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Mage

Battle Mage

  • Niu's Combat Technique
    - It will now also increase Advanced Skill Atk.
    - Atk. bonus after the Mastery level will be changed. (1% → 2%)

 

  • Chaser
    - Skill Atk. bonus will no longer increase after Level 37.   

 

  • Weapon Masteries (Spear and Pole)
    - Initial Atk. bonus will be changed. (20% → 1%)
    - Atk. bonus after the Mastery level will be changed. (1% → 2%)

 

  • Battle Groove
    - Initial Atk. bonus will be changed. (14.5% → 7%)
    - Atk. bonus per level will be changed. (1% → 2%)
    - Overall Atk. will be adjusted because of the Niu's Combat Technique and Weapon Masteries updates.​

 

 

 

Witch

  • Befriend Familiars
    - SP cost will be changed. (5 → 10)
    - Mastery/max levels will be changed. (10/20 → 5/15)
    - Atk. bonus per level will be changed. (1% → 2%)
    - Bonuses for other options at Level 1 will be changed, so as to retain the original amounts at the Mastery level.

 

  • Lollipop
    - It will now also increase Basic Atk. and Advanced Skill Atk.
    - Initial Atk. bonus: 8%
    - Atk. bonus per level: 1%
    - Overall Atk. will be adjusted because of this skill update.

 

  • Lucky Feeling
    - Atk. bonus after Level 16 will be changed. (1% → 1.5%)

 

 

 

Summoner

  • Lasher
    - Minion Atk. bonus will be set to 4.5% across all levels.

 

  • Communion
    - It will now also increase Basic/Skill Atk.
    - Initial Atk. bonus: 5%
    - Atk. bonus per level: 2%
    - Max level will be changed. (6 → 16)
    - Overall Atk. will be adjusted because of this skill update.

 

 

 

Elemental Bomber

  • Mana Burst
    - SP cost will be changed. (25 → 20)

 

  • New Passive: Elemental Understanding
    - This new Passive skill can be learned at Level 30. Increases Basic Atk. and Advanced Skill Atk.
    - Mastery/max levels: 10/20
    - SP per level: 10
    - Atk. bonus: 2%
    - Bonus per level: 2%
    - Overall Atk. will be adjusted because of this new skill.

 

  • Fatal Element
    - Atk. bonus after Level 16 will be changed. (1.5% → 2%)

 

 

 

Glacial Master

  • Insight
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

 

 

Blood Mage

  • Sanguinem
    - Atk. bonus after the Mastery level will be changed. (1% → 2%)

 

  • New Passive Skill: Blood Horns
    - This new Passive skill can be learned at Level 20. Increases Basic Atk. and Advanced Skill Atk.
    - Skill Prerequisite: Sanguinem Level 1
    - Mastery/max levels: 1/11
    - SP per level: 50
    - Atk. bonus: 10%
    - Bonus per level: 2%
    - Overall Atk. will be adjusted because of this new skill.

 

 

 

Swift Master

  • Spiraling Gale Pole Mastery
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

  • Windiness
    - SP cost will be changed. (25 → 20)

 

  • Wind God's Power
    - Initial Atk. bonus will be changed. (12% → 4.5%)
    - Atk. bonus per level will be changed. (1.5% → 2%)

 

  • New Passive Skill: Signs of the Storm
    - This new Passive skill can be learned at Level 30. Increases Basic Atk. and Advanced Skill Atk.
    - Mastery/max levels: 5/15
    - SP per level: 20
    - Atk. bonus: 4%
    - Bonus per level: 1.5%
    - Overall Atk. will be adjusted because of this new skill.

 

 

 

Dimension Walker

  • Dogma Device
    - Atk. bonus per level after the Mastery level will be changed. (1% → 2%)

 

  • Distort Destiny
    - Initial Atk. bonus will be changed. (12% → 4.5% at 3 Waves)
    - Atk. bonus per level will be changed. (1.5% → 2% at 3 Waves)
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