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Damage Compression
Damage Compression
- Damage on monsters will be compressed to the 1:1,000 scale.
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- Items' damage increase option information will be the same as before.
- All the monsters' HP will be compressed to the 1:1,000 scale.
- The monster HP bar information will be the same as before.
An Area Buff Added to the Low-Level Areas
- An adjustment system will be added to prevent displaying too low damage in the low-Leveled areas.
- The Area buff, Seria's Prayer, will be added.
- This buff will be applied to the following areas.
- The starting scenario
- Grand Flores
- Sky Tower
- Behemoth
- Aphelia
- Noire Ferra
- Mount Thunderime
- North Myre
Damage Font Changes
- Following this damage compression update, all the Max Damage fonts' displayed digits will be changed.
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Damage Compression-applied Items
- Certain item options' object/Abnormal Status damage will be compressed to the 1:1,000 scale.
Additional Updates
- The Growth Contract will now create a 4% chance of 20 bonus damage instead of 500 in dungeons.
Update History
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