By using this Neople’s site, you agree to our use of cookies. Click here for more information

Agent

Hitman

  • Odachi Mastery
    - Initial Atk. bonus will be changed. (16% → 7%)
    - Atk. bonus per level will be changed. (1% → 2%)

 

  • Seasoned Specialist
    - Initial Atk. bonus will be changed. (21% → 12%)
    - Atk. bonus per level will be changed. (1% → 2%)

 

  • BG Fire Tool
    - Initial Atk. bonus will be changed. (12% → 4.5%)
    - Atk. bonus per level will be changed. (1.5% → 2%)

 

 

 

Secret Agent

  • Secret Agent Combat Technique
    - Initial Atk. bonus will be changed. (21% → 12%)
    - Atk. bonus per level will be changed. (1% → 2%)

 

  • Kodachi Mastery
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

  • Determination
    - Initial Atk. bonus will be changed. (12% → 4.5%)
    - Atk. bonus per level will be changed. (1.5% → 2%)

 

 

 

Troubleshooter

  • Square Sword Mastery
    - Atk. bonus after the Mastery level will be changed. (1% → 2.5%)

 

  • Handle Explosives
    - Skill effect will be changed.
    - Increases explosive-based skills' Atk. → Increases Basic Atk. and Advanced Skill Atk.
    - Initial Atk. bonus will be changed. (6% → 1.5%)
    - Atk. bonus per level will be changed. (1% → 1.5%)
    - Basic/Skill Atk. except for the explosive-based skills will be adjusted because of this skill update.

 

  • Firepower Reinforcement
    - Initial Atk. bonus will be changed. (13% → 5.5%)
    - Atk. bonus per level will be changed. (1.5% → 2%)

 

 

 

Specialist

  • Core Blade Mastery
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

  • Injection
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

  • Intensify
    - Initial Atk. bonus will be changed. (12% → 4.5%)
    - Atk. bonus per level will be changed. (1.5% → 2%)
Update History Top
Close