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Party System Changes

Party System Changes

  1. Party system will be changed.
  2. Dungeon type selection button will be added when you register a party.

  1. Bottom menu will change based on the dungeon type.
  • Party will be created based on the current epic quest when you select Scenario Dungeon.
  • Area Adventure Mode will create party based on the current area.
  1. Some UI for party search will be changed as the Scenario and Area Mode Adventure has been added.
  • Area/Dungeon selection menu will be removed.
  • Current Channel Information and Scenario/Area Adventure/Normal Dungeon tab will be added. For special dungeons like Valley of Fallen Souls and Dimensional Rupture, dungeon tab will be provided first.
  • Current Scenario Dungeon’s area and quest progression will be displayed at the top.
  • You can check the Scenario Progression of Party Leader in the Party Listings.
  • Parties that are on the same scenario or are ahead you are shown in yellow.

  1. While in a Scenario or Area Adventure Mode party, you cannot select a normal dungeon list.
  2. When you create a party using the character’s ‘Party Invite’ menu, a ‘Normal Dungeon’ party will be created.
  3. Party members will follow the party leader’s quest when playing in a party in Scenario Dungeons.
  4. If the quest of the party members and the party leader is different
  • Party Leader’s quest will be shown as an epic quest.
  • Party member’s ques twill be shown as a shared quest.
  • Scenario Dungeon progress will be shown as party leader’s epic quest progress.
  • Quest Dialogue will be synced with the quest dialogue on the party leader’s screen.
  • If the party leader skips the dialogue, party members will also skip the dialogue.
  • Until the party leader has fully read the dialogue or skipped it, party members will remain still.
  • You will automatically be able to move after some time has passed.
  1. If the quest of the party members and the party leader is the same 
  • Quests of party members and the leader will all show as epic quests.
  • Quest dialogue will not be synced with others and you will all have separate dialogues.
  • Even if the party leader has fully read the dialogue, you will not be able to move if a party member has not read the dialogue.
  • You will automatically be able to move after some time has passed.

Party Convenience Improvements

  1. A multi quick party selection function will be added. You can now select multiple dungeons from the dungeon selection screen.
  2. After selecting quick party dungeons, you will be moved to the town while you are waiting.
  3. Once the matching has been completed, you will automatically be moved to the dungeon after a short waiting period.
  4. The [Quick Party Start] button of the map selection screen will be changed to [Recruit Quick Party] button.

  1. When you activate the [Recruit Quick Party] button, you will be moved to a screen where you can select multiple dungeons.

  1. After selecting the dungeons of your choice, click the [Recruit Start] button and you will be moved to the town and will be in Party Recruiting status.

  1. While you are recruiting a quick party, you can still move to another area, use the disassembler or the shop.

  1. When all party members have been recruited, you will automatically be entered into the dungeon.
  2. Even if a full party has not been recruited, you will automatically enter the dungeon after some time has passed. 
  3. Once you have 2 or more members, you can use the [Enter Now] menu to immediately enter the dungeon.

Reserve to Leave Party

  1. A function which allows you to reserve to leave party will be added.
  2. You can reserve/cancel to leave party by clicking the party character icon while playing in a party.
  • You can check party related menu by clicking the character portrait while in a party.
  • If you have reserved to leave the party, you can see it on the portrait.

  • You can cancel the leave party reservation via the character portrait menu.

 

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