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Item Name |
Old |
New |
Damage Value |
Buff Power |
|---|---|---|---|---|
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Guideline Belt |
Option 1 Non-Clear Cube Fragment Skill Atk. +20% Clear Cube Fragment Skill Atk. -10% |
- |
- |
Option 1 480 → 490 |
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Option 2 Non-Clear Cube Fragment skill MP cost -10% for 10 sec. (Max Stacks: 3) Casting a Clear Cube Fragment skill resets your MP Cost Reductions stacks. |
- |
- |
Option 2 480 → 490 |
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Lofty White Belt |
Option 1 This equipment's Enchanting effect +70% (Skill Level effect/Adventurer Fame excluded) |
- |
Option 1 1078 → 1616 |
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Option 2 Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect/Adventurer Fame excluded) |
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Option 2 1078 → 1616 |
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Earth Defender's Winged Belt |
Option 1 Attacks create a light area under you, applying the following effects when you stay within the area. (Creation Cooldown: 5 sec. Max Stacks: 1) - Incoming damage -10% - Skill Atk. +5% - All Elemental Damage +10 - Every 5 attacks expand the light area. (Max 5 times) This light area disappears as soon as you leave it. |
Option 1 Attacks create a light area under you, applying the following effects when you stay within the area. (Creation Cooldown: 1 sec. Max Stacks: 1) - Incoming damage -10% - Skill Atk. +8% - All Elemental Damage +20 - Every 5 attacks expand the light area. (Max 5 times) This light area disappears as soon as you leave it. |
Option 1 1751 → 1886 |
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Option 2 Max HP +10% All Abnormal Status Tolerances +10% |
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Option 2 1751 → 1886 |
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Dragon Scavenger |
Option 1 Lv. 35 or lower skills increase All Elemental Damage +3 for 15 sec. (Max Stacks: 5) |
Option 1 Lv. 35 or lower skills increase All Elemental Damage +4 for 15 sec. (Max Stacks: 5) |
- | - |
|
Rightful Duty |
Option 1 Skill Atk. +2% per skill in the Extended Skill slots for those outside the slots (Up to +14%) Skill Atk. -20% for skills in the Extended Skill slots |
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- |
Option 1 480 → 485 |
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Option 2 Skills that cost at least 3 Clear Cube Fragments increase All Elemental Damage +20 for 20 sec. (Max Stacks: 1) |
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- |
Option 2 480 → 485 |
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Shameful Broken Pride |
Option 1 Shocks all enemies within 450 px around you for 10 sec. for every 3 counterattacks. (Cooldown: 5 sec.) |
Option 1 Shocks all enemies within 450 px around you for 10 sec. for every 3 counterattacks. (Cooldown: 5 sec.) Damage Value +2964 for 20 sec. while attacking Shocked enemies (At Option Lv. 1) |
- | - |
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Option 4 Damage Value +356 per Shocked target within 500 px (Max Stacks: 10) |
Option 4 Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
|
Unchanging Floating Stone Belt |
Option 2 Attacks Poison enemies for 10 sec. while you're Poisoned. (Cooldown: 5 sec.) |
Option 2 Attacks Poison enemies and increase All Elemental Damage +10 for 10 sec. while you're Poisoned. (Cooldown: 5 sec. Max Stacks: 1.) |
- | - |
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Option 4 Damage Value +356 per Poisoned target within 500 px (Max Stacks: 10) |
Option 4 Damage Value +712 per Poisoned target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
|
Pure Nature's Law |
Option 4 Damage Value +356 per Shocked target within 500 px (Max Stacks: 10) |
Option 4 Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - |
|
Thunder Resist Belt |
Option 1 Attacks create a 20% chance of dropping lightning bolts onto enemies in 300 px. (Cooldown: 1 sec. Inflicts 5% of total Damage Value, regardless of enemy Def.) These lightning bolts Shock enemies on hit for 15 sec. (Cooldown: 10 sec.) |
Option 1 Attacks drop thunderbolts with the following effects. (Cooldown: 3 sec.) - Shocks enemies within 300 px for 10 sec. - Light Resistance +10 and Damage Value +741 for 30 sec. (Max Stacks: 1) (At Option Lv. 1) |
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Option 1 475 → 480 |
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Option 2 Attacking Shocked enemies casts Light Explosion. (Cooldown: 0.5 sec. Inflicts 7% of total Damage Value, regardless of enemy Def.) Skill Atk. +3% while attacking Shocked enemies |
Option 2 Fire/Water/Shadow Damage +15 for 30 sec. when attacking Shocked enemies (Cooldown: 0.1 sec. Max Stacks: 1.) Skill Atk. +7% when attacking Shocked enemies |
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Option 2 475 → 480 |
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Option 3 Damage Value +356 per Shocked target within 500 px (Max Stacks: 10) |
Option 3 Damage Value +712 per Shocked target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
|
Eternal Sleep Preparation |
Option 1 Casting Freeze on Burned enemies that are immune to Freeze inflicts all their remaining Burn damage at once. (Cooldown: 4 sec.) |
Option 1 Casting Freeze on Burned enemies that are immune to Freeze inflicts all their remaining Burn damage at once. (Cooldown: 3 sec.) |
- | - |
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Option 3 Damage Value +356 per Burned target within 500 px (Max Stacks: 10) |
Option 3 Damage Value +712 per Burned target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
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|
Jade Ghost Belt |
Option 1 Enter a Chat message including "wa" to summon a ridable Prototype 0. (Cooldown: 120 sec. Only 1 Prototype 0 can exist in the map at a time.) Prototype 0 Duration: 40 sec. Summon cooldown -1 sec. with each kill Summon cooldown -1 sec. with each skill |
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Option 1 539 → 2021 |
Option 1 451 → 480 |
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Option 2 HP +100 every sec. if there's an enemy in 250 px around you |
Option 2
HP/MP +200 every sec. for every enemy within 500 px (Max Stacks: 5) Named/Boss monsters apply the max stacks. |
Option 2 539 → 2021 |
Option 2 451 → 480 |
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|
Constricting Horror |
Option 1 All classes' Lv. 1 - 30 Skill Atk. +12% Non-Clear Cube Fragment skills now cost 2 Clear Cube Fragments. |
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Option 1 674 → 1078 |
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Option 2 Increases Skill Atk., depending on the number of Clear Cube Fragments used. - 1+ Clear Cube Fragments: Skill Atk. +2% - 15+ Clear Cube Fragments: Skill Atk. +10% - 30+ Clear Cube Fragments: Skill Atk. +20% |
Option 2 Increases Skill Atk., depending on the number of Clear Cube Fragments used. - 1+ Clear Cube Fragments: Skill Atk. +2% - 15+ Clear Cube Fragments: Skill Atk. +15% - 24+ Clear Cube Fragments: Skill Atk. +20% |
Option 2 674 → 1078 |
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|
Expansion Supply Belt |
Option 1 All speeds +5% for every 11 Fire Resistance (Up to +45%) |
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- |
Option 1 470 → 480 |
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Option 2 If 70% or more HP, cooldown recovery +15% (Awakening skills excluded) and Skill Atk. +4% Incoming damage +10% |
Option 2 If 50% or more HP, cooldown recovery +15% (Awakening skills excluded) and Skill Atk. +7%
|
- |
Option 2 470 → 480 |
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Option 4 Incoming Fire damage increases Fire Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1) |
Option 4 Incoming |
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Genius Engineer's Multi-tool Belt |
Option 2 Damage Value +889 for 20 sec. for every 30,000 MP consumed by skills (Max Stacks: 5) |
Option 2 Damage Value +889 for 60 sec. for every 10,000 MP consumed by skills (Max Stacks: 5) All Elemental Damage +24 during this Damage Value Bonus effect |
- | - |
|
Cooling Support Belt |
Option 1 If the total of your Physical/Magical Def. Rates is 60% or more, Damage Value +4,001 All your skill ranges +5% for every party member (Max Stacks: 4. Awakening skills excluded.) |
- |
Option 1 808 → 1616 |
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Option 2 If the total of your Physical/Magical Def. Rates is 60% or more, skill cooldown recovery +15% (Awakening skills excluded) |
Option 2 If the total of your Physical/Magical Def. Rates is 60% or more, skill cooldown recovery +20% (Awakening skills excluded) |
Option 2 808 → 1616 |
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|
Power Plant |
Option 1 Every 5th skill increases Skill Atk. +20%. |
Option 1
If below 50% HP, Skill Atk. +6% and skill cooldown recovery +15% (Awakening skills excluded) |
- | - |
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Option 2 HP +10% for every 50 Clear Cube Fragments used in total |
Option 2
If below 50% HP, attacks restore HP/MP +2000. (Cooldown: 1 sec.) |
- | - | |
|
High-tech Supply Belt |
Option 1 Incoming frontal damage -30% |
Option 1 Frontal attacks increase Skill Atk. +5%. Incoming frontal damage -30% |
Option 1 1347 → 2021 |
Option 1 470 → 480 |
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Option 1 Incoming frontal damage casts a barrier around you by 10% of Max HP. (Cooldown: 10 sec. Max Stacks: 1) |
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Option 2 1347 → 2021 |
Option 2 470 → 480 |
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Destroyed Faith
|
Option 1 Bleeds you for 15 sec. every 10 sec. while equipped. (This Bleeding effect can't be removed by skills or Consumables, and ignores your Bleeding Tolerance.) Skill Atk. +5% while Bleeding |
Option 1 Bleeds you for 15 sec. every 10 sec. while equipped. (This Bleeding effect can't be removed by skills or Consumables, and ignores your Bleeding Tolerance.) Skill Atk. +7% while Bleeding |
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- |
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Option 2 Attacks Bleed enemies for 10 sec. while you're Bleeding. (Cooldown: 5 sec.) |
Option 2 Attacks Bleed enemies for 10 sec. while you're Bleeding. (Cooldown: 5 sec.) Damage Value +1186 and All Elemental Damage +10 for 20 sec. when attacking Bleeding enemies (Cooldown: 3 sec. Max Stacks: 1.) (At Option Lv. 1) |
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Option 3 Damage Value +356 per Bleeding target within 500 px (Max Stacks: 10) |
Option 3 Damage Value +712 per Bleeding target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
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|
Starry Belt |
Option 1 Incoming damage -3% every 0.5 sec. while standing still. (Max Stacks: 5. Stacks -2 every sec. while moving.) |
Option 1 Incoming damage -3% every 0.5 sec. while waiting and walking. (Max Stacks: 5. Stacks -2 every 2 sec. while dashing.) |
Option 1 1347 → 1886 |
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Option 2 Damage Value +889 every 0.5 sec. when stopping (Max Stacks: 5. Stacks -2 every sec. while moving.) Skill Atk. +7% at the max Damage Value stacks |
Option 2 Damage Value +889 every 0.5 sec. when waiting and walking (Max Stacks: 5. Stacks -2 every 2 sec. while dashing.) Skill Atk. +8% at the max Damage Value stacks (Max Stacks: 1) |
Option 2 1347 → 1886 |
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|
Alteration Dial Belt |
Option 1 Petrifies enemies within 500 px if you lose 15% of HP at once. (Cooldown: 30 sec.) |
Option 1
Attacks Petrify you for 3 sec. (Cooldown: 20 sec. This Abnormal Status effect ignores your Tolerance.) HP/MP +30% for 10 sec. while Petrified (Cooldown: 60 sec.) |
Option 1 943 → 1347 |
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Option 2 Incoming damage -30% while Petrified |
Option 2 Applies the following for 30 sec. while you're Petrified. (Max Stacks: 1) - Skill Atk. +10% - Incoming damage -10% |
Option 2 943 → 1347 |
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Option 3 Damage Value +385 per Petrified target within 500 px (Max Stacks: 10) |
Option 3 Damage Value +1284 per Petrified target within 500 px (Max Stacks: 3) (At Option Lv. 1) |
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| Wishful Melody |
Option 1 Consumables put you to Sleep for 10 sec. and decrease remaining skill cooldown -10%. (Cooldown: 10 sec. Awakening skills excluded.) |
Option 1 Consumables put you to Sleep for 10 sec. when used. (Cooldown: 10 sec.) Cooldown -10% for 20 sec. every 20 sec. during 1 or more Consumable effects (Awakening skills excluded) Sleep Tolerance -10% |
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Option 1 480 → 485 |
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Option 2 Consumables increase Damage Value +3,260 for 20 sec. (Max Stacks: 1) |
Option 2 Damage Value +2964 and Skill Atk. +2% for 20 sec. every 20 sec. |
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Option 2 480 → 485 |