
- They are now also applied to the monster-type independent objects that are installed by character skills.
- Its STR/INT increases now increase your character's stats, not your robots'.
- Atk. +6%
- Atk. +48%
- Cooldown decreased (5 sec. → 3.5 sec.)
- Mastery level changed (Lv. 10 → Lv. 5)
- Explosion damage change rate added (140% when mastered)
- Targeting mark moving speed doubled
- When some robots (RX-78 Land Runners, Silver Busters, and Steel Smashers) are commanded to self-destruct via Aimed Detonation, they now fly, instead of scurrying, over to their detonation target area.
- Explosion range increased
- Skill deleted
- Atk. -20%
- Now cast in Super Armor mode
- Atk. +25%
- Now affected by equipment stats in real time
- G-3 Raptor Atk. increase increased (+83% → +103% when mastered)
- G-1 Corona/G-2 Rolling Thunder Atk. increase increased (+79% → +99% when mastered)
- Now cast in Invincible mode (inside dungeons)
- Its Def./Evasion/Damage Reduction options are now applied for its duration, regardless of Camouflage mode status.
- Skill duration changed to 30 sec. when mastered
- No longer consumes Clear Cube Fragments when cast.
- Atk. +25%
- Dropping Atk. +10%
- Falling speed +200
- Atk. +6%
- Total display time changed to 5.7 sec.
- Explosion Atk. +30%
- Atk. +8% for Land Runner generated after explosion
- Atk. -14%
- Separated from the G series
a) Skill Atk. and duration readjusted
- Max learning level changed (Lv. 50 → Lv. 40)
- Atk. -14%
- Its parts no longer disintegrate before the finishing explosion. It now charges at enemies immediately after landing.
- Total display time changed to 6.8 sec.
- Max learning level changed (Lv. 50 → Lv. 40)
- Now retains the Light Damage Conversion feature and also increases skill Atk. for skills except the G series.
- Mastery level changed to 10
- Learning SP changed to 20
- Learning Level changed to 3
- Skill Atk. increase increased (+24% → +33% when mastered)
- Max learning level changed (Lv. 50 → Lv. 40)
- Now all the G-2 Rolling Thunders are charged properly.
- Now also decreases skill cooldown. (-13% when mastered)
- Mastery level and max level changed (10/20 →30/40)
- Available to learn at Lv. 30 (Learning SP: 30)
- Mastered at Lv. 1
- A skill that uses G-Corona to shoot bullets with Holding properties
- Temporarily gathers enemies in one place and attacks them multiple times.
- The summoned Corona is retained if you meet the requirement. If not, the Corona disappears after shooting magnetic bullets.
- Available to learn at Lv. 30 (Learning SP: 20)
- Mastered at Lv. 1
- Hold down the skill key to time your robots' attacks.
- Awakening and some other skills cannot be affected by this skill.
- Available to learn at Lv. 45 (Learning SP: 10)
- Mastered at Lv. 1
- Changes Sparrow Factory to a single attack skill.