By using this Neople’s site, you agree to our use of cookies. Click here for more information

Necklace

Item Name

Old

New

Damage Value

Buff Power

Heightened Fury Necklace

Option 1

Ignores 8% of enemy Def. for 30 sec. at 20 combos (Max Stacks: 1)

-

-

Option 1

466 → 475

Option 2

Remaining HP -1% for Named/Boss monsters within 500 px at 200 combos (Cooldown: 30 sec. Not applicable to Buffers.)

-

-

Option 2

466 → 475

Golem's Heart Necklace

Option 1

Attacks cause a Water explosion that damages both you and enemies.

(Cooldown: 5 sec. Inflicts 120% of total Damage Value, regardless of enemy Def.)

- Inflicts 1 fixed damage on you.

-

Option 1

1886 → 2021

-

Option 2

Incoming Water damage increases Water Damage +30 for 10 sec. (Max Stacks: 1)

Option 2

Incoming Water damage increases Water Damage +30 and Skill Atk. +3% for 20 sec. (Max Stacks: 1)

Option 2

1886 → 2021

-

Harsh Reality Necklace

Option 1

Attacks cause a Fire explosion that damages both you and enemies.

(Cooldown: 5 sec. Inflicts 120% of total Damage Value, regardless of enemy Def.)

- Inflicts 1 fixed damage on you.

-

Option 1

1886 → 2021

-

Option 2

Incoming Fire damage increases Fire Damage +30 for 10 sec. (Max Stacks: 1)

Option 2

Incoming Fire damage increases Fire Damage +30 and Skill Atk. +3% for 20 sec. (Max Stacks: 1)

Option 2

1886 → 2021

-

D-Zet Fuse Choker

Option 1

The last Neutralize effect cast on your enemy becomes the next Neutralize gauge's vulnerable trait.

Option 1

The last Neutralize effect cast on your enemy becomes the next Neutralize gauge's vulnerable trait.

Enemy Neutralize gauge -10 when attacking (Cooldown: 3 sec. Not applicable to Buffer characters.)

- Neutralize gauge reduction +20% as per Neutralize Gauge destruction count (Max Stacks: 5)

- -

Option 2

Skill Atk. +5% when attacking enemies in Abnormal statuses.

Attacking other enemies decreases Skill Atk. -5%.

Option 2

Skill Atk. +5% when attacking enemies in Abnormal statuses.

Damage Value +1778 for 30 sec. when attacking enemies in Abnormal statuses (Max Stacks: 1) (At Option Lv. 1)

Attacking other enemies decreases Skill Atk. -5%.

- -

Soldier's Honor Necklace

Option 1

Attacking Burned enemies causes a Fire explosion.

(Cooldown: 1 sec. Inflicts 9% of total Damage Value, regardless of enemy Def.)

Option 1

Equipment-based object damage +10%

Attacking Burned enemies causes a Fire explosion. (Cooldown: 1 sec. Inflicts 150% of total Damage Value, regardless of enemy Def.)

- -

Guardian Dragon's Protection - Valor

Option 1

All classes' Lv. 40 Active skills +10 levels (Buff skills excluded: Tiger Flash, First Aid of Love, Fountain of Life, Resurrection, and Ninpou: Cycles of Eternity)

Casting Lv. 40 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.)

Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.)

Option 1

All classes' Lv. 40 Active skills +10 levels (Buff skills excluded: Tiger Flash, First Aid of Love, Fountain of Life, Resurrection, and Ninpou: Cycles of Eternity)

Casting Lv. 40 skills decreases their level -1. (Up to -10. Retained until you clear the dungeon.)

Maintain 70% or lower remaining HP for 120 sec. to recover the lost skill levels. (Cooldown: 120 sec.)

Attacks decrease this recovery delay -1 sec. (Up to -30 sec. Cooldown: 1 sec.)

- -

Option 2

Casting Lv. 40 skills increases All Elemental Damage +30 for 30 sec. (Max Stacks: 1)

Option 2

Casting Lv. 40 skills increases All Elemental Damage +30 for 60 sec. (Max Stacks: 1)

- -

Atomic Core Necklace

Option 1

Skill cooldown recovery +4% for every 50 points of your highest Elemental Damage (Max Stacks: 6. Awakening skills excluded.)

Option 1

Skill cooldown recovery +5% for every 55 points of your highest Elemental Damage (Max Stacks: 5. Awakening skills excluded.)

- -

Pulsating Vital Beats

Option 1

Attacks cause a Light explosion that damages both you and enemies.

(Cooldown: 5 sec. Inflicts 120% of total Damage Value, regardless of enemy Def.)

- Inflicts 1 fixed damage on you. 

-

Option 1

1886 → 2021

-

Option 2

Incoming Light damage increases Light Damage +30 for 10 sec. (Max Stacks: 1)

Option 2

Incoming Light damage increases Light Damage +30 and Skill Atk. +3% for 20 sec. (Max Stacks: 1)

Option 2

1886 → 2021

-

Noble Philosophy

Option 1

Equipment-based object damage +30%

Equipment object attacks increase Damage Value +356. (Cooldown: 1 sec. Max Stacks: 10.)

-

-

Option 1

480 → 490

Option 2

Attacks Burn all enemies in 300 px around you.

(Cooldown: 5 sec. Inflicts 35% of total Damage Value, regardless of enemy Def.) 

-

-

Option 2

480 → 490

Impulse Trigger

Option 1

Damage Value +2,964 while within 100 px from an enemy

Option 1

Damage Value +4446 and All Elemental Damage +15 for 10 sec. if an enemy is within 150 px from you (Max Stacks: 1) (At Option Lv. 1)

- -

Option 2

Attack Speed +5% for 30 sec. for every 5 hits (Up to +50%)

Option 2

Attack Speed +25%

Attack Speed +5% for 30 sec. for every 3 attacks (Up to +25%)

- -

Calming Melody

Option 1

All Elemental Damage +20 and Skill Atk. +10% for 20 sec. while in Sleep

(Cooldown: 20 sec. Max Stacks: 1.)

-

-

Option 1

466 → 475

Option 2

Sleep Tolerance -50%

All Abnormal Status Tolerances +20%

Option 2

Sleep Tolerance -30%

All Abnormal Status Tolerances +20%

-

Option 2

466 → 475

Locked Area

Option 1

Damage Value +222 for every 10 million Gold you have in your inventory and safe (Max Stacks: 20)

Option 1

Damage Value +222 for every 10 million Gold you have in your inventory and safe (Max Stacks: 20)

All speed +5% for every 100 million Gold you have in your inventory and safe (Max Stacks: 3)

- -

Tightening Eroded Mal-intent

Option 1

Attacks cause a Shadow explosion that damages both you and enemies.

(Cooldown: 5 sec. Inflicts 120% of total Damage Value, regardless of enemy Def.)

- Inflicts 1 fixed damage on you.

-

Option 1

1886 → 2021

-

Option 2

Incoming Shadow damage increases Shadow Damage +30 for 10 sec. (Max Stacks: 1)

Option 2

Incoming Shadow damage increases Shadow Damage +30 and Skill Atk. +3% for 20 sec. (Max Stacks: 1)

Option 2

1886 → 2021

-

Cruel Dragon King's Rule - Terror

Option 2

Automatically-charged shield's hit condition is reduced by 1 second (The time condition of not getting hit is reduced.)

Attack/Movement Speed + 20%, Casting Speed +30%

Option 2

Automatically-charged shield's hit condition is reduced by 1 second (The time condition of not getting hit is reduced.)

All Elemental Damage +10 upon entering dungeons, Attack/Movement Speed + 20%, Casting Speed +30%

- -

First Spade - Noblesse

Option 1

This equipment's Enchanting effect +70% (Skill Level effect/Adventurer Fame excluded) 

-

Option 1

404 → 1078

-

Option 2

Attacks increase this equipment's Enchanting effect +30% for 10 sec. (Max Stacks: 1. Skill Level effect/Adventurer Fame excluded)

-

Option 2

404 → 1078

-

Blue Nature Seed

Option 2

Attacking Burned enemies Freezes all enemies within 500 px around you. (Cooldown: 5 sec.)

Option 2

Attacking Burned enemies applies the following.

- Freezes all enemies within 500 px around you. (Cooldown: 5 sec.)

- Fire/Light/Shadow Damage +15 for 15 sec. (Max Stacks: 1. Cooldown: 1 sec.)

- -

Dignified Golden Decoration

 

Option 1

Casts the Incoming Damage -50% buff if you don't attack for 5 sec. (Buff canceled when attacking or using a skill. Max Stacks: 1.)

Incoming counterattack damage +12%

Option 1

Casts the Incoming Damage -50% buff if you don't attack for 5 sec. (Buff canceled when attacking or using a skill. Max Stacks: 1.)

Incoming counterattack damage +12%

- Burns you for 15 sec. every 10 sec. while equipped. (This Burn effect can't be removed by skills or Consumables, and ignores your Burn Tolerance.)

Attacks Burn enemies for 5 sec. while you're Burned. (Cooldown: 1 sec.)

-

Option 1

470 → 480

Option 2

Counterattacks increase Skill Atk. +12% for 5 sec. (Max Stacks: 1)

Option 2

Counterattacks increase Skill Atk. +12% for 5 sec. (Max Stacks: 1)

Damage Value +741 per Abnormal Status type cast on you (Max Stacks: 4) (At Option Lv. 1)

Skill Atk. +8% and Movement Speed +10% at the max stacks

-

Option 2

470 → 480

Black Star

Option 1

If 80% or more HP, Damage Value +445

If 50 to below 80% HP, Damage Value +2,668

If below 50% HP, Damage Value +2,668 and Skill Atk. +5%

Option 1

If 80% or more HP, Damage Value +445

If 50 to below 80% HP, Damage Value +2,668

If below 50% HP, Damage Value +2,668 and Skill Atk. +7%

Option 1

943 → 1078

-

Option 2

If your HP is below 50%, all speeds +20%

-

Option 2

943 → 1078

-

 

Update History Top
Close

DFO Time Converter

DFO’s server use’s UTC as the standard time.

However, you can use this feature to convert

the UTC time to your local time.

This will allow you to keep track of important things

such as start/end of events, expiration of

event/sale items, etc. in your local time.

This setting will only be applied to the current

browser you are accessing from.

Server Time

09 : 28

Tue, 10 Oct 2017 (UTC)

Local Time
Local Time

09 : 28

Tue, 10 Oct 2017

(-)

Change