Item Name |
Old |
New |
Damage Value |
Buff Power |
---|---|---|---|---|
Opening Mysterious Flower |
Option 1 Enter the [Equipment Option Control] key to consume Black Cube Fragments instead of Clear ones for Clear Cube Fragment skills for 300 sec. (Cooldown: 10 sec.) Black Cube Fragment attacks Blind enemies for 5 sec. (Cooldown: 25 sec.) Skill Atk. +10% against Blinded enemies |
Option 1
Applies the following for 10 sec. every 10 sec. - Clear Cube Fragment skills consume Black Cube Fragments instead of Clear ones. - Attacks Blind enemies for 5 sec. (Cooldown: 8 sec.) |
- | - |
Option 2 Clear Cube Fragment skills increase Shadow Damage +10 for 20 sec. (Max Stacks: 1) |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +10 for 20 sec. (Max Stacks: 1) Skill Atk. +10% for 30 sec. when attacking Blinded enemies (Max Stacks: 1) |
- | - | |
Option 3 Outgoing Blind duration +2 sec. |
Option 3 Outgoing Blind duration +2 sec. Damage Value +148 upon decreasing Neutralize gauge with your attacks (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
Option 4 Skill Atk. +10% against Blinded enemies |
Option 4 Skill Atk. +10% for 30 sec. when attacking Blinded enemies (Max Stacks: 1) |
- | - | |
Gold Wing Ring |
Option 1 Non-counterattacks increase Skill Atk. +35%. Counterattacks increase Skill Atk. +20%. |
Option 1 Damage Value +800 for 30 sec. when attacking (Cooldown: 0.1 sec. Max Stacks: 5) (At Option Lv. 1) - Damage Value stacks are reset if you lose at least 30% of HP at once. |
Option 1 1347 → 2021 |
- |
Option 2 Incoming non-counterattack damage -20% Incoming counterattack damage -15% |
Option 2 Incoming damage -20% for 30 sec. if you lose at least 10% of HP at once. (Cooldown: 20 sec. Max Stacks: 1) |
Option 2 1347 → 2021 |
- | |
Golem's Centrum Ring |
Option 1 Damage Value +247 every 5 sec. in dungeons (Max Stacks: 6) - Skill Atk. +2% at 3 or more Damage Value stacks Damage Value stacks -1 when attacked (Incoming Hit Cooldown: 1 sec. Option only applied if you lose at least 1% of HP at once.) |
Option 1 If 30% or lower HP, Damage Value +445 every 2 sec. (Max Stacks: 3) (At Option Lv. 1) - Skill Atk. +4% at 3 Damage Value stacks Damage Value stacks -1 when attacked (Incoming Hit Cooldown: 1 sec. Option only applied if you lose at least 1% of HP at once.) |
- | - |
Option 2 Physical/Magical Def. +2,000 every 5 sec. in dungeons (Max Stacks: 6) - Skill Atk. +2% at 3 or more Physical/Magical Def. stacks Physical/Magical Def. stacks -1 when attacked (Incoming Hit Cooldown: 1 sec. Option only applied if you lose at least 1% of HP at once.) |
Option 2 If 30% or lower HP, Physical/Magical Def. +4000 every 2 sec. (Max Stacks: 3) - Skill Atk. +4% at 3 Physical/Magical Def. stacks -1 when attacked (Incoming Hit Cooldown: 1 sec. Option only applied if you lose at least 1% of HP at once.) |
- | - | |
Knight's Pride |
Option 1 Enter the [Equipment Option Control] key to consume Blue Cube Fragments instead of Clear ones for Clear Cube Fragment skills for 300 sec. (Cooldown: 10 sec.) Blue Cube Fragment attacks Freeze enemies for 5 sec. (Cooldown: 25 sec.) Skill Atk. +5% against Frozen enemies |
Option 1
Applies the following for 10 sec. every 10 sec. - Clear Cube Fragment skills consume Blue Cube Fragments instead of Clear ones. - Attacks Freeze enemies for 5 sec. (Cooldown: 8 sec.) |
- |
Option 1 480 → 485 |
Option 2 Clear Cube Fragment skills increase Water Damage +10 for 20 sec. (Max Stacks: 1) |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +10 for 20 sec. (Max Stacks: 1) Skill Atk. +5% for 30 sec. when attacking Frozen enemies (Max Stacks: 1) |
- |
Option 2 480 → 485 |
|
Option 3 Outgoing Freeze duration +2 sec. |
Option 3 Outgoing Freeze duration +2 sec. Damage Value +148 upon decreasing Neutralize gauge with your attacks (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
Option 4 Skill Atk. +15% while attacking Frozen enemies |
Option 4 Skill Atk. +15% for 30 sec. when attacking Frozen enemies (Max Stacks: 1) |
- | - | |
Visible Destroyed Spiritual Residue |
Option 1 If attacked at 20% or lower HP, consumes all MP and recovers HP by that consumed amount. (Cooldown: 60 sec.) |
- |
- |
Option 1 461 → 485 |
Option 2 If 50% or lower HP, recovers 3% of HP every sec. If 50% or lower MP, recovers 4% of MP every sec. |
- |
- |
Option 2 461 → 485 |
|
Token of Burning Desire |
Option 1 All Elemental Damage +8 per Abnormal Status effect cast on you (Up to+24) |
Option 1 All Elemental Damage +8 for each type of Abnormal Status applied to you (Up to +32) |
- | - |
Option 2 Damage Value +445 per target in an Abnormal status (Max Stacks: 10) |
Option 2 Damage Value +445 per target in an Abnormal status (Max Stacks: 10) - Boss/Named monsters add the max stacks when affected by Abnormal Status effects. |
- |
- |
|
Red Life Ring |
Option 1 Enter the [Equipment Option Control] key to consume Red Cube Fragments instead of Clear ones for Clear Cube Fragment skills for 300 sec. (Cooldown: 10 sec.) Red Cube Fragment attacks Burn enemies for 15 sec. (Cooldown: 10 sec.) Skill Atk. +2% while attacking Burned enemies |
Option 1
Applies the following for 10 sec. every 10 sec. - Clear Cube Fragment skills consume Red Cube Fragments instead of Clear ones. - Attacks Burn enemies for 15 sec. (Cooldown: 10 sec.) |
- |
Option 1 480 → 485 |
Option 2 Clear Cube Fragment skills increase Fire Damage +10 for 20 sec. (Max Stacks: 1) |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +10 for 20 sec. (Max Stacks: 1) Skill Atk. +2% while attacking Burned enemies |
- |
Option 2 480 → 485 |
|
Option 3 Outgoing Burn duration -10% |
Option 3 Outgoing Burn duration -10% Damage Value +741 for 30 sec. when attacking Burned enemies (Max Stacks: 1) (At Option Lv. 1) |
- | - | |
Unstoppable Destiny |
Option 1 Your Freeze effect on enemies can't be removed by Burn attacks. Skill Atk. +5% against Frozen enemies |
Option 1 Your Freeze effect on enemies can't be removed by Burn attacks. Skill Atk. +5% for 30 sec. when attacking Frozen enemies (Max Stacks: 1) |
- | - |
Option 2 Hit Frozen enemies 30 times to increase their Freeze durations +5 sec. (Cooldown: 15 sec.) |
Option 2 Freezes enemies in 300 px for 10 sec. for every 5 attacks. (Cooldown: 15 sec.) Hit Frozen enemies 10 times to increase their Freeze durations +5 sec. (Cooldown: 15 sec.) |
- | - | |
Option 3 Skill Atk. +15% while attacking Frozen enemies |
Option 3 Skill Atk. +15% for 30 sec. when attacking Frozen enemies (Max Stacks: 1) |
- | - | |
Glowing Life |
Option 1 Enter the [Equipment Option Control] key to consume White Cube Fragments instead of Clear ones for Clear Cube Fragment skills for 300 sec. (Cooldown: 10 sec.) White Cube Fragment attacks Shock enemies for 15 sec. (Cooldown: 10 sec.) Skill Atk. +2% while attacking Shocked enemies |
Option 1
Applies the following for 10 sec. every 10 sec. - Clear Cube Fragment skills consume White Cube Fragments instead of Clear ones. - Attacks Shock enemies for 15 sec. (Cooldown: 10 sec.) |
- |
Option 1 480 → 485 |
Option 2 Clear Cube Fragment skills increase Light Damage +10 for 20 sec. (Max Stacks: 1) |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +10 for 20 sec. (Max Stacks: 1) Skill Atk. +2% while attacking Shocked enemies |
- |
Option 2 480 → 485 |
|
Option 3 Outgoing Shock duration -10% |
Option 3 Outgoing Shock duration -10% Damage Value +741 for 30 sec. when attacking Shocked enemies (Max Stacks: 1) (At Option Lv. 1) |
- | - | |
Third Spade - Death |
Option 1 This equipment's Enchanting effect +70% (Skill Level effect/Adventurer Fame excluded) |
- |
Option 1 404 → 1078 |
- |
Option 2 Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect/Adventurer Fame excluded) |
- |
Option 2 404 → 1078 |
- | |
Guardian Dragon's Protection - Blessing |
Option 1 All classes' Lv. 45 Active skills +10 levels (Buff skills excluded: Healing Wind and Regenerative Aria) Casting Lv. 45 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.) Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.) |
Option 1 All classes' Lv. 45 Active skills +10 levels (Buff skills excluded: Healing Wind and Regenerative Aria) Casting Lv. 45 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.) Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.) Attacks decrease this recovery delay -1 sec. (Up to -30 sec. Cooldown: 1 sec.) |
- | - |
Option 2 Lv. 45 skills increase All Elemental Damage +30 for 30 sec. (Max Stacks: 1) |
Option 2 Lv. 45 skills increase All Elemental Damage +30 for 60 sec. (Max Stacks: 1) |
- | - | |
Energy Search Ring |
Option 1 Applies the following, depending on your highest Elemental Damage value. - 200 - 250: Damage Value +1,037 - 250 - 300: Damage Value +1,927 - 300+: Damage Value +2,816 and Skill Atk. +7% |
Option 1 Applies the following, depending on your highest Elemental Damage value. - 175 - below 225: Damage Value +1037 - 225 - below 275: Damage Value +1927 - 275+: Damage Value +2816 and Skill Atk. +7% |
- | - |
Option 2 If your highest Elemental Resistance is 75 or more, Damage Value +700 |
Option 2 If your highest Elemental Resistance is 75 or more, Damage Value +1482 (At Option Lv. 1) |
- | - | |
Overcurrent Magnet Ring |
Option 1 Enter the [Equipment Option Control] key to consume Gold Cube Fragments instead of Clear ones for Clear Cube Fragment skills for 300 sec. (Cooldown: 10 sec.) Gold Cube Fragment attacks Stun enemies for 3 sec. (Cooldown: 20 sec.) Skill Atk. +5% against Stunned enemies |
Option 1
Applies the following for 10 sec. every 10 sec. - Clear Cube Fragment skills randomly consume Red, Blue, White, or Black Cube Fragments instead of Clear ones. - Attacks Stun enemies for 5 sec. (Cooldown: 8 sec.) |
- |
Option 1 480 → 485 |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +8 for 20 sec. (Max Stacks: 1) |
Option 2 Clear Cube Fragment skills increase All Elemental Damage +10 for 20 sec. (Max Stacks: 1) Skill Atk. +5% for 30 sec. when attacking Stunned enemies (Max Stacks: 1) |
- |
Option 2 480 → 485 |
|
Option 3 Enemy Stun duration +2 sec. |
Option 3 Enemy Stun duration +2 sec. Damage Value +148 upon decreasing Neutralize gauge with your attacks (Max Stacks: 5) (At Option Lv. 1) |
- | - | |
Option 4 Skill Atk. +15% while attacking Stunned enemies |
Option 4 Skill Atk. +15% for 30 sec. when attacking Stunned enemies (Max Stacks: 1) |
- | - | |
One-touch Smart Remote Controller |
Option 1 If 90% or more MP, Damage Value +445 If 60 to below 90%, Damage Value +2668 If below 60% MP, Damage Value +4298 |
Option 1 If 80% or more MP, Damage Value +445 If 50 to below 80% MP, Damage Value +2668 If below 50% MP, Damage Value +2668 and Skill Atk. +7% (at Option Lv. 1) |
Option 1 1078 → 1212 |
- |
Option 2 Max MP +2000 Skill MP cost +100% |
Option 2
If below 50% MP, Movement Speed +20% |
Option 2 1078 → 1212 |
- | |
Magnetic Field Detector Ring |
Option 1 Casts the Gravity buff upon entering dungeons, applying the following effects. - The party members that receive this Gravity buff share incoming damage. - If receiving another party member's damage, Attack/Casting Speed +2% for 5 sec. (Max Stacks: 5) |
Option 1 Casts the Gravity buff upon entering dungeons, applying the following effects. - The party members that receive this Gravity buff share incoming damage. - If receiving another party member's damage, Attack/Casting Speed +2% for 30 sec. (Max Stacks: 5) |
- | - |
Option 2 Your Skill Atk. +2% and Damage Value +1,112 for every Gravity Buff target including you (Max Stacks: 4) |
Option 2 Your Skill Atk. +2% and Damage Value +1,112 for every Gravity Buff target including you (Max Stacks: 4) Skill Atk. +2% and Damage Value +1112 if you're the only Gravity Buff target in the party |
- | - | |
Tactical Radar Net Ring |
Option 1 Quick slot skills' cooldown recovery +3.5% for every quick slot skill on cooldown (Up to +42%. Awakening skills excluded.) |
Option 1
|
- |
Option 1 437 → 451 |
Option 2 Skills create a 10% chance of randomly resetting 1 skill with 20 sec. or less cooldown left. (Cooldown: 20 sec. Awakening skills excluded.) |
- |
- |
Option 2 437 → 451 |
|
Crimson Crystal Ring |
Option 3 Outgoing Bleeding duration -10% |
Option 3 Outgoing Bleeding duration -10% Damage Value +741 for 30 sec. when attacking Bleeding enemies (Max Stacks: 1) (At Option Lv. 1) |
- | - |
Moving Fortress |
Option 1 Receiving 2 or more Consumable effects Bleeds you for 15 sec. every 10 sec. Skill cooldown recovery +10% while Bleeding (Awakening skills excluded) |
- |
- |
Option 1 466 → 480 |
Option 2 Recovering HP with Consumables increases Skill Atk. +5% and decreases incoming damage -20% for 30 sec. (Max Stacks: 1) |
Option 2 Skill Atk. +5% and incoming damage -10% for 30 sec. every 30 sec. during 1 or more Consumable effects (Max Stacks: 1) |
- |
Option 2 466 → 480 |
|
Painful Wound |
Option 1 Attacks cast the Scar buff, applying the following effects. (Cooldown: 5 sec. Max Stacks: 3.) - Restricts 15% of max usable HP. (This equipment's HP Restriction effect can't restrict HP below max 1%. HP can't be restored past this restriction.) - Damage Value +1,482 Skill Atk. +5% at the max Scar buff stacks |
Option 1 Attacks cast the Scar buff and apply the following. (Cooldown: 5 sec. Max Stacks: 1.) - Restricts 35% of max usable HP. (This equipment's HP Restriction effect can't restrict HP below max 1%. HP can't be restored past this restriction.) - Damage Value +4446 (at Option Lv. 1) - Skill Atk. +7% |
- |
- |
Sparkling Melody |
Option 1 Recover MP with Consumables to increase Damage Value +3,409 for 30 sec. (Max Stacks: 1) Consumables' MP healing amounts -80% |
Option 1 Skill Atk. +6% for 15 sec. every 10 sec. during 1 or more Consumable effects (Max Stacks: 1) Consumables' MP healing amounts -50% |
- |
- |
Option 2 Equipment's MP healing amounts +30% |
- |
- |
- |
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