
- Atk. against grabbed enemies +40%
- Shock wave Atk. +22%
- Atk. against grabbed enemies +66%
- Shock wave Atk. +68%
- Real-time skill effects → Now applied once when cast
- Skill Atk. increase growth rate per level fixed to 2%
- Atk. +56%
- Atk. against grabbed enemies +47%
- Shock wave Atk. +48%
- Atk. against grabbed enemies +40%
- Shock wave Atk. +43%
- Atk. against grabbed enemies +68%
- Slamming Atk. +41%
- Shock wave Atk. +41%
- Atk. against grabbed enemies +67%
- Shock wave Atk. +66%
- Grab Cannon Atk. +66%
- Now Grab Cannon can be cast on independent objects.
- Atk. against grabbed enemies +68%
- Indirect Atk. +70%
- Atk. against grabbed enemies +31%
- Indirect Atk. +32%
- Atk. increase growth rate per level decreased (+2% → +1.5%)
- Skill effects re-balanced according to this Atk. Bonus Rate update
- Atk. against grabbed enemies +24%
- Surrounding spinning Atk. +151%
- Shock wave Atk. +26%
- Grab Cannon Atk. +26%
- Atk. against grabbed enemies +55%
- Shock wave Atk. against grabbed enemies +67%
- Grab Cannon Atk. against grabbed enemies +30%
- Grab Cannon shock wave Atk. +83%
- Now Grab Cannon can be cast on independent objects.
- Mastery/max level changed (10/20 → 30/40)
- Atk. against grabbed enemies +43%
- Grab Cannon Atk. +58%
- Atk. +65%
- Atk. +45%