Item Name |
Old |
New |
Damage Value |
Buff Power |
---|---|---|---|---|
Unshakable Faith |
Option 4 Incoming Water damage increases Water Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1) |
Option 4 Incoming |
- | - |
Unbreakable Faded Faith |
Option 4 Incoming Shadow damage increases Shadow Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1) |
Option 4 Incoming |
- | - |
Neo White Class Pants |
Option 1 This equipment's Enchanting effect +70% (Skill Level effect excluded) |
- |
Option 1 1078 → 1616 |
- |
Option 2 Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect excluded) |
- |
Option 2 1078 → 1616 |
- | |
Desert Technology Pants |
Option 1 Attacking Burned enemies creates 1 Ember for 5 sec. (Cooldown: 0.1 sec.) - When 5 Embers are created, consumes all the Embers and causes an explosion. (Inflicts 24% of total Damage Value, regardless of enemy Def.) |
- |
Option 1 674 → 1078 |
- |
Option 2 Attacking Burned enemies increases Fire Damage +5 and Fire Resistance +5 for 5 sec. (Cooldown: 1 sec. Max Stacks: 5) |
- |
Option 1 674 → 1078 |
- | |
Dragon Rider |
Option 1 Lv. 35 or lower skills increase All Elemental Damage +3 for 15 sec. (Max Stacks: 5) |
Option 1 Lv. 35 or lower skills increase All Elemental Damage +4 |
- | - |
Light Adapter Pants |
Option 4 Incoming Light damage increases Light Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1) |
Option 4 Incoming |
- | - |
Robotic Combat Pants |
Option 1 Damage Value +272 for every 6 Reinforcement/Amplification levels by equipped items (Max Stacks: 24. Insignias and sub weapons excluded.) |
Option 1 Damage Value +136 and Skill Atk. +0.2% for every 6 Reinforcement/Amplification levels by equipped items (Max Stacks: 24. Insignias and sub weapons excluded.) (At Option Lv. 1) |
- | - |
Glamorous Stage |
Option 2 Incoming damage -10% during Backstep Backstep increases Damage Value +2,223 for 20 sec. (Max Stacks: 1) |
Option 2 Backstep applies the following for 60 sec. (Max Stacks :1) - Incoming damage -10% - Damage Value +2223 - All Elemental Damage +15 |
- | - |
Breathing Nature's Life |
Option 1 Attacking Burned enemies will Burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.) |
Option 1 Attacking |
- | - |
Option 3 Damage Value +356 per Burned target within 500 px (Max Stacks: 10) |
Option 3 Damage Value +712 per Burned target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
Overwhelming Power Lower Armor |
Option 4 Damage Value +356 per Poisoned target within 500 px (Max Stacks: 10) |
Option 4 Damage Value +712 per Poisoned target within 500 px (Max Stacks: 5) (At Option Lv. 1) |
- | - |
Jade Ghost Tassets |
Option 1 Creates an additional effect, depending on the number of Avatars in your Avatar inventory. 21–50: Damage Value +1,482 51+: Damage Value +2,668 |
- |
Option 1 808 → 1347 |
- |
Option 2 If 120 or more Avatars in Avatar inventory, shines a spotlight, casts Super Armor, and skill cooldown -8% (Awakening skills excluded) |
- |
Option 2 808 → 1347 |
- | |
Tireless Journey Bottom |
Option 1 All classes' Lv. 1 - 80 skill range +5% with each kill (Awakening skills excluded. Max Stacks: 5) Skills decrease Skill Atk. -4% for 10 sec. (Max Stacks: 1) |
Option 1 All classes' Lv. 1 - 80 skill range +5% for 30 sec. when attacking (Awakening skills excluded. Max Stacks: 5) Skills decrease Skill Atk. -4% for 10 sec. (Max Stacks: 1) |
- | - |
Genius Engineer's Multi-box Pants |
Option 2 The Camouflage buff applies the following effects. (Canceled when Camouflage is canceled.) - Damage Value +2,223 (At Option Lv. 1) - Evasion +45% - Incoming Damage +10% |
Option 2 The Camouflage buff applies the following effects. (Canceled when Camouflage is canceled.) - Damage Value +3705 (At Option Lv. 1) - Evasion +45% - Incoming Damage +10% |
- | - |
Deteriorating Reason |
Option 4 Incoming Fire damage increases Fire Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1) |
Option 4 Incoming |
- | - |
Peace Defender's Winged Leggings |
Option 2 Clear Cube Fragment skills increase Damage Value +1,927 and MP +5% for 10 sec. (Max Stacks: 1. Cooldown: 10 sec.) (At Option Lv. 1) |
Option 2 Clear Cube Fragment skills increase Damage Value +2223, and MP +5% for 20 sec. (Max Stacks: 1. Cooldown: 10 sec.) (At Option Lv. 1) |
- | - |
High-tech Tactical Support Gaiters |
Option 2 Skill Atk. +30% for 1 skill for 2 sec. if you accurately block enemy attacks with the following skills. - Guard, Sword Barrier, Endure, Weapon Parry, Shield Defense, Divine Shield, and Gun Guard (Cast these skills and block enemy attacks within the next 0.5 sec. for the accurate decision.) |
Option 2
Counterattacks increase Skill Atk. +6%. |
- | - |
Chaos Curtains |
Option 1 If 90% or lower HP, Damage Value +412 (Max Stacks: 9) (At Option Lv. 1) - Damage Value stacks +1 for every additional 10% HP loss Skills consume 1% of HP. (HP can't go below 1% because of this effect.) |
Option 1 If 90% or lower HP, Damage Value +445 (Max Stacks: 4) (At Option Lv. 1) - Damage Value stacks +1 for every additional 10% HP loss
|
- |
- |
Option 2 If 90% or lower HP, Damage Value +247 and Physical/Magical Def. -2,200 (Max Stacks: 9) (At Option Lv. 1) - Damage Value and Physical/Magical Def. stacks +1 for every additional 10% HP loss |
Option 2 If 90% or lower HP, Skill Atk. +1.5% - Skill Atk. |
- |
- |
|
Storm Rider |
Option 1 Skills restore HP by 10% of their MP cost. |
Option 1 Skills restore HP by 10% of their MP cost. Incoming damage Petrifies you for 3 sec. (Cooldown: 20 sec. This Abnormal Status effect ignores your Tolerance.) |
- |
Option 1 470 → 485 |
Option 2 Consumables and equipment's MP healing amounts +10% HP/MP recovery per min. set to 0 |
Option 2
Applies the following for 30 sec. while you're Petrified. (Max Stacks: 1) - Skill Atk. +10% (Awakening skills excluded) - Damage Value +1037 (At Option Lv. 1) - Physical/Magical Def. +9000 |
- |
Option 2 470 → 485 |
|
Unlimited Cybernetics |
Option 1 Curses enemies in 250 px around you for 5 sec. every 20 sec. while equipped. Dashing gradually increases Curse range and decreases HP -0.5% every sec. (HP can't go below 1% because of this option.) Curse range gradually decreases out of Dash mode. |
- |
Option 1 1616 → 1751 |
- |
Option 2 If 70% or more HP, skill cooldown -10% (Awakening skills excluded) If 50 to below 70% HP, skill cooldown -12% (Awakening skills excluded) If below 50% HP, skill cooldown -15% (Awakening skills excluded) |
- |
Option 2 1616 → 1751 |
- |
|
Justification for Victory |
Option 1 Charges 1 stack every sec. while equipped. (Max Stacks: 10) - These stacks are reset when a non-vulnerable Neutralize effect is activated, increasing your Neutralize Gauge reduction, depending on their number. (Min. 50% to max. 100% of Neutralize Gauge reduction for the vulnerable trait) |
Option 1 Neutralize Gauge reduction +200% by Weakness Neutralize-type Status effect
|
- |
Option 1 461 → 490 |
Option 2 Damage Value +296 upon decreasing Neutralize gauge with your attacks (Max Stacks: 10) |
Option 2 Damage Value +296 upon decreasing Neutralize gauge with your attacks (Max Stacks: 10) All Elemental Damage +15 at the max Damage Value stacks |
- |
Option 2 461 → 490 |
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