Normal Luke Dungeon
- Cooldown has been added to the Berserk pattern for all the monsters.
- When they enter Berserk mode, their Berserk gauge stops increasing for a while.
- A minimum Defense reduction limit is now applied properly to certain monsters in Normal Luke.
- Monsters in Normal Luke have had their Abnormal Status Tolerance decreased.
- Evil Sword Veara in Normal Luke has had its elemental resistance values readjusted.
- The following changes have been made to each dungeon.
Sanctuary of Birth Changes

Monster
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Content
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Mass-produced Becky
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- Now she cannot be attacked while in midair during Berserk mode.
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The Seven Mistral
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- Her Mind Control pattern now increases its target's incoming and outgoing damage.
- The type of her water barrier has been changed from Object to Building Monster.
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Fortuneteller Rosaura
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- The lightning that drops after an earthquake now inflicts less damage.
- The roulette now stops moving when Rosaura dies.
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Sanctuary of Destruction Changes

Monster
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Content
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Iron Beast
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- The pentacle that appears during Iron Beast's Downward Strike pattern no longer explodes surrounding enemies, and it now inflicts less damage.
- Its Berserk gauge now decreases more quickly after increasing.
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Lamenting Lampard
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- Its minion robot's altitude has slightly decreased.
- Its minion robot's electric field no longer Immobilizes you.
- When Lampard receives a certain amount of damage, it now loses its defensive barrier and summons a Shocking robot.
- Without the barrier, Lampard receives damage normally.
- Its Berserk pattern is no longer activated after a set number of multi-hit attacks, but after a set Hold duration.
- Lampard's certain attacks now Bleed their targets.
- Lampard's certain attacks have had their attack decision and cooldown updated.
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Hyperspeed Zakeline
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- A number of attacks has been added as a condition for her to move from Phase 1 to 2.
- Attack for her Phase 2 attack pattern has decreased.
- Her Berserk gauge does not increase in Phase 2 as quickly as it used to.
- Zakeline now activates her attack patterns properly while forced to stand still by Hold or other effects.
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Wrecking Haboob
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- Its coolers no longer disappear randomly.
- Its slimes no longer inflict damage on player characters as they swallow them.
- The attack damage after they swallow player characters remains the same.
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Sanctuary of Dispersion Changes

Monster
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Content
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Nightmarish Nerbe
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- The Dark Lightning attack during the Dark Space pattern can now be aborted.
- During the Dark Orb pattern, destroying the dark orb before its casting is complete temporarily renders Nightmarish Nerbe defenseless.
- Its Berserk gauge now decreases more quickly after increasing.
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Quatro Manus MK-II
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- The APC that protects the charger during the Charge pattern now appears properly.
- The following pattern is now activated without fail when the monster is successfully charged.
- Quatro Manus MK-II and its minions now normally receive Abnormal Status damage.
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Grieving Buffon
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- Its drones' scanning range and the range in which you can avoid the Tesla Coil attacks have increased.
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Altar of Light Changes

Monster
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Content
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Hatred Veil
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- When Hatred Veil successfully grabs you, tentacles appear from beneath other player characters.
- These tentacles restore Hatred Veil's HP by 1% with each attack.
- You can now destroy the monster's barrier when it's formed.
- If you fail to stop the Dark Explosion pattern, then it temporarily decreases Hatred Veil's incoming damage.
- The type of its barrier has been changed from Object to Monster.
- Hatred Veil cannot be Held while it's surrounded by a barrier.
- The damage application method for Hatred Veil's barrier has been changed (from random damage to damage reduced by a certain percentage).
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Light Idol Horus
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- It's now immune to incoming damage during Berserk mode.
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Oblivious Aslan
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a) Its Nen Guard generates more quickly during Berserk mode.
b) Its Nen Guard skill now generates 4 Nen Guards.
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Solium Machina Changes

Monster
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Content
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Constructor Luke
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- Luke, after his aura disappears, becomes susceptible to damage for a longer duration.
- Dark Luke's barrier that imprisons player characters no longer inflicts continuous damage.
- Luke's Berserk attacks no longer Stun you.
- Its Berserk gauge now decreases more quickly after increasing.
- The type of Constructor Luke's barrier has been changed from Object to Monster.
- Light Construct Luke's Barrier pattern ending time (casting time) has increased slightly.
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