Dark Templar’s
Plate Mastery
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- Intelligence Bonus increased
- Attack Speed will increase from Mastery when equipping a plate
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Usir's Curse
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- Deals bonus damage between 3-10% upon entering the dungeon
- Bonus damage Option fixed to 7%
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Hidden Blade
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- Changed to level 1 master skill
- SP has been returned in line with the change to the level
- Hidden Blade’s effect and standing basic attack motion changed
- Hidden Blade will be affected by Basic Training
- y-axis attack mechanics slightly increased
- Increased the knockback power of 3rd basic attack
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Hidden Blade Upgrade
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- Removed Skill
- TP has been returned in line with the skill being removed
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Shadow Lancer
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- Adjusted knockback strength of struck enemies
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Shadow Binding
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- Improved mechanics so that enemies slightly hit by the binding will also be bound
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Shadow Harvest
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- Stun Abnormal status Removed
- Even if the enemy has not been hit by the first attack, they will receive defense reduction if they are in the area of skill effect
- Enemies hit by the attack will be pulled towards the center
- Defense reduction duration increased by 1s
- Cooldown adjusted to 6s
- Added on/off function for inhale
- SP Consumption decreased (25 → 20)
- Shadow Harvest Upgrade’s Defense Reduction Duration increased
- Can now attack objects during the multi hit
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Evolve
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- Soul Absorption Cooldown Removed
- Bonus Skill Attack Power effect can be maintained for a set duration when you consume souls
- Soul Absorption chance decreased
- Hidden Blade will not receive Evolve’s Skill Attack Power Bonus
- Liberate - Buckshot will receive Evolve’s Attack Power Bonus effect
- Absorbed Soul duration has been changed to unlimited
- Master level changed (20 → 10)
- SP Consumption decreased (35 → 25)
- Skill Option rebalanced
- Skill Option value is now accumulative
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Scaffold
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- Attack Power slightly increased
- SP Consumption decreased (30 → 25)
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Liberate - Buckshot
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- Attack Power slightly increased
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Congest
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- Can use all active skills of Dark Templar to active this buff
- Congest buff can now be maintained for a set duration after using the skill
- SP Consumption decreased (200 → 100)
- Skill Option value is now accumulative
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Black Mirror
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- Attack Power slightly increased
- Increased the Mirror duration after the attack ends
- Mirror’s HP increased by 20%
- Acquisition level changed to 2
- Skill Attack Power re-balanced
- It can now attack Objects
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Deadly Cape
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- While using Deadly Cape, Liberate - Buckshot’s cooldown will decrease
- Cancelling the skill with jump will immediately cast the final hit
- Skill Attack Power re-balanced
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Deadly Cape Upgrade
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- Changed to Bonus Attack Power per level
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Loyal Servant
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- Removed the mechanic where you can convert enemy to an ally using Usir’s servant
- While Usir’s servant is attached, you can constantly gain soul charges
- While Usir’s servant is attached, enemy’s shadow resistance value is decreased
- Cooldown for re-attaching to the same enemy changed from 20s -> 10s
- Cooldown will be calculated from the moment the servant is attached to the enemy
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Doomsday
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- Removed ability to use arrow key when using a Dash Slash attack
- Semi-spherical orb created on stab will last until the end of the skill. Also, it will now pull nearby enemies
- Orb will explode with the finishing slash attack and cause damage to the enemies
- Explosion Attack Power added
- Added semi-spherical orb and orb explosion effect
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Starfall
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- Cooldown decreased by 10s
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Shadow Hiding Upgrade
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- Removed Skill
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Scaffold Upgrade
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- Multi Hit damage +9%
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Shadow Clone
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- Acquisition level changed to 2
- Skill Attack Power re-balanced
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Destroyer Upgrade
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- Skill can now be used while jumping
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Immolation
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- Attack mechanics adjusted
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Liberate - Buckshot Upgrade
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- Skill Option adjusted
- - At lv. 1, Soul Consumption -1, Attack Power decreased by 14%
- At lv. 2, Attack Power increased by 14%
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