Lightsabre License
- When you equip a Lightsabre as your Main weapon, its Cooldown Reduction option will be applied to all your skills in real time. Example) Oppressive Pressure with a 12-second cooldown will display 10.8 → 9.7 seconds.
- Learning level will be updated. (1 → 15)
Secondary Weapon Mastery
- Learning level will be updated. (1 → 15)
Flying Tips
- Atk. will be increased by 60.7%.
- Its skill type will be changed to Physical Attack.
Shadow Snake Attack
- Atk. will be increased by 88.4%.
Qigong - Yang
- Mastery level will be updated. (40 → 1)
- Max level will be updated. (50 → 11)
- Hit Rate will be added. (5% at Lv. 1)
- Shock/Bleeding/Stun/Immobility chances will be updated. (50% at Lv. 1)
- Its Stun/Immobility levels will be affected by your Character Level.
- Stun durations will be updated. (2 sec. at Lv. 1)
- Immobility durations will be updated. (3 sec. at Lv. 1)
- Its tooltip will be updated.
Blade Triangle
- Atk. will be increased by 13.3%.
Gyre
- Atk. will be increased by 10.1%.
Spiritual Suction
- Atk. will be increased by 5.3%.
- Enemies caught by Spiritual Suction will now be pulled toward you, and the Direction Key Control feature will be deleted.
- Its shock wave Atk. will now be the same as its Down Atk. Collision attacks will be deleted.
- Pre-attack delay and Launching Strength will now be adjusted inside the Arena.
Quintuple Strength
- It will now only be cast once, and the Energy Concentration phase will be deleted.
- Applies a 5-stack buff at the end of casting.
- Post-casting delay will be decreased.
Ignite
- Max Casting count will be updated. (5 → 3)
- Atk. will be increased by 83.2%.
- Basic distance will be updated to 180 px, and the Distance Adjustment feature will be deleted.
- Stun level will be increased by 10.
Ignite Upgrade
- It will no longer increase Ignite's Stun level.
Soaring
- Atk. will be increased by 10.7%.
- Multi-slash Multi-hit count will be added to its options description.
Oppressive Pressure
- Atk. will be increased by 9.2%.
Sword Wheel
- Atk. will be increased by 10.7%.
- If the stabbing attack is successful, you will now become Invincible until the skill ends.
Sword Wheel Upgrade
- Max level will be updated. (10 → 7)
Fluttering Blades
- The energy flower, after created through multiple slashes and slashed at as the finishing attack, will now split in half, inflicting Multi-hit damage, and then explode.
→ Because of this change, the skill's Atk. will be readjusted.
- The skill key or Z can no longer be used for changing the finishing attack.
- Delivering the set number of slashes during the Multi-slash phase no longer adjusts the finishing attack's Critical Chance.
- Super Armor will be added to the Dash motion.
Fluttering Blades Upgrade
- No longer changes Fluttering Blades' finishing attack.
- Max level will be updated. (10 → 7)
Cutting Palms
- Atk. will be increased by 10.6%.
Cutting Palms Upgrade
- Max level will be updated. (10 → 7)
Blazing Palms
- It will be renamed Blasting Palms.
- Now it will make you focus energy and shoot it forward while standing still.
- Some of the shot energy will be absorbed into their targets and cause a time-delayed explosion, inflicting additional damage.
→ Because of this change, the skill's Atk. will be readjusted.
Blazing Palms Upgrade
- It will be renamed Blasting Palms Upgrade.
- Max level will be updated. (10 → 7)
- Increases Blasting Palms Atk. (10% per level)
Explosive Sword
- Atk. will be increased by 30.9%.
- Explosion range will be increased by 10%.
- Its Y-axis range during the Slashing and Spinning Multi-attack phases will be increased to match its explosion range.
- Explosion delay during the spin attack will be decreased.
Comet Rush
- Atk. will be increased by 6.1%.
- Y-axis attack range will be increased.
- Its 3rd and 4th attacks will now cover the same range as the 2nd.
- Its 3rd attack's effect will be improved.
- Comet Rush Upgrade will now make this skill's fourth attack end on its casting spot.
- Option descriptions will be updated.
Comet Rush Upgrade
- Max level will be updated. (10 → 7)
- TP requirement for Level 1 will be updated. (4 → 2)
Fiery Hell
- It will be renamed Verdant Blast.
- Your character will now slash the air with qigong power, creating spiritual tree branches with blossoms, and then return to its original spot.
- These branches and blossoms inflict Multi-hit damage as they are created, and then cause a great explosion when you return to your original spot.
→ Because of this change, the skill's Atk. will be readjusted.
- Level 3/6/9 options will be updated.
* Level 3: Physical Critical Chance +15% for 30 sec.
* Level 6: Spiritual blossom/branch-creation attack Multi-hit count +3 and Multi-hit interval decreased
* Level 9: Spiritual blossom/branch explosion Atk. +10%
Cross Sword
- The delay between the vertical slash and the explosion will be increased. (1.25 → 2.25 sec.)
- This skill's effect will now change color as a sign of the Cross Sword explosion.
- The horizontal slash's delay will be decreased.
- The vertical slash's delay will be decreased.
- The horizontal slash's Z-axis sensitivity has been updated, so that it can also reach supine enemies.
- If this skill Holds monsters that can be Grabbed, your party will now recognize it as a Non-grabbable enemy until the skill ends.
Explosive Palm
- Atk. will be increased by 8.2%.
- The palm wind will now be affected by your Attack Speed.
Lotus Dance
- Attack sensitivity will be improved.
- Its skill description will now include information about its aerial use and 1st move deletion.
- Option descriptions will be updated.
Lotus Flash
- It can now be canceled into certain skills during their post-casting delay.
- Delay during the Preparation phase will be decreased.
- The slashing attack's delay will be decreased and sensitivity will be improved.
- If this skill Holds monsters that can be Grabbed, your party will now recognize it as a non-Grabbable enemy until the skill ends.
Moonlight Dance
- Atk. will be increased by 9.1%.
- It will now also Hold enemies that it hits in the middle of its course.
- If non-Grabbable enemies are hit, they will no longer move until the end of the skill.
- Its power to move its target monsters will be decreased and attacking points will be improved.
- The upward slash before the finishing attack will no longer lift enemies.
- It will now send enemies flying toward the center of its finishing attack.
- If you do not change your attack direction with a direction key, this skill will now end on its casting spot.
- Multi-hit count will be added to its options description.
[Chronicle Equipment]
Blossom Festival Set (2nd Chronicle)
- 3-piece Set effect deleted: Ignite Atk. +10% and casting count +20%
- 3-piece Set effect added: Ignite Atk. +30%
- 6-piece Set effect deleted: Blazing Palms cooldown -20%, Atk. +25%, and explosion size +20%
- 6-piece Set effect added: Blasting Palms cooldown -20%, Atk. +25%, and explosion size +20%
- 9-piece Set effect deleted: Blazing Palms cooldown -20%, attacks -50%, Atk. +80%, Atk. +45% on non-Grabbable enemies, and Clear Cube Fragment cost +1
- 9-piece Set effect added: Blasting Palms cooldown -20%, Atk. +45%, and Clear Cube Fragment cost -1
Humble Master's Set (3rd Chronicle)
- 3-piece Set effect deleted: Blazing Palms Atk. +20%
- 3-piece Set effect added: Blasting Palms Atk. +20%
Red Dimensional Aura
- Blazing Palms will be changed to Blasting Palms.
Blue Dimensional Aura
- Blazing Palms will be changed to Blasting Palms.