
- Atk. +27% (applied to all the Gunner (F) classes)
- Now direction keys can be used in the middle of this skill to move.
- Atk. +24%
- Atk. +13%
- Atk. +27%
- Atk. +32%
- Post-casting delay -0.4 sec.
- Atk. +31%
- Atk. +12%
- Total display time -0.95 sec.
- Atk. +2%
- Lv. 9 effects changed (Now Invincible when cast)
- Atk. +14%
- Atk. +33%
- Post-casting delay -0.4 sec.
- Atk. +33%
- Atk. +54%
- Heavy Firearm Atk. increase increased (+25% → +35% when mastered)
- Heavy Firearm Atk. increase increased (+31% → +34% when mastered)
- Physical Weapon Atk./Independent Atk./Defense-ignoring Atk. increase type changed from fixed to percentage (%) (+24% when mastered)
- Increased Atk. bonus for BBQ, Cannonball, Steyr AMR, FM-31 Grenade Launcher, FM-92 mk2 Lancer, FM-92 mk2 Lancer SW, Quantum Bomb, Ancient Trigger, PT-15 Prototype, and Operation Raids (+26% → +36% when mastered)
- Increased Atk. bonus for full-charged Laser Rifle and X-1 Extruder (depending on their duration, +9% → +12% when mastered)
- Available to learn at Lv. 35 (Learning SP: 10)
- Mastered at Lv. 1
- Compares Light and Fire Damages and increases the lower value to match the higher one.