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Belt

Item Name

Old

New

Damage Value

Buff Power

Guideline Belt

Option 1

Non-Clear Cube Fragment Skill Atk. +20%

Clear Cube Fragment Skill Atk. -10%

-

-

Option 1

480 → 490

Option 2

Non-Clear Cube Fragment skill MP cost -10% for 10 sec. (Max Stacks: 3)

Casting a Clear Cube Fragment skill resets your MP Cost Reductions stacks.

-

-

Option 2

480 → 490

Lofty White Belt

Option 1

This equipment's Enchanting effect +70% (Skill Level effect/Adventurer Fame excluded) 

-

Option 1

1078 → 1616

-

Option 2

Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect/Adventurer Fame excluded)

-

Option 2

1078 → 1616

-

Earth Defender's Winged Belt

Option 1

Attacks create a light area under you, applying the following effects when you stay within the area. (Creation Cooldown: 5 sec. Max Stacks: 1)

 - Incoming damage -10%

- Skill Atk. +5%

- All Elemental Damage +10

- Every 5 attacks expand the light area. (Max 5 times)

This light area disappears as soon as you leave it.

Option 1

Attacks create a light area under you, applying the following effects when you stay within the area. (Creation Cooldown: 1 sec. Max Stacks: 1)

 - Incoming damage -10%

- Skill Atk. +8%

- All Elemental Damage +20

- Every 5 attacks expand the light area. (Max 5 times)

This light area disappears as soon as you leave it.

Option 1

1751 → 1886

-

Option 2

Max HP +10%

All Abnormal Status Tolerances +10%

-

Option 2

1751 → 1886

-

Dragon Scavenger

Option 1

Lv. 35 or lower skills increase All Elemental Damage +3 for 15 sec. (Max Stacks: 5) 

Option 1

Lv. 35 or lower skills increase All Elemental Damage +4 for 15 sec. (Max Stacks: 5) 

- -

Rightful Duty

Option 1

Skill Atk. +2% per skill in the Extended Skill slots for those outside the slots (Up to +14%)

Skill Atk. -20% for skills in the Extended Skill slots

-

-

Option 1

480 → 485

Option 2

Skills that cost at least 3 Clear Cube Fragments increase All Elemental Damage +20 for 20 sec. (Max Stacks: 1)

-

-

Option 2

480 → 485

Shameful Broken Pride

Option 1

Shocks all enemies within 450 px around you for 10 sec. for every 3 counterattacks. (Cooldown: 5 sec.)

Option 1

Shocks all enemies within 450 px around you for 10 sec. for every 3 counterattacks. (Cooldown: 5 sec.)

Damage Value +2964 for 20 sec. while attacking Shocked enemies (At Option Lv. 1)

- -

Option 4

Damage Value +356 per Shocked target within 500 px (Max Stacks: 10)

Option 4

Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Unchanging Floating Stone Belt

Option 2

Attacks Poison enemies for 10 sec. while you're Poisoned. (Cooldown: 5 sec.)

Option 2

Attacks Poison enemies and increase All Elemental Damage +10 for 10 sec. while you're Poisoned. (Cooldown: 5 sec. Max Stacks: 1.)

- -

Option 4

Damage Value +356 per Poisoned target within 500 px (Max Stacks: 10)

Option 4

Damage Value +712 per Poisoned target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Pure Nature's Law

Option 4

Damage Value +356 per Shocked target within 500 px (Max Stacks: 10)

Option 4

Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Thunder Resist Belt

Option 1

Attacks create a 20% chance of dropping lightning bolts onto enemies in 300 px.

(Cooldown: 1 sec. Inflicts 5% of total Damage Value, regardless of enemy Def.)

These lightning bolts Shock enemies on hit for 15 sec. (Cooldown: 10 sec.)

Option 1

Attacks drop thunderbolts with the following effects. (Cooldown: 3 sec.)

- Shocks enemies within 300 px for 10 sec.

- Light Resistance +10 and Damage Value +741 for 30 sec. (Max Stacks: 1) (At Option Lv. 1)

-

Option 1

475 → 480

Option 2

Attacking Shocked enemies casts Light Explosion.

(Cooldown: 0.5 sec. Inflicts 7% of total Damage Value, regardless of enemy Def.)

Skill Atk. +3% while attacking Shocked enemies

Option 2

Fire/Water/Shadow Damage +15 for 30 sec. when attacking Shocked enemies (Cooldown: 0.1 sec. Max Stacks: 1.)

Skill Atk. +7% when attacking Shocked enemies

-

Option 2

475 → 480

Option 3

Damage Value +356 per Shocked target within 500 px (Max Stacks: 10)

Option 3

Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Eternal Sleep Preparation

Option 1

Casting Freeze on Burned enemies that are immune to Freeze inflicts all their remaining Burn damage at once. (Cooldown: 4 sec.)

Option 1

Casting Freeze on Burned enemies that are immune to Freeze inflicts all their remaining Burn damage at once. (Cooldown: 3 sec.)

- -

Option 3

Damage Value +356 per Burned target within 500 px (Max Stacks: 10)

Option 3

Damage Value +712 per Burned target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Jade Ghost Belt

Option 1

Enter a Chat message including "wa" to summon a ridable Prototype 0. (Cooldown: 120 sec. Only 1 Prototype 0 can exist in the map at a time.)

Prototype 0 Duration: 40 sec.

Summon cooldown -1 sec. with each kill

Summon cooldown -1 sec. with each skill

-

Option 1

539 → 2021

Option 1

451 → 480

Option 2

HP +100 every sec. if there's an enemy in 250 px around you

Option 2

HP +100 every sec. if there's an enemy in 250 px around you

HP/MP +200 every sec. for every enemy within 500 px (Max Stacks: 5)

Named/Boss monsters apply the max stacks.

Option 2

539 → 2021

Option 2

451 → 480

Constricting Horror

Option 1

All classes' Lv. 1 - 30 Skill Atk. +12%

Non-Clear Cube Fragment skills now cost 2 Clear Cube Fragments.

-

Option 1

674 → 1078

-

Option 2

Increases Skill Atk., depending on the number of Clear Cube Fragments used.

- 1+ Clear Cube Fragments: Skill Atk. +2%

- 15+ Clear Cube Fragments: Skill Atk. +10%

- 30+ Clear Cube Fragments: Skill Atk. +20%

Option 2

Increases Skill Atk., depending on the number of Clear Cube Fragments used.

- 1+ Clear Cube Fragments: Skill Atk. +2%

- 15+ Clear Cube Fragments: Skill Atk. +15%

- 24+ Clear Cube Fragments: Skill Atk. +20%

Option 2

674 → 1078

-

Expansion Supply Belt

Option 1

All speeds +5% for every 11 Fire Resistance (Up to +45%)

-

-

Option 1

470 → 480

Option 2

If 70% or more HP, cooldown recovery +15% (Awakening skills excluded) and Skill Atk. +4%

Incoming damage +10% 

Option 2

If 50% or more HP, cooldown recovery +15% (Awakening skills excluded) and Skill Atk. +7%

Incoming damage +10%

-

Option 2

470 → 480

Option 4

Incoming Fire damage increases Fire Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1)

Option 4

Incoming Fire damage increases Fire Resistance +20 for 60 sec. (Cooldown: 5 sec. Max Stacks: 1)

- -

Genius Engineer's Multi-tool Belt

Option 2

Damage Value +889 for 20 sec. for every 30,000 MP consumed by skills (Max Stacks: 5)

Option 2

Damage Value +889 for 60 sec. for every 10,000 MP consumed by skills (Max Stacks: 5)

All Elemental Damage +24 during this Damage Value Bonus effect

- -

Cooling Support Belt

Option 1

If the total of your Physical/Magical Def. Rates is 60% or more, Damage Value +4,001

All your skill ranges +5% for every party member (Max Stacks: 4. Awakening skills excluded.)

-

Option 1

808 → 1616

-

Option 2

If the total of your Physical/Magical Def. Rates is 60% or more, skill cooldown recovery +15% (Awakening skills excluded)

Option 2

If the total of your Physical/Magical Def. Rates is 60% or more, skill cooldown recovery +20% (Awakening skills excluded)

Option 2

808 → 1616

-

Power Plant

Option 1

Every 5th skill increases Skill Atk. +20%.

Option 1

Every 5th skill increases Skill Atk. +20%.

If below 50% HP, Skill Atk. +6% and skill cooldown recovery +15% (Awakening skills excluded)

- -

Option 2

HP +10% for every 50 Clear Cube Fragments used in total

Option 2

HP +10% for every 50 Clear Cube Fragments used in total

If below 50% HP, attacks restore HP/MP +2000. (Cooldown: 1 sec.)

- -

High-tech Supply Belt

Option 1

Incoming frontal damage -30%

Option 1

Frontal attacks increase Skill Atk. +5%.

Incoming frontal damage -30%

Option 1

1347 → 2021

Option 1

470 → 480

Option 1

Incoming frontal damage casts a barrier around you by 10% of Max HP. (Cooldown: 10 sec. Max Stacks: 1)

-

Option 2

1347 → 2021

Option 2

470 → 480

Destroyed Faith

 

Option 1

Bleeds you for 15 sec. every 10 sec. while equipped. (This Bleeding effect can't be removed by skills or Consumables, and ignores your Bleeding Tolerance.)

Skill Atk. +5% while Bleeding

Option 1

Bleeds you for 15 sec. every 10 sec. while equipped. (This Bleeding effect can't be removed by skills or Consumables, and ignores your Bleeding Tolerance.)

Skill Atk. +7% while Bleeding

-

-

Option 2

Attacks Bleed enemies for 10 sec. while you're Bleeding. (Cooldown: 5 sec.)

Option 2

Attacks Bleed enemies for 10 sec. while you're Bleeding. (Cooldown: 5 sec.)

Damage Value +1186 and All Elemental Damage +10 for 20 sec. when attacking Bleeding enemies (Cooldown: 3 sec. Max Stacks: 1.) (At Option Lv. 1)

-

-

Option 3

Damage Value +356 per Bleeding target within 500 px (Max Stacks: 10)

Option 3

Damage Value +712 per Bleeding target within 500 px (Max Stacks: 5) (At Option Lv. 1)

-

-

Starry Belt

Option 1

Incoming damage -3% every 0.5 sec. while standing still. (Max Stacks: 5. Stacks -2 every sec. while moving.)

Option 1

Incoming damage -3% every 0.5 sec. while waiting and walking. (Max Stacks: 5. Stacks -2 every 2 sec. while dashing.)

Option 1

1347 → 1886

-

Option 2

Damage Value +889 every 0.5 sec. when stopping (Max Stacks: 5. Stacks -2 every sec. while moving.)

Skill Atk. +7% at the max Damage Value stacks

Option 2

Damage Value +889 every 0.5 sec. when waiting and walking (Max Stacks: 5. Stacks -2 every 2 sec. while dashing.)

Skill Atk. +8% at the max Damage Value stacks (Max Stacks: 1)

Option 2

1347 → 1886

-

Alteration Dial Belt

Option 1

Petrifies enemies within 500 px if you lose 15% of HP at once. (Cooldown: 30 sec.)

Option 1

Petrifies enemies within 500 px if you lose 15% of HP at once. (Cooldown: 30 sec.)

Attacks Petrify you for 3 sec. (Cooldown: 20 sec. This Abnormal Status effect ignores your Tolerance.)

HP/MP +30% for 10 sec. while Petrified (Cooldown: 60 sec.)

Option 1

943 → 1347

-

Option 2

Incoming damage -30% while Petrified

Option 2

Applies the following for 30 sec. while you're Petrified. (Max Stacks: 1)

- Skill Atk. +10%

 - Incoming damage -10%

Option 2

943 → 1347

-

Option 3

Damage Value +385 per Petrified target within 500 px (Max Stacks: 10)

Option 3

Damage Value +1284 per Petrified target within 500 px (Max Stacks: 3) (At Option Lv. 1)

-

-

Wishful Melody

Option 1

Consumables put you to Sleep for 10 sec. and decrease remaining skill cooldown -10%. (Cooldown: 10 sec. Awakening skills excluded.)

Option 1

Consumables put you to Sleep for 10 sec. when used. (Cooldown: 10 sec.)

Cooldown -10% for 20 sec. every 20 sec. during 1 or more Consumable effects (Awakening skills excluded)

Sleep Tolerance -10%

-

Option 1

480 → 485

Option 2

Consumables increase Damage Value +3,260 for 20 sec. (Max Stacks: 1)

Option 2

Damage Value +2964 and Skill Atk. +2% for 20 sec. every 20 sec. during 1 or more Consumable effects (Max Stacks: 1) (At Option Lv. 1)

-

Option 2

480 → 485

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