By using this Neople’s site, you agree to our use of cookies. Click here for more information

Common

Damage-type Abnormal Status Effects Update

  • Activation rates and Atk. formulas for the Damage-type Abnormal Status effects (Bleeding, Poison, Burn, Shock, and Burn) will be updated. Atk. will be deleted from the Petrification effect. The following is only applied to the Damage-type Abnormal Status effects.
    - Levels and Tolerances will be removed.
    - Their activation rates will no longer be affected by the Level difference between you and your target. Their damage will no longer be affected by Tolerances.
    - Their Atk. formulas will be changed to percentage and Independent Atk. form.
       ㄴ The new form depends on your character's Atk. type.
            Example: The Berserker's Bleeding Atk. will be changed to Independent Atk.
       ㄴ Their Bonus Damage, Critical, Attributes, and other effects for item options and other features will be updated accordingly.
    - Bleeding no longer increases damage on moving characters.
    - Refining no longer increases Abnormal Status Atk.
    - Dungeons, items, and characters related to these Damage-type Abnormal Status effects will be re-balanced accordingly.

 

Abnormal Statuses Updates

  • According to this Damage-type Abnormal Status Effects update, Poison, Bleeding, Burn, and Shock levels will be deleted from character skills.
  • The skill options that affect Damage-type Abnormal Status levels or Tolerances will be deleted.
  • The Damage-type Abnormal Status effects' Atk. will be updated.

 

All Characters Common

  • Monsters, if defeated by Abnormal Status attacks, Spiral Nen, Murderous Wave, or other attacks that do not cause Stun, will now be sent flying a shorter distance and at lower altitude.
  • Item options and tooltip information will be updated according to the Damage-type Abnormal Status Effects update.
    - Item's Damage-type Abnormal Status attacks (Bleeding, Poison, Shock, and Burn) will no longer be affected by your character stats.
    - Item's Damage-type Abnormal Status effects' levels will be removed.
    - Petrification will no longer attack upon expiration.
Update History Top
Close

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change