loading speed for Muskets and Bowguns. Decreases skill cooldown after Advancement. Increases Bowguns' precision and aerial fire recoil.

 

  • Booster Bullet
     - Enables to convert the Advanced Spitfire skills.
     - Previously Bullet Mastery

 

  • Imbued Arsenal
     - Skill deleted

 

  • New Active: Overcharge
     - Available to learn at Lv. 15
     - Adds elemental/bonus damage to Basic/Skill attacks. Increases Abnormal Status Atk.

 

  • Elemental Bullet 
     - Previously Freezing Bullet
     - Imbues bullets with the current Overcharge element, causing Abnormal Status effects and decreasing elemental resistances and Def. 
     - Cannot be used in conjunction with Piercing Bullet and Burst Bomb.

 

  • Piercing Bullet
     - Previously Armor-piercing Bullet
     - Increases Piercing Strength, range, and bullet speed for Basic attacks, and intensifies additional bullet damage by Overcharge.
     - Cannot be used in conjunction with Elemental Bullet and Burst Bomb.

 

  • Burst Bomb
     - Previously Blazing Bullet
     - Causes an elemental explosion upon connecting its target, inflicting damage on targets within its range in the direction that you are facing.
     - Follows the current Overcharge element. Its explosion Atk. includes an intensified amount of the bonus bullet damage added by Overcharge.
     - Cannot be used in conjunction with Elemental Bullet and Burst Bomb.

 

  • Cross Fire
     - Previously Crossmore 
     - Its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
     - Affected by the current Overcharge element

 

  • Buster Shot
     - Now its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
     - Affected by the current Overcharge element.

 

  • Napalm
       - Can no longer be charged.
     - Now its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.
     - Affected by the current Overcharge element.

 

  • Pistol Carbine
     - Previously Flying C4
     - Momentarily fires a volley of bullets at a front area.
     - Its Atk. is an intensified amount of the bonus bullet damage added by Overcharge.

 

  • G-14 Buster
     - Grenade-loading process deleted
     - Now has maximum load count and loading cooldown.
     - Landing cooldown deleted

 

  • G-35L Flash Bang 
     - Grenade-loading process deleted
     - Now has maximum load count and loading cooldown.
     - Landing cooldown deleted
     - No longer Shocks enemies.
     - Now causes Special Shock to enemies.
      a) Special Shock: Increases its target's chance of receiving Critical damage and Critical damage amount.

 

  • G-18C Freeze Grenade
     - Grenade-loading process deleted
     - Now has maximum load count and loading cooldown.
     - Landing cooldown deleted

 

  • G-61 Gravity Grenade
     - Previously M-61 Mine
     - A Grenade skill that pulls targets within its range to one point

 

  • Lock-on Support
     - Previously Neil the Sniper
     - Throws a signal grenade at a target within a set range, marking it for support fire.

 

  • New Passive: Grenade Mastery
     - Available to learn at Lv. 20 
     - Increases Grenade skill Atk.

 

  • Grenade Upgrade
     - G-14 Buster Upgrade, G-35L Flash Bang Upgrade, and G-18C Freeze Grenade Upgrade have been merged into this skill.

 

  • M18 Claymore
     - Previously Flash Mine
     - A mine that Stuns enemies in front and knocks them backward.

 

  • C4
     - Previously C4 Remote Control
     - Throws an explosive disc at the front area, just like Flying C4 used to, attaching 1 explosive to a target within its range.
      a) The explosives decrease Attack/Movement Speeds.

 

  • Spitfire equipment options have been updated according to this Spitfire Skill update.
  • Grenade skill MP cost decreased to 1/3

 

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