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Priest(M)

Crusader

  • Strike
    - This skill will be deleted.

 

  • Wisdom Blessing
    - This skill will be deleted.

 

  • Grace of God
    - Tooltip errors will be revised.

 

  • Grace of Courage
    - Mastery level will be updated. (50 → 15)
    - Max level will be updated. (60 → 25)
    - SP cost will be changed.
       > Cost to learn Level 1: 80 → 25
       > Cost to learn Level 2+: 15 → 25
       > Your SP will be automatically consumed to match this update, which also may affect your other skills.
    - It will no longer increase STR/INT.
    - It will now increase Basic/Skill Atk.
      +15% at Level 15
       > +1% per level

 

  • Grace of Protection
    - Prerequisite skill conditions will be deleted.
    - SPI values will be updated. (192 → 226 at Lv. 26)

 

  • Blades of Purity
    - You can now learn this skill before you Advance.
    - It will no longer decrease Light Resistance.

 

  • Revenge of Light
    - Thunder Hammer: Jupiter will no longer abnormally drop thunderbolts for certain skills if Hammer: Jupiter is not learned.

 

  • Spiritual Sacrifice
    - Prerequisite skill conditions will be deleted.
    - Mastery level will be updated. (50 → 1)
    - Max level will be updated. (60 → 6)
    - SP cost will be updated. (25 → 50)
    - It will no longer change STR, INT, VIT, SPI, or Hit Rate.
    - The amounts of HP and MP that it restores for your party upon your death will now be based on percentages and won't be affected by VIT or SPI. (10% at Lv. 1)
    - Its Casting Speed bonus will be readjusted according to its mastery/max level update. (10% at Lv. 1)
    - It will now increase Movement Speed. (10% at Lv. 1)

 

  • Heaven's Melody
    - Mastery level will be updated. (40 → 20)
    - Max level will be updated. (50 → 30)
    - Max HP/MP values will be readjusted according to its mastery/max level update. (Lv. 26 → Lv. 20)

 

  • Heaven's Harmony
    - It will no longer require Clear Cube Fragments.

 

  • Sign of Protection
    - Mastery level will be updated. (50 → 30)
    - Max level will be updated. (60 → 40)
    - Physical/Magical Def., VIT, and SPI values will be readjusted according to its mastery/max level update. (Lv. 36 → Lv. 30)
    - You will no longer die if the party member with the Sign of Protection mark on them receives damage higher than your Max HP.
    - The Sign of Protection mark will now properly increase VIT and SPI.

 

  • Fast Heal
    - It will be changed to a Passive skill.
    - Mastery level will be updated. (50 → 1)
    - Max level will be updated. (60 → 6)
    - SP cost will be updated. (25 → 50)
    - It will now change Slow Heal's effect.
    - Healing duration will be decreased. (20 → 1 sec.)
    - Increases Slow Heal's healing effectiveness. (135% at Lv. 1)

 

  • Divine Invocation
    - The Strike and Wisdom Blessing options will be added to Divine Invocation.
    - Cooldown will be decreased. (60 → 10 sec.)
    - Mastery level will be updated. (50 → 10)
    - Max level will be updated. (60 → 40)
    - STR, INT, Physical/Magical/Independent Atk., and Hit Rate will be readjusted according to its mastery/max level update.
      * At Lv. 10
      - Physical Atk.: 58
      - Magic Atk.: 58
      - Independent Atk.: 58
      - STR: 264
      - INT: 264
      - Hit Rate: 23.2%

 

  • Fountain of Life
    - Mastery level will be updated. (50 → 30)
    - Max level will be updated. (60 → 40)
    - The HP healing amount after death will now be based on a percentage and won't be affected by VIT. (20% at Lv. 30)
    - It will no longer abnormally allow its target to use Consumables after they died and before their resurrection is fully completed.
    - It will no longer abnormally allow its target to use Quick Rebound after they died and before their resurrection is fully completed.
    - Its target will now become Invincible for 1 second after resurrection.

 

  • Healing Wind
    - Mastery level will be updated. (50 → 20)
    - Max level will be updated. (60 → 30)
    - HP/MP healing amounts will now be based on a percentage and won't be affected by VIT or SPI. (50% at Lv. 20)
    - Its Use count will be deleted.
    - Healing duration will be decreased. (5 → 1 sec.)
    - Its barrier area will be expanded. (640 → 750 px)
    - The barrier's durability will now be affected by your HP. (30% of your HP)
    - Some tooltip errors will be revised.

 

  • Aura of Conviction
    - It will no longer change STR, INT, VIT, and SPI according to your HP.
    - STR/INT at Lv. 15: 198
    - VIT/SPI at Lv. 15: 154
    - Aura range will be increased. (500 → 900 px)

 

  • Meditation (New Passive Skill)
    - This new Passive skill can be learned at Level 50 after the 1st Awakening.
    - Equalizes your Vitality and Spirit by setting them to the higher amount between them.
    - Holy Ghost Mace negates this skill's effect.

 

  • Apocalypse
    - Its buff will now cover the entire map.
    - Its Buff Range effect will be deleted.
    - Attack range will be updated. (840 → 900 px at Lv. 10)
    - Its Buff icon will be added.

 

  • Divine Flash
    - Now it will increase buff durations for you as well as your party members.

 

  • Holy Sanctuary
    - It will no longer increase healing amounts and Atk. in proportion to the number of your party members.
    - Increases HP healing amounts. (17% → 24% at Lv. 8)
    - Increases HP healing speed.
    - Pressing the skill key again will now instantly set up the pentacle.

 

  • Thunder Hammer: Jupiter
    - Jupiter can now be equipped for an indefinite time.
    - Its Light Resistance Reduction option will be replaced by All Elemental Resistances Reduction.
    - Decreases elemental resistances by 20 across all levels.
    - This All Elemental Resistances Reduction option can be stacked up to 3 times across all levels.
    - This option's duration is set to 10 seconds across all levels.
    - This new option will be activated during Basic/Skill attacks after Jupiter is equipped.

 

  • Ascension
    - Max Holy Power count will be decreased. (30 → 24)
    - STR/INT/VIT/SPI bonus per Holy Power will be increased. (12 → 15 at Lv. 2)
    - Haptism, Miracle Splitter, and Doom Spear will be added to the Holy Power-stacking Skill List.
    - Divine Flash, if used on your party members, will now cast the Faith buff on them.
    - Ascension's Holy Power duration increases in proportion to the number of Faith Buff stacks.
       * 1 Faith buff: Holy Power duration +0.2 sec. every sec.
       * 2 Faith buffs: Holy Power duration +0.4 sec. every sec.
       * 3 Faith buffs: Holy Power duration +1.2 sec. every sec.
       * This Faith buff can be cast only once per party member.
       * It lasts for 50 seconds.
    - Holy Ghost Mace negates this effect.

 

  • Slow Heal Upgrade
    - Tooltip errors will be revised.

 

  • Strike Upgrade
    - This skill will be deleted.

 

  • Wisdom Blessing Upgrade
    - This skill will be deleted.

 

  • Common
    - The Healing skills will now heal consistent amounts of HP.

 

[Chronicle Equipment]

  • Dimensional Aura
    - Fast Heal's Blue and Green Aura options will be deleted.

 

  • Silent Prayer (2nd Chronicle)
    - 3-piece Set effect deleted: Strike: Physical Weapon Atk. bonus +13 and Weapon Hit Rate +1%. Wisdom Blessing: Magical Weapon Atk. bonus +7 and INT +12.
    - 6-piece Set effect deleted: Strike Physical Weapon Atk. bonus +14, Weapon Hit Rate +1%, and duration +30%. Wisdom Blessing Magical Weapon Atk. bonus +9, INT +16, and duration +30%.
    - 9-piece Set effect deleted: Divine Invocation cooldown -6 sec., STR +40, INT +40, and duration +30%.
    - 3-piece Set effect added: Divine Invocation Weapon Hit Rate bonus +1%, cooldown -10%, and duration +10%.
    - 6-piece Set effect added: Divine Invocation Physical Weapon Atk. bonus +7, Magical Weapon Atk. bonus +7
    - 9-set effect added: Divine Invocation Physical Weapon Atk. bonus +9, Magical Weapon Atk. bonus +9, STR +40, INT +40, cooldown -30%, and duration +30%

 

  • The Vow of Silence (3rd Chronicle)
  • - 3-piece Set effect deleted: Strike duration +20% and Weapon Hit Rate +20%. Wisdom Blessing duration +20% and INT +20.
  • - 6-piece Set effect deleted: Strike Physical Weapon Atk. bonus +23, cooldown -2 sec., and duration +30%. Wisdom Blessing Magical Weapon Atk. bonus +14, cooldown -2 sec., and duration +30%.
  • - 9-piece Set effect deleted: Divine Invocation STR +50, INT +44, and duration +30%
  • - 3-piece Set effect added: Divine Invocation Weapon Hit Rate bonus +20%, cooldown -10%, and duration +10%
  • - 6-piece Set effect added: Divine Invocation Physical Weapon Atk. bonus +6 and Magical Weapon Atk. bonus +6
  • - 9-set effect added: Divine Invocation Physical Weapon Atk. bonus +8, Magical Weapon Atk. bonus +8, STR +50, INT +50, cooldown -30%, and duration +30%.

 

  • Divine Grace (2nd Chronicle)
    - 3-piece Set effect deleted: Fast Heal HP restoration +30%
    - 6-piece Set effect deleted: Fast Heal HP restoration +20%.  Fountain of Life cooldown -50% and HP restoration +100%.
    - 9-piece Set effect deleted: Healing Wind HP/MP restoration +100%
    - 3-piece Set effect added: Slow Heal HP healing effectiveness +30%
    - 6-piece Set effect added: Slow Heal HP healing effectiveness +20%. Fountain of Life HP healing amounts +30% and HP healing amounts after death +10%
    - 9-piece Set effect deleted: Healing Wind HP/MP restoration +30%

 

  • The Shout of Triumph (3rd Chronicle)
    - 6-piece Set effect deleted: Healing Wind defending damage amounts +30%
    - 9-piece Set effect deleted: Healing Wind defending damage amounts +50%
    - 6-piece Set effect added: Healing Wind barrier HP's Crusader rate +20%
    - 9-piece Set effect added: Healing Wind barrier HP's Crusader rate +30%
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