By using this Neople’s site, you agree to our use of cookies. Click here for more information

Priest (F)

Crusader (F)

 

Certain skills' cooldowns have been decreased to improve their usability.

 

Basic Attack

  • Basic Atk. will be increased by 8.4% except for Dash and Jump attacks.

 

Holy Smash

  • Atk. will be increased by 24.9%.

 

Holy Flash

  • Atk. will be increased by 24.9%.

 

Spear of Victory

  • Atk. will be increased by 24.9%.

 

Christening Light

  • Atk. will be increased by 24.9%.

 

Light of Divinity

  • Atk. will be increased by 24.9%.

 

Saint Wall

  • Cooldown will be decreased. (15 → 10 sec.)

 

Shining Cross

  • Grand Crashing Cross and Repentant Smash can now be canceled by Shining Cross during the post-attack delay if they hit. 
  • Cooldown will be decreased. (15 → 12 sec.)
  • Attack range will be increased.
  • It can now be canceled by Grand Crashing Cross and Repentant Smash during the post-attack delay if it hits.

 

Holy Circlet

  • Its casting motion's animation speed will now be affected by your Casting Speed for enhanced usability.
  • Atk. will be increased by 31.6%.
  • Cooldown will be decreased. (20 → 18 sec.)
  • Its casting motion will now be affected by your Casting Speed.

 

Valiant Aria

  • Atk. will be increased by 24.9%.

 

Purifying Lightning

  • Atk. will be increased by 24.9%.

 

Grand Crashing Cross

  • Atk. will be increased by 24.9%.

 

Crux of Victoria

  • Atk. will be increased by 24.9%.

 

Repentant Smash

  • Atk. will be increased by 24.9%.

 

Archangel's Blessing

  • Atk. will be increased by 24.9%.

 

Uriel's Ward

  • Atk. will be increased by 24.9%.

 

Miracle Shine

  • Atk. will be increased by 24.9%.

 

Holy Spear: Brionac

  • Atk. will be increased by 24.9%.

 

Crux of Shapiel

  • Atk. will be increased by 24.9%.

 

Laus di Angelus

  • Atk. will be increased by 24.9%.

 

 

Inquisitor

 

Basic Attack

  • Atk. will be increased by 19.6%.

 

Raid  

  • Its Atk. increase per level will be adjusted.
  • At Lv. 1
    - Its downward strike Atk. will be increased by 49.9%.
    - Shock wave Atk. will be increased by 32.4%.
  • At Lv. 48
    - Its downward strike Atk. will be increased by 27.6%.
    - Shock wave Atk. will be increased by 12.7%.

 

Punishing Cross

  • Atk. will be increased by 19.7%.

 

Flege's Firebomb

  • Atk. will be increased by 18.5%.

 

Castigating Wallop

  • Atk. will be increased by 19.6%.

 

Flege's Essence

  • Atk. will be increased by 19.6%.

 

Holy Fire

  • Atk. will be increased by 20.3%.

 

Punishing Wallop

  • Atk. will be increased by 19.6%.

 

Christening Fire

  • Atk. will be increased by 20.3%.

 

Summary Justice

  • Atk. will be increased by 19.6%.

 

Noble Rage

  • Atk. will be increased by 20.3%.

 

Decollation

  • Atk. will be increased by 19.6%.

 

Death by Burning

  • Atk. will be increased by 22.4%.

 

Heretic's Brand

  • Because it's difficult to retain the Synergy effect with this skill in certain situations, we've updated its Synergy application method and duration. 
  • The brand's party Damage Intensification effect application method will be updated and the effect duration will be extended.
  • Before
    - Damage Intensification is applied during the 3 sec. of the brand duration.
  • After
    - The brand applies Damage Intensification for 10 sec.
  • Incineration increases the party Damage Intensification duration. (10 → 20 sec.)

 

Infernal Vortex

  • Atk. will be increased by 20.3%.

 

Purifying Flames

  • Atk. will be increased by 19.6%.

 

God's Wrath

  • Atk. will be increased by 19.6%.

 

Burning Wheel

  • Atk. will be increased by 20.3%.

 

Blazing Hell

  • Atk. will be increased by 20.2%.
  • Invincibility will be added to the landing motion after the finishing slash.

 

Inverted Cross of Eradication

  • Atk. will be increased by 22.4%.
  • Attacking enemies soaked in Flege's Essence will now increase the inverted cross duration.

 

Purgatory: The Altar of Repentance

  • Atk. will be increased by 22.4%.

 

 

Shaman

 

Rosary Gun

  • Now, the same amount of Atk. will be applied to each rosary bead to compensate for the decrease in skill efficiency when the maximum number of rosary beads can't be fired.
  • Now, the same amount of Atk. will be applied to each rosary bead.

 

Thunder Amulet

  • Atk. will be increased by 20.6%.

 

Bead Shower

  • Atk. will be increased by 11.9%.

 

Detention Amulet

  • Atk. will be increased by 21.1%.
  • Amulet attack range will be increased.

 

Exorcistic Plasma

  • Atk. will be increased by 20.9%.

 

Exorcistic Plasma Upgrade

  • Its description will be updated.

 

Power Orb

  • Atk. will be increased by 21.1%.

 

Soul Magnet

  • Atk. will be increased by 21%.

 

Dragon's Fury

  • Atk. will be increased by 21.1%.

 

One Hundred Eight Beads

  • This skill has been updated to minimize the chance of accidentally pressing the skill key and activating the AoE explosion process at the wrong time. 
  • Atk. will be increased by 21.1%.
  • The skill key input time for the AoE explosion will be decreased.

 

Rosary Prison

  • Atk. will be increased by 21%.

 

Oracle: Dragon Thunderstorm

  • Atk. will be increased by 21%.

 

Slow Burn Amulet

  • Atk. will be increased by 21.1%.

 

Rosary Cannon

  • Atk. will be increased by 21.1%.

 

Amulet Pentagram

  • Atk. will be increased by 21.1%.

 

Holy Comet

  • Atk. will be increased by 25%.

 

Incarnation: Raging Godly Dragon

  • This skill's repeated dislocation of enemies is inconvenient for party play, so it's been removed.
  • Atk. will be increased by 21.1%.
  • It'll no longer pull enemies on hit.

 

Plasmic Dragon Fusillade

  • Atk. will be increased by 21.1%.

 

Celestial Purge

  • Atk. will be increased by 16.4%.

 

 

Mistress

 

Basic/Dash Attack

  • Atk. will be increased by 17.9%.

 

Choke Smash

  • Atk. will be increased by 20.6%.

 

Heavy Sins

  • Atk. will be increased by 20.5%.

 

Cut-in Dash

  • Atk. will be increased by 26.6%.

 

Dual Slash

  • Atk. will be increased by 20.6%.

 

Sin-burdened Body

  • The seduction range effect will now be affected by your Effect Opacity settings.
  • If you turn off the Seduce Surrounding Enemies effect, the seduction range effect will no longer be displayed.

 

Seven Deadly Sins

  • The common Increase Elemental Damage effect will now be displayed on the enemies with the Party Synergy debuff cast on them.

 

Guillotine

  • Atk. will be increased by 24.2%.

 

Lust Hand

  • Atk. will be increased by 20.6%.

 

Pride Axel

  • Atk. will be increased by 20.6%.

 

Rolling Rush

  • Atk. will be increased by 20.6%.

 

Slothful Body

  • Atk. will be increased by 18.2%.

 

Sin Awakening Touch

  • Atk. will be increased by 20.6%.

 

Lurking Greed

  • Atk. will be increased by 35.3%.

 

Scythe Massacre

  • Atk. will be increased by 20.6%.

 

Scud the Wrathful Demon

  • Atk. will be increased by 20.6%.

 

Flowers of Purification

  • Atk. will be increased by 20.6%.

 

Envious Kiss

  • Atk. will be increased by 20.6%.

 

Expel Gluttony

  • Atk. will be increased by 20.6%.

 

First Prana: Forbidden Fruit

  • The aura light Atk. will be increased by 21.8%.

 

Second Soul

  • Atk. will be increased by 20.6%.

 

Redeeming Spines

  • Atk. will be increased by 20.6%.

 

Last Genesis

  • Atk. will be increased by 20.9%.

 

Cardinal Execution

  • Atk. will be increased by 21.8%.

 

Wings of Sabbath

  • Atk. will be increased by 20.6%.
Update History Top
Close

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change