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Launcher Heavy Armor Mastery
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- Bonus Strength value from Mastery has been increased
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M-137 Gatling Gun
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- Immobility value of enemies hit by the bullet increased
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BBQ
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- MP Consumption, Cooldown decreased
- Attack Power Increased
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M-3 Flamethrower
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- Attack Power adjusted
- Increased Immobility value of enemies hit by Flamethrower
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Cannon Ball
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- Charge Removed
- It will now always be used as full charge
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Flame Pillar
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- Attack Power adjusted
- Increased Immobility value of enemies hit by Flame Strike
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Steyr AMR
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- Attack Power slightly increased
- Explosion range increased (100 → 140)
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FM-31 Grenade Launcher
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- Bullet shoot interval, knock back distance decreased
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FM-92 mk2 Lancer
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- Shot concentration rate of missiles launched separately has been increased
- Shot Concentration Rate +20%
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FM-92 mk2 Lancer SW
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- It will now prioritize monsters by grade within the attack range
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Arctic Booster
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- Multi Hit interval by 0.17 and duration by 0.5s
- Attack Power value has been adjusted in line with the Multi Hit interval reduction.
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BBQ Upgrade
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- Changes from hit-grab to normal grab upon learning the skill
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Heavy Firearm Mastery
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- Duration will no longer be decreased while using a skill
- Bonus Attack Power buff duration has been increased
- Buff is now accumulative
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Eagle Eye
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- Buff is now accumulative
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Overheat
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- Buff is now accumulative
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Quantum Bomb
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- Attack Power will now be calculated as percent damage + fixed damage
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X-1 Extruder
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- Attack Power will now be calculated as percent damage + fixed damage
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Ancient Trigger
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- Attack Power will now be calculated as percent damage + fixed damage
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