Vagabond
Leather Mastery
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- Bonus Critical Damage effect mechanic has been changed
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Blade Triangle
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- Attack Power greatly increased
- Attack Speed increased
- Skill process improved
- Extra action disappears when equipping a Secondary Weapon and it is merged to the Basic Skill function
- Performs a triangular slash when casted and it will no longer knock down enemies.
- After the triangular slash completes, pressing the skill key again will send out the triangular slash in front of you
- Attack range decreased
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Spiritual Suction
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- Attack Power greatly increased
- Basic attack range increased
- Pull strength decreased
- Crash and Shockwave Attack Power has been changed from fixed Attack Power to Physical Weapon Attack Power
- New function added
- Pressing back arrow key after grabbing the enemy will drop the enemy
- Pressing front arrow key after grabbing the enemy will throw the enemy in front of you
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Gyre
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- Attack Power slightly increased
- Attack Speed increased
- Skill acquisition level changed (Lv. 20 → Lv. 15)
- Given as Basic Skill after advancement
- Basic spin Hit count increased
- Removed additional spins when equipping a Secondary Weapon
- Enemies hit by the spin attack will be pulled towards the center of the spin
- During the spin attack finish motion, Blade Triangle can be used by cancelling
- Knock up power of the finishing attack will ignore weight
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Ignite
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- Attack Power greatly increased
- Skill process changed
- Can cancel Basic Attack to use
- Automatically casts Ignite when holding the skill key. Stops casting when you release the key.
- Removed automatic targeting within fixed distance
- Ignite distance adjust process changed
- Arrow key not pressed while using the skill: minimum range
- Pressing the forward arrow key while using the skill: medium range
- Pressing the upward arrow key while using the skill: maximum range
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Oppressive Pressure
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- Attack Power greatly increased
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Soaring
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- Hold will be maintained until the Multi Hit ends
- Removed the action when Secondary Weapon is not equipped
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Sword Wheel
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- Attack Power slightly increased
- When you attack a building or press forward on the directional key, it will now hit the enemy from the front
- TP Option changed
- Attack Power increased by 10%
- Enemies hit by frontal downward slash will be knocked forward
- Shockwave’s Attack Power has been changed from fixed Attack Power to Physical Weapon Attack Power
- Downward slash and Shockwave’s knock-up power will ignore weight
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Fluttering Blades
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- Attack Power slightly increased
- Multi Hit count decreased
- Multi Hit Attack Power greatly increased
- TP Option changed
- Attack Power increased by 10%
- Skill process changed
- Extra action disappears when equipping a Secondary Weapon and it is merged to the Basic Skill function
- Pressing the Z key or the skill key while the flower is in creation will cast the finishing attack of when you don’t have a Secondary Weapon
- Adjusted so that Finishing Attack Power with no Secondary Weapon will be equal to Finishing Attack Power while equipping a Secondary Weapon
- Knock up power of the finishing attack will ignore weight
- Cooldown increased by 5s.
- Adjusted Bonus Attack Power rate per skill level
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Cutting Palms
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- Attack range increased
- Confusion Removed
- Attack Power greatly increased
- Projectiles launched decreased by 50%
- TP Option changed
- Attack Power increased by 10%
- SP Consumption decreased (40 → 30)
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Blazing Palms
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- Attack Power greatly increased
- Can be cancelled during basic attack
- Attack range increased
- Grab-immune Attack Power greatly increased
- Post delay decreased
- Attack count decreased by 2
- Finishing explosion’s knock-up power will ignore weight
- TP Option changed
- Attack Power increased by 10%
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Explosive Sword
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- Attack Power slightly increased
- Added an ability to adjust distance based on arrow key
- Action will disappear if no Secondary Weapon is equipped. Merged to Basic Skill
- Pressing the skill key or Z key again will cast finishing attack of when you were not equipping a secondary weapon
- Explosion sword movement distance adjustment process changed
- If arrow key is now pressed when using the Skill: Move minimum distance
- Press forward arrow key when using the Skill: Move maximum distance
- Finishing explosion will bounce the enemy
- Knock up power of the finishing attack will ignore weight
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Comet Rush
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- Attack Power slightly increased
- 3rd physical attack’s range increased
- TP Skill’s maximum level increased
- TP Option added
- Bonus Attack Power rate increased by 10%
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Explosive Palm
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- Range can be adjusted by pressing the arrow key
- Reduced delay time when using it in the air
- Enemies struck by Explosive Palm casted from the air will not be knocked up and lay on the ground for a set duration
- Changed the launch distance adjustment process when using Explosive Palm on the ground
- Arrow key not pressed while using the skill: minimum range
- Pressing the forward arrow key while using the skill: medium range
- Pressing the upward arrow key while using the skill: maximum range
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Lightsabre License
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- Skill cooldown decreased when equipping a Lightsabre
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Fiery Hell
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- Attack Power greatly increased
- Increased the duration of the level 3, 6, 9’s bonus effects
- Basic Attack and controlling the skill will increase Attack Speed
- Can immediately skip to finishing move with the jump key
- Added buff icon on the bottom left for when the buff is activated
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Cleansing Fire
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- Concentrates her power into the sword to increase the Attack Power
- Next performed Skill Attack Power increased
- Blade Triangle, Gyre, Soaring, Sword Wheel, Fluttering Blades, Explosive Sword, Comet Rush, Fiery Hell
- Removed the mechanic where Strength increased when debuff is removed
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Cross Sword
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- 2nd Downward Slash will prioritize boss and named monster
- Finishing attack’s knock-up power will ignore weight
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Qigong - Yang
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- Acquisition level changed (Lv. 2 → Lv. 5)
- Added an icon which shows the current Weapon’s status
- y-axis attack range decreased
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Blade Triangle Upgrade
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- Removed skill
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Gyre Upgrade
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- Removed Skill
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Quintuple Strength
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- Skill maximum level changed (Lv. 20 → Lv. 10)
- Maximum level changed (Lv. 30 → Lv. 20)
- Skill process improved
- Absorbs the energy around you if you hold the skill key when casting.
- Split into 5 levels and the level increases as you gather more energy.
- Required casting time to reach the next level will no longer be increased when the level increases
- Casting time required to reach next level will be fixed to 0.25s
- Time required to reach level 5 has been decreased
- Strength Bonus decreased
- Bonus Critical damage added
- Duration increased (30s → 120s)
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Quintuple Strength Upgrade
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- Removed Skill
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Spiritual Suction Upgrade
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- Bonus Range rate per Skill decreased
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Cutting Palms Upgrade
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- Cutting Palms can be used in the air upon learning this skill
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Blazing Palms Upgrade
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- Blazing Palms can be used in the air upon learning this skill
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Fiery Hell
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- Pressing the X key multiple times will increase spin speed
- Decreased the delay between the end of the spin to beginning of the explosion
- Enemies hit by the spin attack will be pulled towards the center of the spin
- Enemies hit by the Upward Slash after the spin will no longer be knocked down
- Decreased the time between the end of the spin to beginning of the final explosion
- Finishing explosion’s knock-up power will ignore weight
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