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Item Name

Old

New

Damage Value

Buff Power

Unshakable Faith

Option 4

Incoming Water damage increases Water Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1)

Option 4

Incoming Water damage increases Water Resistance +20 for 60 sec. (Cooldown: 5 sec. Max Stacks: 1)

- -

Unbreakable Faded Faith

Option 4

Incoming Shadow damage increases Shadow Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1)

Option 4

Incoming Shadow damage increases Shadow Resistance +20 for 60 sec. (Cooldown: 5 sec. Max Stacks: 1)

- -

Neo White Class Pants

Option 1

This equipment's Enchanting effect +70% (Skill Level effect excluded) 

-

Option 1

1078 → 1616

-

Option 2

Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect excluded)

-

Option 2

1078 → 1616

-

Desert Technology Pants

Option 1

Attacking Burned enemies creates 1 Ember for 5 sec. (Cooldown: 0.1 sec.)

- When 5 Embers are created, consumes all the Embers and causes an explosion.

(Inflicts 24% of total Damage Value, regardless of enemy Def.) 

-

Option 1

674 → 1078

-

Option 2

Attacking Burned enemies increases Fire Damage +5 and Fire Resistance +5 for 5 sec.

(Cooldown: 1 sec. Max Stacks: 5) 

-

Option 1

674 → 1078

-

Dragon Rider

Option 1

Lv. 35 or lower skills increase All Elemental Damage +3 for 15 sec. (Max Stacks: 5) 

Option 1

Lv. 35 or lower skills increase All Elemental Damage +4 for 15 sec. (Max Stacks: 5)

- -

Light Adapter Pants

Option 4

Incoming Light damage increases Light Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1)

Option 4

Incoming Light damage increases Light Resistance +20 for 60 sec. (Cooldown: 5 sec. Max Stacks: 1)

- -

Robotic Combat Pants

Option 1

Damage Value +272 for every 6 Reinforcement/Amplification levels by equipped items (Max Stacks: 24. Insignias and sub weapons excluded.)

Option 1

Damage Value +136 and Skill Atk. +0.2% for every 6 Reinforcement/Amplification levels by equipped items (Max Stacks: 24. Insignias and sub weapons excluded.) (At Option Lv. 1)

- -

Glamorous Stage

Option 2

Incoming damage -10% during Backstep

Backstep increases Damage Value +2,223 for 20 sec. (Max Stacks: 1)

Option 2

Backstep applies the following for 60 sec. (Max Stacks :1)

- Incoming damage -10%

- Damage Value +2223

- All Elemental Damage +15

- -

Breathing Nature's Life

Option 1

Attacking Burned enemies will Burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

Option 1

Attacking Burned enemies will Burn all enemies within 450 px for 15 sec. (Cooldown: 10 sec.)

- -

Option 3

Damage Value +356 per Burned target within 500 px (Max Stacks: 10)

Option 3

Damage Value +712 per Burned target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Overwhelming Power Lower Armor

Option 4

Damage Value +356 per Poisoned target within 500 px (Max Stacks: 10)

Option 4

Damage Value +712 per Poisoned target within 500 px (Max Stacks: 5) (At Option Lv. 1)

- -

Jade Ghost Tassets

Option 1

Creates an additional effect, depending on the number of Avatars in your Avatar inventory.

21–50: Damage Value +1,482

51+: Damage Value +2,668

-

Option 1

808 → 1347

-

Option 2

If 120 or more Avatars in Avatar inventory, shines a spotlight, casts Super Armor, and skill cooldown -8% (Awakening skills excluded)

-

Option 2

808 → 1347

-

Tireless Journey Bottom

Option 1

All classes' Lv. 1 - 80 skill range +5% with each kill (Awakening skills excluded. Max Stacks: 5)

Skills decrease Skill Atk. -4% for 10 sec. (Max Stacks: 1)

Option 1

All classes' Lv. 1 - 80 skill range +5% for 30 sec. when attacking (Awakening skills excluded. Max Stacks: 5)

Skills decrease Skill Atk. -4% for 10 sec. (Max Stacks: 1)

- -

Genius Engineer's Multi-box Pants

Option 2

The Camouflage buff applies the following effects.

(Canceled when Camouflage is canceled.)

- Damage Value +2,223 (At Option Lv. 1)

- Evasion +45%

- Incoming Damage +10% 

Option 2

The Camouflage buff applies the following effects.

(Canceled when Camouflage is canceled.)

- Damage Value +3705 (At Option Lv. 1)

- Evasion +45%

- Incoming Damage +10% 

- -

Deteriorating Reason

Option 4

Incoming Fire damage increases Fire Resistance +20 for 10 sec. (Cooldown: 5 sec. Max Stacks: 1)

Option 4

Incoming Fire damage increases Fire Resistance +20 for 60 sec. (Cooldown: 5 sec. Max Stacks: 1)

- -

Peace Defender's Winged Leggings

Option 2

Clear Cube Fragment skills increase Damage Value +1,927 and MP +5% for 10 sec. (Max Stacks: 1. Cooldown: 10 sec.) (At Option Lv. 1)

Option 2

Clear Cube Fragment skills increase Damage Value +2223, and MP +5% for 20 sec. (Max Stacks: 1. Cooldown: 10 sec.) (At Option Lv. 1)

- -

High-tech Tactical Support Gaiters

Option 2

Skill Atk. +30% for 1 skill for 2 sec. if you accurately block enemy attacks with the following skills.

- Guard, Sword Barrier, Endure, Weapon Parry, Shield Defense, Divine Shield, and Gun Guard

(Cast these skills and block enemy attacks within the next 0.5 sec. for the accurate decision.)

Option 2

Skill Atk. +30% for 1 skill for 2 sec. if you accurately block enemy attacks with the following skills.

- Guard, Sword Barrier, Endure, Weapon Parry, Shield Defense, Divine Shield, and Gun Guard

(Cast these skills and block enemy attacks within the next 0.5 sec. for the accurate decision.)

Counterattacks increase Skill Atk. +6%.

- -

Chaos Curtains

Option 1

If 90% or lower HP, Damage Value +412 (Max Stacks: 9) (At Option Lv. 1)

- Damage Value stacks +1 for every additional 10% HP loss

Skills consume 1% of HP. (HP can't go below 1% because of this effect.)

Option 1

If 90% or lower HP, Damage Value +445 (Max Stacks: 4) (At Option Lv. 1)

- Damage Value stacks +1 for every additional 10% HP loss

Skills consume 1% of HP. (HP can't go below 1% because of this effect.)

-

-

Option 2

If 90% or lower HP, Damage Value +247 and Physical/Magical Def. -2,200 (Max Stacks: 9) (At Option Lv. 1)

- Damage Value and Physical/Magical Def. stacks +1 for every additional 10% HP loss

Option 2

If 90% or lower HP, Skill Atk. +1.5% Damage Value +247 and Physical/Magical Def. -2,200 (Max Stacks: 4)

- Skill Atk. Damage Value and Physical/Magical Def. stacks +1 for every additional 10% HP loss

-

-

Storm Rider

Option 1

Skills restore HP by 10% of their MP cost.

Option 1

Skills restore HP by 10% of their MP cost.

Incoming damage Petrifies you for 3 sec. (Cooldown: 20 sec. This Abnormal Status effect ignores your Tolerance.)

-

Option 1

470 → 485

Option 2

Consumables and equipment's MP healing amounts +10%

HP/MP recovery per min. set to 0

Option 2

Consumables and equipment's MP healing amounts +10%       

HP/MP recovery per min. set to 0

Applies the following for 30 sec. while you're Petrified. (Max Stacks: 1)

- Skill Atk. +10% (Awakening skills excluded)

- Damage Value +1037 (At Option Lv. 1)

- Physical/Magical Def. +9000

-

Option 2

470 → 485

Unlimited Cybernetics

Option 1

Curses enemies in 250 px around you for 5 sec. every 20 sec. while equipped.

Dashing gradually increases Curse range and decreases HP -0.5% every sec. (HP can't go below 1% because of this option.)

Curse range gradually decreases out of Dash mode.

-

Option 1

1616 → 1751

-

Option 2

If 70% or more HP, skill cooldown -10% (Awakening skills excluded)

If 50 to below 70% HP, skill cooldown -12% (Awakening skills excluded)

If below 50% HP, skill cooldown -15% (Awakening skills excluded)

-

Option 2

1616 → 1751

-

Justification for Victory

Option 1

Charges 1 stack every sec. while equipped. (Max Stacks: 10)

- These stacks are reset when a non-vulnerable Neutralize effect is activated, increasing your Neutralize Gauge reduction, depending on their number. (Min. 50% to max. 100% of Neutralize Gauge reduction for the vulnerable trait)

Option 1

Neutralize Gauge reduction +200% by Weakness Neutralize-type Status effect

Charges 1 stack every sec. while equipped. (Max Stacks: 10)

- These stacks are reset when a non-vulnerable Neutralize effect is activated, increasing your Neutralize Gauge reduction, depending on their number. (Min. 50% to max. 100% of Neutralize Gauge reduction for the vulnerable trait)

-

Option 1

461 → 490

Option 2

Damage Value +296 upon decreasing Neutralize gauge with your attacks (Max Stacks: 10)

Option 2

Damage Value +296 upon decreasing Neutralize gauge with your attacks (Max Stacks: 10)

All Elemental Damage +15 at the max Damage Value stacks

-

Option 2

461 → 490

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