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Normal Luke Dungeon

Normal Luke Dungeon

  • Cooldown has been added to the Berserk pattern for all the monsters.

- When they enter Berserk mode, their Berserk gauge stops increasing for a while.

 

  • A minimum Defense reduction limit is now applied properly to certain monsters in Normal Luke.
  • Monsters in Normal Luke have had their Abnormal Status Tolerance decreased.
  • Evil Sword Veara in Normal Luke has had its elemental resistance values readjusted.

 

  • The following changes have been made to each dungeon.

 

 

 Sanctuary of Birth Changes

 

Monster

Content

Mass-produced Becky

  • Now she cannot be attacked while in midair during Berserk mode.

The Seven Mistral

  • Her Mind Control pattern now increases its target's incoming and outgoing damage.
  • The type of her water barrier has been changed from Object to Building Monster.

Fortuneteller Rosaura

  • The lightning that drops after an earthquake now inflicts less damage.
  • The roulette now stops moving when Rosaura dies.

 

Sanctuary of Destruction Changes

 

Monster

Content

Iron Beast

  • The pentacle that appears during Iron Beast's Downward Strike pattern no longer explodes surrounding enemies, and it now inflicts less damage.
  • Its Berserk gauge now decreases more quickly after increasing.

Lamenting Lampard

  • Its minion robot's altitude has slightly decreased.
  • Its minion robot's electric field no longer Immobilizes you.
  • When Lampard receives a certain amount of damage, it now loses its defensive barrier and summons a Shocking robot.
    - Without the barrier, Lampard receives damage normally.
  • Its Berserk pattern is no longer activated after a set number of multi-hit attacks, but after a set Hold duration.
  • Lampard's certain attacks now Bleed their targets.
  • Lampard's certain attacks have had their attack decision and cooldown updated.

Hyperspeed Zakeline

  • A number of attacks has been added as a condition for her to move from Phase 1 to 2.
  • Attack for her Phase 2 attack pattern has decreased.
  • Her Berserk gauge does not increase in Phase 2 as quickly as it used to.
  • Zakeline now activates her attack patterns properly while forced to stand still by Hold or other effects.

Wrecking Haboob

  • Its coolers no longer disappear randomly.
  • Its slimes no longer inflict damage on player characters as they swallow them.
    - The attack damage after they swallow player characters remains the same.

 

Sanctuary of Dispersion Changes

 

Monster

Content

Nightmarish Nerbe

  • The Dark Lightning attack during the Dark Space pattern can now be aborted.
  • During the Dark Orb pattern, destroying the dark orb before its casting is complete temporarily renders Nightmarish Nerbe defenseless.
  • Its Berserk gauge now decreases more quickly after increasing.

Quatro Manus MK-II

  • The APC that protects the charger during the Charge pattern now appears properly.
  • The following pattern is now activated without fail when the monster is successfully charged.
  • Quatro Manus MK-II and its minions now normally receive Abnormal Status damage.

Grieving Buffon

  • Its drones' scanning range and the range in which you can avoid the Tesla Coil attacks have increased.

 

Altar of Light Changes

 

Monster

Content

Hatred Veil

  • When Hatred Veil successfully grabs you, tentacles appear from beneath other player characters.
    - These tentacles restore Hatred Veil's HP by 1% with each attack.
     
  • You can now destroy the monster's barrier when it's formed.
  • If you fail to stop the Dark Explosion pattern, then it temporarily decreases Hatred Veil's incoming damage.
  • The type of its barrier has been changed from Object to Monster.
  • Hatred Veil cannot be Held while it's surrounded by a barrier.
  • The damage application method for Hatred Veil's barrier has been changed (from random damage to damage reduced by a certain percentage).

Light Idol Horus

  • It's now immune to incoming damage during Berserk mode.

Oblivious Aslan

a) Its Nen Guard generates more quickly during Berserk mode.
b) Its Nen Guard skill now generates 4 Nen Guards.

 

Solium Machina Changes

 

Monster

Content

Constructor Luke

  • Luke, after his aura disappears, becomes susceptible to damage for a longer duration.
  • Dark Luke's barrier that imprisons player characters no longer inflicts continuous damage.
  • Luke's Berserk attacks no longer Stun you.
  • Its Berserk gauge now decreases more quickly after increasing.
  • The type of Constructor Luke's barrier has been changed from Object to Monster.
  • Light Construct Luke's Barrier pattern ending time (casting time) has increased slightly.

 

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